Make the following titles account based:
- Drunkard
- Treasure Hunter
- Wisdom
- Sweet Tooth
- Sunspear
- Lightbringer
- Asura
- Deldrimor
- Ebon Vanguard
- Norn
- Drunkard
- Treasure Hunter
- Wisdom
- Sweet Tooth
Here is an example of the character level requirement restriction, regarding an account having Rank 10 in Sunspear:
Level 1-5: Sunspear Master Sergeant (2)
Level 6-10: First Spear (4)
Level 11-15: Sunspear Commander (6)
Level 16-19: Sunspear Castellan (8)
Level 20: Legendary Spearmarshal (10)
The storyline advancement requirement is a little more in-depth that the level requirement per character. The Sunspear Title is already linked to quest progression via the requirements to continue the story line. What I am suggesting for the other titles is something similar: giving access to a Title that has already been raised up on the account via quest completion per character. This will help keep the "lore" to the storyline; because as we can probably all agree on, a character who has never met the Norn should not instantly have Slayer of All (10) before they even visit Eye of the North, but a player who has already earned Slayer of All by repeating multiple quests multiple times shouldn't have to do this across 7 possible characters.
Here is an example of a storyline advancement requirement, regarding an account having Rank 10 in Asuran:
The Knowledgeable Asura: Not Too Dopey (2)
(Two of) Lab Space, Finding Gadd, and/or A Little Help: Not Too Boring (4)
Finding the Bloodstone and The Elusive Golemancer: Not Too Grumpy (6)
Genius Operated Living Enchanted Manifestation: Not Too Lazy (8)
A Time for Heroes (Completing the campaign/expansion): Not Too Shabby (10)
I find that requiring some sort of limitation to accessing the PvE Titles will quell some of the arguments opposing the expansion of Account-based titles, since it doesn't allow Level 1 characters to run around as a Holy Lightbringer (not that it mattered who has what title, but for the sake of argument). These Titles do not necessarily show skill, but mostly time/gold spent, which Guild Wars was advertised not to reward. I just want simpler access to bonuses these Titles offer across an account, when one of my characters has already earned/grind(ground?)/paid for them. And before stating an argument against this, remember, this isn't an argument on how many characters you should be playing. Players were given 8 slots, with options to buy more, what they do with them is their choice, players with only 1 PvE character are obviously not going to support this anyway, though. Also remember, you will still have to acquire these titles by completing quests, vanquishing zones, and turning in books.
Update: It has been suggested that maxing these titles will be "too easy" now that you have 2-8 characters contributing towards the title. I now offer another suggestion to counter this:
Make the Sunspear, Lightbringer, Asura, Deldrimor, Ebon Vanguard, and Norn titles scale to how many PvE characters you have. Heres some examples:
2 PvE characters: 1x higher cap (the same as the titles are now)
4 PvE characters: 1.5x higher cap
6 PvE characters: 2x higher cap
8 PvE characters: 2.5x higher cap
I don't want to encourage Areanet to make these Titles more of a grind than they already are, so I kept the multiples low. But if I had my 8 characters contributing towards these Titles, I personally wouldn't mind higher caps on them. The other 4 titles already have ridiculously high requirements to max, so I left them out. This would also reduce the "time lost" for players who had already maxed titles on more than one or two characters.
NOTE: I wouldn't have a problem with any of these titles if they didn't have drastic effects on PvE skills and lockpicks. This isn't about unlocking Armor crafters. The fact that I am forced to grind for hours on end to have each of my 8 characters be the best possible is the reason I quit FFXI, and I never expected it from Guild Wars. When I first started Prophecies with my Warrior, Monk, Elementalist, and Necromancer, I expected once I hit max level, bought my 1.5k armor, and got a collectors weapon for my characters, everything past that would be purely vanity alone, and my characters would be based on my skill, not the hours I am able to dedicate to repeating my actions hundredfold.
And I ask mods to not close/combine this with the "Make all grind-based titles account based" thread. These are two different suggestions to the same problem.