Wounding Strike Build. Opinions Please

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

I'm getting into playing Dervish more and more. It's certainly my favourite melee class out of the three. I put together the following build, and was looking for any comments of opinions on it. Perhaps there is a way to improve it.

[wiki]Signet of Mystic Speed[/wiki][skill]Watchful Intervention[/skill][wiki]Aura of Holy Might[/wiki][skill]Heart of Fury[/skill][skill]Mystic Vigor[/skill][skill]Wounding Strike[/skill][skill]Mystic Sweep[/skill][skill]Victorious Sweep[/skill]

Attributes:
Scythe Mastery: 11 + 1
Mysticism: 9+ 1 + 2
Wind Prayers: 9 + 1
(I think)

I've never much liked Mystic Vigor, and it just feels like something would work so much better in it's place. If I were to replace Mystic Vigor I would have to b e with a reasonably cheap enchantment since Watchful, Aura and Heart of Fury already hurt when cast before a battle. Reason I like Signet of Mystic Speed? It's a free speed boost - I find it useful for charging into a mob (since in Normal Mode it doesn't take long for a bunch of hench casters to kill everything anyway), also it's handy for chasing after kiters.

So, Any opinions on how this build looks from a PvE perspective?

Also, if this build were to be used in AB, how might it fare? Just out of a matter of interest. The only Dervish build I've used in PvP is an Avatar of Lyssa build. So, as far as Alliance Battles go...comments? I'd reckon the PvE-skill would need to be switched out for something...possibly Crippling Victory?

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

For catching kiters i've always preferred a snare over speedboost. Crippling Sweep would work well, meaning you free up alot of points from wind to pump up scythe + mysticism.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

wind prayers sucks(mostly). and its not really helping your build. go earth for mystic regen, or grab dwanya. WI kinda sucks as well (FI is worse) not that its a terrible skill, there are just better options, like a rez. do you have eotn? your attack skills are a bit sub-par if you could be using radiant and zealous.

moko

moko

??uo??o??

Join Date: May 2006

his sig = eotn, so yes.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Dwayna doesn't cause deep wound. That change would be completely changing his build.
Also, his only real healing here is Mystic Vigor and he says that he's willing to get rid of it. Why should he spec into earth for an even better heal if he's not having trouble with his HP?


If it was me I'd probably put Zealous Renewal or Crippling Sweep in instead of Mystic Vigor.
The spike on a Wounding Strike build recharges in 4 seconds, so energy is usually a concern.
Alternately you can run a conjure, which is popular.

If you don't want to go D/E for a conjure, consider going Ritualist secondary and replacing Watchful Intervention with Death Pact Signet.
You definitely need a res of some sort.

candyman_sb

Frost Gate Guardian

Join Date: Apr 2007

A/

For AB I sugest you go D/Mo and take mending touch and also take cripling sweep. Forget about wind and go 8 earth for mystic regen.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Coloneh
WI kinda sucks as well WI doesn't suck, but i agree that it'd be better to take a res on that bar instead of it.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by jesh
Dwayna doesn't cause deep wound. That change would be completely changing his build.
Also, his only real healing here is Mystic Vigor and he says that he's willing to get rid of it. Why should he spec into earth for an even better heal if he's not having trouble with his HP?
Well I've scaled down from a Superior rune to a Major rune these days, at least for melee. I dunno about Mystic Vigor...some times I like it, sometimes not, I just can't seem to make up my mind about it.

Quite right about Dwayna. I decided to try a non-avatar build.

As for the healing thing. Let's face it, in normal mode, 8 Healing Hands Mending Wammos with 9 swordsmanship = win. In Normal Mode, Monks are there to heal...I feel pretty safe with Flunkoro and Lina. Survivability is not an issue.

Quote: Originally Posted by jesh If it was me I'd probably put Zealous Renewal or Crippling Sweep in instead of Mystic Vigor.
The spike on a Wounding Strike build recharges in 4 seconds, so energy is usually a concern.
Alternately you can run a conjure, which is popular. Zealous Renewal could be a plan, fairly pricy though. I find my energy suffers after I've put on all the enchantments before a battle which means:
Quote: Originally Posted by Coloneh you could be using radiant ...radiant wouldn't be much use. Radiant + lyssa, however, does = WIN. I've been playing AoL builds too much of late, it's time for a change.

Quote: Originally Posted by jesh and replacing Watchful Intervention with Death Pact Signet.
You definitely need a res of some sort. The "definitely need a res" thing...no. I don't. If I were with humans, I would take one, and I would take Death Pact, but since I'm with Hench, there's no harm in not taking one in my opinion. If I partywipe I only have myself to blame.

Quote:
Originally Posted by Coloneh
wind prayers sucks(mostly). and its not really helping your build. go earth for mystic regen, or grab dwanya. WI kinda sucks as well (FI is worse) not that its a terrible skill, there are just better options, like a rez. do you have eotn? your attack skills are a bit sub-par if you could be using radiant and zealous. WI and FI don't suck that much. They're long lasting enchantments which kick in when you need them to, and help to power Mystic Sweep.

You say Zealous would be a good choice. Would this replace one of my current attacks or another skill? You say my attack skills are a bit sub-par. Wounding Strike is elite - it's spammable deep wound. Mystic Sweep is powered by 4 enchantments which should give it it's maximum bonus damage I think? After which, it's Victorious Sweep time since foes are often below 50% health, and a heal to boot. That was my thinking around my choice of attacks. The thing that puts me off Zealous Sweep is the 10-second recharge, is this short enough to make it worth taking?

Switching to Earth Prayers may be a very viable option for Alliance Battles...they can be degen-tastic. Also:

Quote:
Originally Posted by candyman_sb
For AB I sugest you go D/Mo and take mending touch and also take cripling sweep. Forget about wind and go 8 earth for mystic regen. ...as much as I hate having Monk secondary, I would consider Mending Touch in AB for sure.

Quote:
Originally Posted by Mokone
his sig = eotn, so yes. moko wins