hardest dungeon?
the lesser
what do you guys think is the hardest dungeon?
might could be prepared for them even before i get there.
might could be prepared for them even before i get there.
Drop of Fear
rragar, shards of orr.
slayer's exile is pretty hard aswell, but after u've beated it few times it doesnt seem that hard after all.
slayer's exile is pretty hard aswell, but after u've beated it few times it doesnt seem that hard after all.
mazey vorstagg
Shards of Orr, definatly.
Even when you're prepared it's pretty dp inducing
Even when you're prepared it's pretty dp inducing
blue.rellik
Haven't done them all but in my opinion, with H/H Frostmaw's was nuts. Shards was a cake walk with Ogden, Taklh and Dunk as smiters. Duncans really was a challenge but that's because the enemies have varied skillbars and rezzes
Turbobusa
I agree that frostmaw was a pain in the a with H/H. I wasn't prepared to what i was going to encounter, I ended sending zhed ahead (cause he had 60 DP) to aggro the wurms and nuking them from distance. very boring process.
Cobalt
Quote:
Originally Posted by mazey vorstagg
Shards of Orr, definatly.
Even when you're prepared it's pretty dp inducing Agree!
Those 5 wizzard, 2 priest, and a necro mobs are about as hard as it gets in GW "normal" mode and in "hard" mode forget about it.
Even when you're prepared it's pretty dp inducing Agree!
Those 5 wizzard, 2 priest, and a necro mobs are about as hard as it gets in GW "normal" mode and in "hard" mode forget about it.
Saraphim
Shards of Urrrrgh
I had the boss icon in sight the other day and I was just too tired to go on..
Rragar's Menagerie was pretty annoying as well, did that with hubby and 6 heroes and we made it, but it seemed to take forever.
Oh and A.net will you please stop giving my husband Onyx Gemstones in the hidden treasures while I keep getting lumbered with paltry amounts of gold... I kid you not, it happens at least once per dungeon.
I had the boss icon in sight the other day and I was just too tired to go on..
Rragar's Menagerie was pretty annoying as well, did that with hubby and 6 heroes and we made it, but it seemed to take forever.
Oh and A.net will you please stop giving my husband Onyx Gemstones in the hidden treasures while I keep getting lumbered with paltry amounts of gold... I kid you not, it happens at least once per dungeon.
Mickey
Every dungeon was pretty easy.
Shards was the only challenging one.
Time for Hard Mode, I hope it isn't a cakewalk, but seriously, imagine Frostmaw in Hard Mode
Shards was the only challenging one.
Time for Hard Mode, I hope it isn't a cakewalk, but seriously, imagine Frostmaw in Hard Mode
crokodil
Just been to Shards of Orr HM...
Got wiped on third floor
And why nobody mention Ooze Pit HM?
Got wiped on third floor
And why nobody mention Ooze Pit HM?
Hyper Cutter
Shards of Orr, Frostmaw's (damn wurm popups), and probably Slaver's which I never actually tried...
KamikazeChicken
Menagerie and Shards were both a pain with H/H. I still think Menagerie should have two chests because it has two end bosses. >.>
crokodil
Shards of Orr has some kind of two end bosses, too ^_^
mrmango
Menagerie wasn't too bad in H/H, and I haven't tried Frostmaws or Shards yet. >>
Malice Black
Menagerie was pretty easy IMO end bosses were not exactly hard
Shards of Orr gets my vote
Ooze pit was a good laugh.
Shards of Orr gets my vote
Ooze pit was a good laugh.
RitualEros
Shards of Orr is easy in HM. You can 2 man it all up to the boss. Then bring in flagged heros. Easy.
Charr
In NM Forstmaw's Burrows but not in HM, for some reason this dungeon isn't nearly as hard in HM as I tought it would be.
In HM I'm not sure because I haven't completed them all.
In HM I'm not sure because I haven't completed them all.
the lesser
Quote:
Originally Posted by blue.rellik
Haven't done them all but in my opinion, with H/H Frostmaw's was nuts.
i agree. thats the reason i made the thread. i thought, if this one gave me so much trouble i wonder whats harder? i just chose a dungeon out of the list, happened to be frostmaws, grabbed my h/h an went in. yea good f*ckin choice.
o yea and crap for my troubles.
o yea and crap for my troubles.
Sirius-NZ
Ooze pit HM isn't so hard if you know how to play it, I hear... you pretty much just need to rely on degen for the bosses.
Squishy ftw
I'll start HM dungeons this week but as far as NM dungeons go they were all rather easy. Forgewight was annoying, so was shards. But which was hardest.. I guess Fronis Irontoe's Lair. He leeroyed me to death about 5 times more deaths than in any other dungeon.
pOmrAkkUn
Shard of Orr ofc
but wait...
my hardest one was Boxing (that time i got ping ~1000-4000 so i have to random press every buttons rapidly to clear it without dying) xD
but wait...
my hardest one was Boxing (that time i got ping ~1000-4000 so i have to random press every buttons rapidly to clear it without dying) xD
Xx_Sorin_xX
Frostmaw HM was the most difficult one for the ones I've done so far. Far far too much hench explosions in there..
That and shards of orr i find easy until the boss and i get wiped by chiliblains + gaze from beyond spike. and while im at it ranting, put a closer rez shrine to fendi. christ you have to walk half the dungeon level to get to him again.
That and shards of orr i find easy until the boss and i get wiped by chiliblains + gaze from beyond spike. and while im at it ranting, put a closer rez shrine to fendi. christ you have to walk half the dungeon level to get to him again.
blue.rellik
Quote:
Originally Posted by Squishy ftw
I'll start HM dungeons this week but as far as NM dungeons go they were all rather easy. Forgewight was annoying, so was shards. But which was hardest.. I guess Fronis Irontoe's Lair. He leeroyed me to death about 5 times more deaths than in any other dungeon.
Getting knocked down isn't counted as a death. That makes Fronis Irontoe's lair an excellent survivor exp farmer
madamesabina
shards of orr HM.
As an ele, taking ward of stability really reduces the irritation of the wurms' sneak attacks.
As an ele, taking ward of stability really reduces the irritation of the wurms' sneak attacks.
Allmightybob
Frostmaw is the toughest in my opinion. At least in normal mode.
I still haven't done most dungeons in hard mode yet.
I still haven't done most dungeons in hard mode yet.
bungusmaximus
Frostmaw's and shards. When I just got GWEN frosdtmaw's was the first dungeon I tried and I cursed in 12 different languages. Tedious sweeping for worm popups REALLY gets on my nerves. Popups were getting old already in crystal desert, I don't see the need for them at all, they're unfun :P
Master Kaii
Without any preperation or awareness of whats comign..
The dungeon with the mm
-I did frostmaws in HM no problem.^^^^
The dungeon with the mm
-I did frostmaws in HM no problem.^^^^
MelechRic
H/H'ing Forgewight's dungeon in Slaver's Exile has been the hardest for me. The heroes and henchmen just love to standing in Searing Heat and Firestorm.
I'll admit that Shards of Orr was pretty tough until I started using 3 Smite Monk heroes. Then it went like cake.
All the other dungeons are just a simple matter of knowing what kind of monsters will be down there and then team building appropriately.
I'll admit that Shards of Orr was pretty tough until I started using 3 Smite Monk heroes. Then it went like cake.
All the other dungeons are just a simple matter of knowing what kind of monsters will be down there and then team building appropriately.
Painbringer
Slavers Area – Makes me feel like I have no idea how to play.
Saraphim
Well, having said Shards of Orr I beat it tonight with my hubby and 6 heroes, I brought 3 SF eles (myself included) and a prot, him (warrior) + Jora + Mhenlo. We tore through it easily.
Fendi Nin however was a right royal pain in the ass and our chest drops were so crap I intend never to set foot in there again.
Fendi Nin however was a right royal pain in the ass and our chest drops were so crap I intend never to set foot in there again.
Longasc
Shards of Orr, definitely. Not really keen on doing it in Hard Mode. NM was creepy enough.
Duncan is not so much different from NM. Hint: Do the first three dungeons in Normal Mode and switch to HM for killing Duncan.
Duncan is not so much different from NM. Hint: Do the first three dungeons in Normal Mode and switch to HM for killing Duncan.
Sprites
in normal , slavers , shards , rragar
in hard (haven't donc all) slavers , bloodstone (very nasty incubus spawns)
got wiped by ooze in arachni so i'll guess ooze pit will be deadly without the special build
in hard (haven't donc all) slavers , bloodstone (very nasty incubus spawns)
got wiped by ooze in arachni so i'll guess ooze pit will be deadly without the special build
Whiskeyjack
Hard to pick one out as all the dungeons are fairly straight forward, i suppose slavers is the hardest on the basis that the summit have some of the best skill bars i have seen on the ai. Shards of orr is one of the easiest with the right setup.
chowmein69
shards of orr, and frostmaw
Graphik Desine
most annoying in nm: frostmaw (dp parade) and shards (dp parade PLUS walking miles and miles to get to the guy. at least he does not regen his life). probably due to going in there with bad builds not knowing what to expect -_-
HM:
vloxen (WOW slavers groups outside slavers exile---what a cute surprise! minions everywhere especially that one necro boss that clumps up near the res shrine with his 20 minions---make sure to move the mob away from rez shrine if you're gonna die)
rragar's. the 2 necro bosses in proximity to each other, enough to not choking gas them need i say more?...ok i will those ray of judge spiking hounds. rragar himself and his buddy were so easy...but everything else? glad i had candies to eat down there. i dont go anywhere without my candy in hm. (hench bombs are fun to watch, i guess...)
edit--
added shards of orr (removed ooze pit). even with 3 smiter heroes it was a nightmare ._. the groups picked off fast (smite spikes), but there were so many huge groups--they ate thru my bunched up ball of h/h. the boss was not nearly as hard as i expected, but i cut down the time to kill him by 3x that of normal mode hooray for candy and powerstones.
HM:
vloxen (WOW slavers groups outside slavers exile---what a cute surprise! minions everywhere especially that one necro boss that clumps up near the res shrine with his 20 minions---make sure to move the mob away from rez shrine if you're gonna die)
rragar's. the 2 necro bosses in proximity to each other, enough to not choking gas them need i say more?...ok i will those ray of judge spiking hounds. rragar himself and his buddy were so easy...but everything else? glad i had candies to eat down there. i dont go anywhere without my candy in hm. (hench bombs are fun to watch, i guess...)
edit--
added shards of orr (removed ooze pit). even with 3 smiter heroes it was a nightmare ._. the groups picked off fast (smite spikes), but there were so many huge groups--they ate thru my bunched up ball of h/h. the boss was not nearly as hard as i expected, but i cut down the time to kill him by 3x that of normal mode hooray for candy and powerstones.
xvix83
Can anyone help me? my sin, Nightmare Nika, has already completed ALL the dungeons using H/H (feels proud on my sin who, many people said was the best sin they seen in PvE, =), but im not bragging lol and WHO SAYS SINS CANT PVE!!!!) but i cant beat Duncan...i removed all his spirits and still got pwned (killed my my own high dps xD)
Sheriff
Quote:
Originally Posted by blue.rellik
Getting knocked down isn't counted as a death. That makes Fronis Irontoe's lair an excellent survivor exp farmer
I disagree. Any quest in which you're alone is a risk to a survivor. All you need is to get disconnected for some reason and there goes your title.
EDIT: Forgot to post my opinion Yeah Shards of Orr seems to be the hardest in NM
EDIT: Forgot to post my opinion Yeah Shards of Orr seems to be the hardest in NM
Squishy ftw
Quote:
Originally Posted by Sheriff
I disagree. Any quest in which you're alone is a risk to a survivor. All you need is to get disconnected for some reason and there goes your title.
You cant really disagree there He's just stating a fact, you dont 'die' in that dungeon, it doesnt counts as a death, just as a KO.