just whisp me in game with an offer
or post it here
IGN: Mr Happyslapper/Mr Asbo
SOLD: All Jewelled Daggers
All Minis
Iridescent Aegis
Arachnis Staff
Embercrest Staff of Warding
Halves skill recharge of spells (Chance 20%)
Energy +10
Chaos Damage 11-22 (Req 13 Inspiration Magic)
Armour +7 (vs Elemental damage)
Inscription: "Guided by fate"
Dmg + 15% (while enchanted)
Heavy Briarwood Scythe of Fortitude
Slashing Dmg: 9-41 (Req 13 Scythe Mastery)
Lengthens Weakness by 33% (Stacking)
Health +29
Inscription: "Strength and Honour"
Dmg + 15% (While health is above 50%)
Summit Hammer of Enchanting
Blunt Dmg 18-33 (Req 9 Hammer Mastery)
Enchantments last 15% longer
Guided by Fate
Dmg +13% (While enchanted)
Vampiric Jewelled Daggers of Defence
Piercing Dmg 7-17 (Req 13 Dagger Mastery)
Life Stealing 3
Health Regeneration -1
Armour +5
Brawn over Brains
Dmg +15%
Energy -5
Silencing Jewelled Daggers of Fortitude
Piercing Dmg 7-17 (Req 12 Dagger Mastery)
Lengthens Dazed Duration on Foes by 33% (Stacking)
Health +29
Dont think twice
Halves casting time of Spells (9% Chance)
Icy Ornate Scythe of Fortitude
Cold Dmg 9-41 (Req 11 Scythe Mastery)
Health +29
Guided by Fate
Dmg +15% (while Enchanted)
Defensive Conjuring Staff of Fortitude
Halves skill recharge of Spells (Chance 20%)
Energy + 10
Fire Dmg 11-22 (Req 11 Spawning Power)
Armour +5
Health +29
Seize the Day
Energy +15
Energy Regeneration -1
Defensive Scrying Glass Staff of Devotion
Halves skill recharge of Spells (Chance 20%)
Energy + 10
Chaos Dmg 11-22 (Req 10 Inspiration Magic)
Armour +5
Health +45 (while Enchanted)
Aptitude not Attitude
Halves skill recharge of Inspiration Magic Spells (Chance 19%)
Scrying Glass Staff of Endurance
Halves skill recharge of Spells (Chance 20%)
Energy + 10
Chaos Dmg 11-22 (Req 11 Inspiration Magic)
Armour +5
Health +44 (while in a Stance)
Too Much Information
Damage +15% (Vs Hexed Foes)
Icy Ornate Scythe of Shelter
Cold Dmg 9-41 (Req 11 Scythe Mastery)
Armour +7 (Vs Physical Dmg)
Guided by Fate
Dmg +14% (while Enchanted)
Shocking Caged Shortbow of Defense
Lightning Dmg 15-28 (Req 9 Marksmanship)
Armour +5
Guided by Fate
Dmg +14% (while Enchanted)
Silencing Sunburst Spear of Shelter
Piercing Dmg 14-27 (Req 12 Spear Mastery)
Lengthens Dazed duration on foes by 33% (Stacking)
Armour +7 (against Physical Dmg)
Highly Salvageable (will remove)
Suntouched Shield
Armour 16 (Req 10 Command)
Nothing to Fear
Received Physical Dmg -3 (While Hexed)
Holy Vial of Aptitude
Energy +12 (Req 10 Protection Prayers)
Halves Casting Time of Protecion Prayers Skills (Chance 19%)
Through Thick and Thin
Armour +9 (Vs Piercing Dmg)
Swift Conjuring Staff of Valour
Halves skill recharge of Spells (Chance 20%)
Energy + 10
Fire Dmg 11-22 (Req 9 Spawning Power)
Halves Casting Time of Spells (Chance 9%)
Health +59 (While Hexed)
Seize the Day
Strength and Honour
Dmg +15% (While Health is above 50%)
Silencing Jewelled Daggers of Shelter
Piercing Dmg 7-17 (Req 9 Dagger Mastery)
Lengthens Dazed Duration on Foes by 33% (Stacking)
Armour +7 (Vs Physical Dmg)
Dont think twice
Halves casting time of Spells (9% Chance)
Scepter of the Forgotten of Memory
Lightning Dmg 11-22 (Req 12 Energy Storage)
Halves Skill Recharge of Energy Storage Spells (Chance 19%)
Have Faith
Energy +5 (While Enchanted)
Scepter of the Forgotten of Quickening
Cold Dmg 11-22 (Req 13 Energy Storage)
Halves Skill Recharge of Spells (Chance 10%)
Dance with Death
Dmg +14% (While in a Stance)
Accursed Icon of Endurance
Energy +10 (Req 10 Curses)
Health +44 (While in a Stance)
I Can See Clearly Now
Reduces Blind Duration by 20%
Iridescent Aegis of Valour
Armour 16 (Req 13 Tactics)
Master of My Domain
Tactics +1 (Chance 19%)
Health +59 (While Hexed)
Hypnotic Scepter of Memory
Cold Dmg 11-22 (Req 9 Illusion Magic)
Halves Skill Recharge of Illusion Magic Spells (Chance 19%)
Strength and Honour
Dmg +15% (While Health is Above 50%)
Shield of the Lion of Strength
Armour 16 (Req 10 Strength)
Health +43 (While Enchanted)
Swift as the Wind
Reduces Crippled Duration by 20%
Ebon Ornate Scythe of Defence
Earth Dmg 9-41 (Req 13 Scythe Mastery)
Armour +5
Strength and Honour
Dmg +15% (while Health is above 50%)
Shield of the Lion
Armour 16 (Req 11 Strength)
Soundness of Mind
Reduces Dazed by 20%
Composite Bow of Warding
Piercing Dmg 15-28 (Req 12 Marksmanship)
Armour +7 (Vs Elemental Dmg)
Dont Think Twice
Halves Casting Time of Spells (Chance 9%)
Zealous Sunburst Spear of Spear Mastery
Piercing Dmg 14-27 (Req 13 Spear Mastery)
Energy Gain on Hit: 1
Energy Regeneration -1
Spear Mastery +1 (19% Chance While Using Skils)
To The Pain!
Dmg +14%
-10 Armour While Attacking
Hypnotic Scepter of Quckening
Chaos Dmg 11-21 (Req 12 Illusion Magic)
Halves Skill Recharge of Spells (Chance 10%)
Aptitude Not Attitude
Halves Casting Time of Illusion Magic Spells (Chance 19%)
Sundering Bramble Shortbow of Fortitude
Piercing Dmg 14-27 (Req 9 Marksmanship)
Armour Penetration + 20% (Chance 19%)
Vengeance is Mine
Dmg +19% (While Health is below 50%)
Health +29
Also selling
Arachnis Staff
Mini Siege Turtle
Mini Varesh
Mini Temple Guardian
Claw of the Forgotten
Selling lots of Golds Etc
The Big Spear
Lu Na Tic
all the jeweled daggers ! 1k each
Iridescent aegis 1K
Iridescent aegis 1K
redd66
2k each on jeweled daggers x 3
2k each on temple and turtle
4k on varesh
ign tramp ollin
2k each on temple and turtle
4k on varesh
ign tramp ollin
Jennalee
5k on Arachni's Staff
<-- IGN
<-- IGN
The Big Spear
Also available: a few greens, namely
Rose Focus
Cyndrs Heart
Tarloks Flagon
Rose Focus
Cyndrs Heart
Tarloks Flagon