Since is a testing area, i find stupid to have to rezone for changing the build.
So why dont allow armor - skill - attribute change in this area?
l
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Originally Posted by Onarik Amrak
You can only change skills and attributes in an outpost...
Why should it be different for the Isle of the Nameless? |
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Originally Posted by HawkofStorms
/notsigned
It would probablly take a while to code it to allow you to change attributes and skills in an explorable area (which is what Isle of the Nameless is, even if it is a testing ground). |