Want to know a little more about the aborted GW: Utopia?
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Originally Posted by gene terrodon
The change wasn't due to a failed business model, but, in Anet's words, a desire to make changes that the community requested that the original engine could not produce.
In short, to put all of the things we asked in an expansion would have caused them to have to radically change the existing game. Therefore, instead of changing an existing model, they decided to start from scratch. |
"more people are playing WoW, we need a WoWKiller"
"can't make WoW with GW engine"
"lets make GW2 then"
I dont want to play WoW, i want GW.
The main thing thats Anet is going to carry over is the GW1 business/update model, and thats great but...it could have worked with GW1.
Don't want get into an argument here. In fact i'm way off topic anyways.
yeah WinterSnowblind i thought the same regarding the armour...
Amazing art, once again the gw graphics team sucks compared to the concept artists. From what I see, Utopia was going to be meseoamerican with a viking influence (norns) perhaps as invaders to recreate something like "The Pathfinder" anyone see that or read it? Amazing golems. http://dougbot.com/forum/GWXPostUno018.jpg

What assassin armor should've been

What assassin armor should've been
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Originally Posted by Nevin
Amazing art, once again the gw graphics team sucks compared to the concept artists. From what I see, Utopia was going to be meseoamerican with a viking influence (norns) perhaps as invaders to recreate something like "The Pathfinder" anyone see that or read it? Amazing golems. http://dougbot.com/forum/GWXPostUno018.jpg
![]() What assassin armor should've been |
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Originally Posted by Shiishii Momo
Don't know if anyone else caught this, but while hovering my mouse over the picture below, the file name popped up for it, it is titled waterdragon. Possible that it's the water dragon that drags Orr up from the deep? The pic is from Jaime Jones, btw.
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I noticed that too, one other thing I noticed is that it looks similar to a mountain located between Grothmar Wardowns and Dalada Uplands in EotN Link
Or I'm just imagining things

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Originally Posted by billypowergamer
I noticed that too, one other thing I noticed is that it looks similar to a mountain located between Grothmar Wardowns and Dalada Uplands in EotN Link
Or I'm just imagining things ![]() |
Everything I see in the concept art for "Utopia" is far greater than anything I've seen in GW:EN -- which is slightly disappointing. Love the Meso-American theme so I would have really liked to see them finish this campaign before changing to GW:EN and GW2.
Of course, now we can only hope to experience these things in a GW2 expansion or something sometime much farther down the road.
Of course, now we can only hope to experience these things in a GW2 expansion or something sometime much farther down the road.
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Originally Posted by TremorCrst
I found it interesting that, infering from the concept arts, Utopia was after all an expansion for regular GW (at least it's what I think, given that they were developing more armors for existing classes/characters) AND that the setting was pre-columbian mesoamerican (mayan, aztec...).
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So it's been known for a while, yeah. But the art sure is cool.
d
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Originally Posted by Shiishii Momo
Don't know if anyone else caught this, but while hovering my mouse over the picture below, the file name popped up for it, it is titled waterdragon. Possible that it's the water dragon that drags Orr up from the deep? The pic is from Jaime Jones, btw.
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Originally Posted by Bale_Shadowscar
Looks like at least some of utopia would have been set in a civilized, high class area (Like Vabbi), based on the Mesmer's dress.
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Also note that the Maya had more advanced Astronomy than we do today, and had the largest libraries or writings in the world before the Spanish destroyed them.
And that's just touching on two Meseoamerican civilizations. Popular thinking places the Inca alongside them. While technology wise that is correct, they were too far south to be Meseoamerican.
As a quarter Incan myself, this is the chapter I'm going to always wish GW had put out... The themes would have been really wonderful to explore.



