helpful enchants to give to your heroes

kaldak

Frost Gate Guardian

Join Date: Jan 2006

Most of the time it seems dervishes only concentrate on enchantments they apply to themselves, however there are plenty of enchantments other classes can cast on you and they trigger mysticism just the same as ones you cast yourself.

For example, [skill]Reversal of Fortune[/skill] and [skill]Ancestors' Rage[/skill] are both quite useful on their own, but they're also almost guaranteed to end mid-battle, giving you little boosts throughout the battle.

So do you think this is worth the trouble? Will heroes enchant you often enough? Any other skills or hero builds you'd like to recommend that work along the lines of this concept?

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

those should already be on your hero's bar. the energy is just a bonus, no need to build around it. your build should be mostly self-sufficient.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

mending.
nuff said.

Toutatis

Toutatis

Walking Wiki

Join Date: Nov 2006

Isle of Medication

Visitors from Aranna [VFA]

Me/E

Other helpful enchants you can give your heroes are Protective Spirit and Life Sheath. If you're on the front line or under heavy fire, they'll tend to cast these enchants on you frequently.

moko

moko

??uo??o??

Join Date: May 2006

pretty much most of the good prot enchanting monks can supply.

kaldak

Frost Gate Guardian

Join Date: Jan 2006

Oo! Came up with another good one. Orders necro will throw around lots of short lasting party-wide enchants, giving you a pretty constant energy supply

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by kaldak
Oo! Came up with another good one. Orders necro will throw around lots of short lasting party-wide enchants, giving you a pretty constant energy supply Scythe/Pet ToPK group ftw? lol...

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

no, but dervs can barrage.