So, I had an idea to solve this problem: Just give the chest armors the ability to hold 2 runes instead of 1! If that happened, I could just get a smiting rune and put it in the chest piece along with the divine favor rune, and all of my attributes would still have a rune for them when I switched headgears. It would make changing builds much more convenient (and cheaper...especially for ppl who would have to buy multiples of 15k armors), and it wouldn't make anyone any more powerful because rune bonuses don't stack, the extra rune would basically sit there doing nothing until you changed builds

*edit*
also, for balance issues, the 2nd rune slot should be restricted to attribute runes only, maybe make it unusable if there's a non-attribute rune, other than vigor, on the chest piece, and possibly limit it to only minor runes (so ppl won't be making monks, necros, etc. with even less than 55 health lol)
