The problem comes in though, when everyone has exactly the same thing, which happens alot in gw. Having a req9 Colossal Scimi with a 15^50 inscription and a +30hp and 20/20 mod is becoming all to common.
Which brings to mind an interesting thought...
What if the weapons had many more mods, with alot more effects? Imagine a sword with a mod that has a 7% chance to blind an opponent for 3 seconds. Or a dagger that has an extra 15% chance to crit on each hit. A staff that has the chance to increase hex durations by 20%.
One of the very few disappointments i had when first starting to play gw, was the lack of mods and weapon effects. Having a 'Dark Gothic Sword of Haste', giving an x amount of chance for blinding and a fixed increase in attack speed, is something i would really have appreciated, and im certain many would agree.

Your thoughts on this?
and
Which mods and effects would you like to see on weapons?
*For those of you who dont understand why i put inverted commas around it 'perfect'... 15^50, +30hp, 20/20 has become the seemingly perfect mods. I do not agree with this, as i do find that certain other mods are of better use, in other situations

[Note: I apologize if this was supposed to be in the sanitarium, please move if necessary]