Purchasing Skills with Factions/Point system
Exhonour
Ye i think instead of buying skills for 1k you should be able to buy them with factions or some other special point system u get from mobs or:
- faction points
- balthazar points
- special items/trinkets
THIS IS AN ADDITION TO THE CURRENT SYSTEM. THIS IS NOT REPLACING the old one.
- Allowing another type of skill acquisition would be the next step toward build flexibility
- Will make things easier for newbies, they often make mistakes buying skills that are useless, and it can get costly for them
- More friendly system
- Everyone will have access to getting balthazar/faction points, unlike farming for money
- Money is an obstacle and limit that prevents you from having fun in the game, with this system added, it would make money more useful for other things
No im not removing bold font, stop complaining, if cant stand looking at bold text, dont play guildwars, ull get seizures.
- faction points
- balthazar points
- special items/trinkets
THIS IS AN ADDITION TO THE CURRENT SYSTEM. THIS IS NOT REPLACING the old one.
- Allowing another type of skill acquisition would be the next step toward build flexibility
- Will make things easier for newbies, they often make mistakes buying skills that are useless, and it can get costly for them
- More friendly system
- Everyone will have access to getting balthazar/faction points, unlike farming for money
- Money is an obstacle and limit that prevents you from having fun in the game, with this system added, it would make money more useful for other things
No im not removing bold font, stop complaining, if cant stand looking at bold text, dont play guildwars, ull get seizures.
Government Flu
And what is your reasoning behind this decision? I can't really support or disagree with your suggestion if you don't back it up with an explanation.
Phoenix Tears
i say only balthazar faq ... instead of 1 platin, pay 500 Balth faq and 1 AP, or pay 1000 Balth Faq and no AP
but imo i think, anet should just give us again lots of quest npc's which give us as reward new Skills ....
there should be a large Quest Update with new quests for FA and NF or simple give the existing quests additional to the exp also Skills as reward, like simple in prophecies...
then also Canthan and Elonian Charas should be able to make the Prophecies Quests for the Skills and vice versa ...
paying ever 1 platin for a normal skill sucks, when you compare that, that you can hunt for 1 platin also 1 Elite Skill, which can be alot more useful, than a normal Skill, so being also more worth
I think, once you have boutht so much signets, till they cost 1 Platin, buying normal Skills should become free in kind of money and you have to pay simple only with AP's....
but imo i think, anet should just give us again lots of quest npc's which give us as reward new Skills ....
there should be a large Quest Update with new quests for FA and NF or simple give the existing quests additional to the exp also Skills as reward, like simple in prophecies...
then also Canthan and Elonian Charas should be able to make the Prophecies Quests for the Skills and vice versa ...
paying ever 1 platin for a normal skill sucks, when you compare that, that you can hunt for 1 platin also 1 Elite Skill, which can be alot more useful, than a normal Skill, so being also more worth
I think, once you have boutht so much signets, till they cost 1 Platin, buying normal Skills should become free in kind of money and you have to pay simple only with AP's....
Exhonour
Quote:
Originally Posted by Government Flu
And what is your reasoning behind this decision? I can't really support or disagree with your suggestion if you don't back it up with an explanation.
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i want different ways to get skills instead of paying 1plat for a skill...
Bowstring Badass
Why not use balth faction?
Exhonour
yes thats another way lol but for pve skills
TGgold
I would support something like, you don't have to pay for skills you already have unlocked. You would just need the skillpoint.
If getting skills were less costly, I believe more people would have more diverse builds, instead of everyone cookie cutting to save money.
If getting skills were less costly, I believe more people would have more diverse builds, instead of everyone cookie cutting to save money.
Government Flu
Quote:
its self explanatory, its common sense i want different ways to get skills instead of paying 1plat for a skill... |
Solas
How many Skills do you really need to buy?
not that much,imo
you get like 30 skills for 20k or there abouts yeah? thats nearly 4 differant skill bars.
if you think savign money for armour is more important or getting a nice new weapon get them instead but i see nothing wrong with things the way they are.
not that much,imo
you get like 30 skills for 20k or there abouts yeah? thats nearly 4 differant skill bars.
if you think savign money for armour is more important or getting a nice new weapon get them instead but i see nothing wrong with things the way they are.
TGgold
Quote:
Originally Posted by Talach_Ninneed
How many Skills do you really need to buy?
not that much,imo you get like 30 skills for 20k or there abouts yeah? thats nearly 4 differant skill bars. |
Don't you think that if, say, it didn't cost 40k for 50 skills you would be more inclined to getting more skills for your character and experiment with builds?
The cost for skills is similar to the old Refund Point system. Since it took a form of investment to change, a lot of people only ran one or two builds they were CERTAIN worked. Now at least people can change attributes easily enough to encourage more builds.
Allowing another type of skill acquisition would be the next step toward build flexibility.
Snow Bunny
Too bad. Instead of farming plat, you'll just end up trapping Zaishen.
This is another "make things easier" thread.
/notsigned
This is another "make things easier" thread.
/notsigned
JeniM
Rinadan Farhunt
This is just a lazy person (I refrained from using the word "git", oh, wait a minute....) who doesn't thin that he should have to work for the things he wants. Want a run to droks?
Exhonour
Quote:
Originally Posted by Rinadan Farhunt
This is just a lazy person (I refrained from using the word "git", oh, wait a minute....) who doesn't thin that he should have to work for the things he wants. Want a run to droks?
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2) your whole phrase did not make any sense
3) "who doesn't thin that he should have to work for the things he wants" - question or statement?
4) Want a run to simplifying english?
Exhonour
Quote:
Originally Posted by Talach_Ninneed
How many Skills do you really need to buy?
not that much,imo you get like 30 skills for 20k or there abouts yeah? thats nearly 4 differant skill bars. if you think savign money for armour is more important or getting a nice new weapon get them instead but i see nothing wrong with things the way they are. |
another reason for this proposal is that it will make things easier for newbs, they make mistakes buying skills that are useless, and it can get costly for them, its a more friendly system
Exhonour
Quote:
Originally Posted by Snow Bunny
Too bad. Instead of farming plat, you'll just end up trapping Zaishen.
This is another "make things easier" thread. /notsigned |
Exhonour
Exhonour
Quote:
Originally Posted by TGgold
This is *exactly* the mentality that I said this system causes. Why buy more skills if you can just cookie cut things and not worry about it?
Don't you think that if, say, it didn't cost 40k for 50 skills you would be more inclined to getting more skills for your character and experiment with builds? The cost for skills is similar to the old Refund Point system. Since it took a form of investment to change, a lot of people only ran one or two builds they were CERTAIN worked. Now at least people can change attributes easily enough to encourage more builds. Allowing another type of skill acquisition would be the next step toward build flexibility. |
therefore:
Owned.
Owned.
Owned.
Owned.
I think i replied to all ur negative comments.
Biostem
I would like skills as quest rewards. Perhaps being able to buy skills w/ the various trinkets you get would also work (battle commendations, trade contracts, etc).
The problem is, we'd basically have to make sure the other options are about equal in terms of time, to earn the amount needed to purchase skills.
I wouldn't have a problem w/ faction points, personally.
The problem is, we'd basically have to make sure the other options are about equal in terms of time, to earn the amount needed to purchase skills.
I wouldn't have a problem w/ faction points, personally.
Exhonour
Quote:
Originally Posted by Biostem
I would like skills as quest rewards. Perhaps being able to buy skills w/ the various trinkets you get would also work (battle commendations, trade contracts, etc).
The problem is, we'd basically have to make sure the other options are about equal in terms of time, to earn the amount needed to purchase skills. I wouldn't have a problem w/ faction points, personally. |
Snow Bunny
Quote:
Originally Posted by Exhonour
sure id rather farm zaishen, atleast everyone has access to that not like farming
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Zaishen is simply easier.
Nice work with your "I'm gonna cry to make GW easier". How much effort does it take to rack up 4k for some skills? The system is fine as is.
Honestly man, what is your patience level?
Rinadan Farhunt
Quote:
Originally Posted by Exhonour
1) wtf is git? are u like in the 15th century? (edit: British Slang. a foolish or contemptible person. O sorry a british slang, im suppose to know that?)
2) your whole phrase did not make any sense 3) "who doesn't thin that he should have to work for the things he wants" - question or statement? 4) Want a run to simplifying english? |
1) No, I'm not in the 15th century, just because a word is old doesn't mean I can't use it. Century is quite an old word, lets stop using it...
2) Yes it did. Learn to read.
3) Obviously, the lack of a question mark would make it a statement. Also note that it is a continuation of the sentence before the brackets.
4) Your phrase did not make any sense.
Solas
Quote:
Originally Posted by TGgold
This is *exactly* the mentality that I said this system causes. Why buy more skills if you can just cookie cut things and not worry about it?
i made my own build, didnt even know aobut GW until 6 months into play, so my build is personalised,i like it that way. |
as in where it used be 100g-1k for there first few skills its now going into pvp, where there gonna be called,nubs,noobs and so forth repeatedly to get faction for a skill, exp. players/guildies can't help them buy giving them some money for skills. even if there was an alt. faction for them to get skills to make it fair it'd take a nice bit of work. farming and that because they are still restricted by that that very same treshold, Before "i odnt have any money" after "i Dont have any X points" either way they cant make there build. onyl differance is before a friend could help.
Quote:
Don't you think that if, say, it didn't cost 40k for 50 skills you would be more inclined to getting more skills for your character and experiment with builds? |
There are many options in ways to make a build:
1.Read skills on Wiki
2.Ask around in build section
3.Roll a PvP character adn test out build on the isle of the nameless
Quote:
The cost for skills is similar to the old Refund Point system. Since it took a form of investment to change, a lot of people only ran one or two builds they were CERTAIN worked. Now at least people can change attributes easily enough to encourage more builds. |
Quote:
Allowing another type of skill acquisition would be the next step toward build flexibility. |
Quote:
Originally Posted by Exhonour
i would like to buy many skills becuz its fun to experiment with builds, the money limits me
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Quote:
another reason for this proposal is that it will make things easier for newbs, they make mistakes buying skills that are useless, and it can get costly for them, its a more friendly system |
i tihnk the 1k system is still in play, make a pvp account and you can make builds all you want. Before trying it in pve go to isle of the nameless.
Repeated form above:
There are many options in ways to make a build:
1.Read skills on Wiki
2.Ask around in build section
3.Roll a PvP character adn test out build on the isle of the nameless
Simath
Quote:
Originally Posted by Exhonour
- Allowing another type of skill acquisition would be the next step toward build flexibility
- Will make things easier for newbies, they often make mistakes buying skills that are useless, and it can get costly for them - More friendly system - Everyone will have access to getting balthazar/faction points, unlike farming for money - Money is an obstacle and limit that prevents you from having fun in the game, with this system added, it would make money more useful for other things |
Anyways, I believe those are the reasons for having PvP Editions.
/notsigned
Exhonour
if font makes ur eyes hurt, dont play guildwars, ull get seizures, read the warning
Simath
Quote:
Originally Posted by Exhonour
if font makes ur eyes hurt, dont play guildwars, ull get seizures, read the warning
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Shadow Spirit
If you want to save money buying skills, just unlock them with Balth Faction and then buy a tome from someone. Depending on your class, people usually sell tomes for less than 1k. Monk tomes seem to cost more, but you can usually find Ranger, Warrior, Sin, Mesmer, etc. for around 500g.
I MP I
Quote:
Originally Posted by Shadow Spirit
If you want to save money buying skills, just unlock them with Balth Faction and then buy a tome from someone. Depending on your class, people usually sell tomes for less than 1k. Monk tomes seem to cost more, but you can usually find Ranger, Warrior, Sin, Mesmer, etc. for around 500g.
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What he said. Heck, I've see normal tomes going for as low as 300g. /not signed because tomes already make things easier. They're also readily available in HM of every chapter.
TGgold
Quote:
Originally Posted by Talach_Ninneed
yeah, this point system woudl be more restricting imo to newbs imo
as in where it used be 100g-1k for there first few skills its now going into pvp, where there gonna be called,nubs,noobs and so forth repeatedly to get faction for a skill, exp. players/guildies can't help them buy giving them some money for skills. even if there was an alt. faction for them to get skills to make it fair it'd take a nice bit of work. farming and that because they are still restricted by that that very same treshold, Before "i odnt have any money" after "i Dont have any X points" either way they cant make there build. onyl differance is before a friend could help. m'kay, There are many options in ways to make a build: 1.Read skills on Wiki 2.Ask around in build section 3.Roll a PvP character adn test out build on the isle of the nameless ca't say much about this as it was before my time but read above, still a barrier only differance is payment. as stated still a barrier. they poitns would limit you too.... by making them farm?/grind RA? i tihnk the 1k system is still in play, make a pvp account and you can make builds all you want. Before trying it in pve go to isle of the nameless. Repeated form above: There are many options in ways to make a build: 1.Read skills on Wiki 2.Ask around in build section 3.Roll a PvP character adn test out build on the isle of the nameless |
We're talking about ALTERNATIVES, not a whole new approach. As in, another option for people that doesn't involve spending money on skills.
I would *definately* back up some sort of "quest item" reward for skills. As in, say, 2 Luxon Totems for 1 skill. (Granted, you can kind of do that now by buying Salvage Kits and selling them...for those who didn't know.)
I just want there to be an easier access to skills so people can: A) feel free to run more things that they are either barred from now or B) feel free to try more skills.
The fact that you want people to just use wiki to find things is just lame. Yes, wiki is a good source. I'd rather people use their own heads to come up with something interesting. I love gimmick builds (in PvE where basically anything can win) and I'd LOVE to see people running things I didn't even think about. It would make the game a lot more interesting.
Also, to roll a PvP character to test the build out, you have to have the skills unlocked anyway. Do you know how most PvE players unlock skills? They have to buy them. I just happen to have been playing for ~28 months so in the process of playing through a lot of campaigns, I have most skills I need unlocked. I also have the money resources to buy whatever skills I need. I'm advocating for the more casual gamers, though, where that is NOT a luxury.
I know when I started playing, going from Pre -> Desert, I had saved up MAYBE 15k total. I remember my first set of 1.5k armor almost totally killing my budget. I remember using only the skills I received from quests, because if I didn't, I wouldn't have been able to afford anything.
I feel this is where a lot of players are still at. The monetary rewards for missions are useful. Factions almost helped with money concerns, but for new players in that, they often had to choose between armor and skills. (Most people did NOT have the gold required for max armor when they first arrive in K-City if they don't have an older character).
If there was simply ANOTHER WAY, I would like to see it implemented. I don't have specifics, and factions was just an example.
(I also think that a character should learn the skills he uses hero skill points for, but maybe that's just me...)
also:
Quote:
Originally Posted by I MP I
What he said. Heck, I've see normal tomes going for as low as 300g. /not signed because tomes already make things easier. They're also readily available in HM of every chapter.
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Exhonour
Quote:
Originally Posted by Simath
Wait...where does it say that I might to be exposed to extreme amounts of bolded text? I looked at the warning but couldn't find it.
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If you cant stand looking at a little extra black, i dont think you should be exposing yourself to visual enchantments, flashes and flash colors.
ON topic
ty top post, atleast sum people agree, and yes im NOT talking about creating a new system, but adding this to the current
Exhonour
Quote:
Originally Posted by I MP I
What he said. Heck, I've see normal tomes going for as low as 300g. /not signed because tomes already make things easier. They're also readily available in HM of every chapter.
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Winterclaw
Quote:
Originally Posted by Phoenix Tears
but imo i think, anet should just give us again lots of quest npc's which give us as reward new Skills
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Also I am 100% for some method of PvE chars buying skills using balth faction. Why? Because playing PvP can be a lot harder than PvE and PvE chars deserve some reward. As it stands only PvP chars can be rewarded for PvPing save for those who win the HoH.
For example being able to buy a skill tome for 2000 balth and an elite one for 5000 balth seems reasonable to me.
Age
I would be all for this if the gates aren't unlocked as to getting any elites in the game.What about those who have no pvp char but have Balthazar Faction along with skill points.I fought and helped many obtain Balthazar Faction I don't really have problem with this and since the introduction of ATS rewards this is another way of rewarding pve char.It should be a 2 way street.
The game is getting on.I would keep the prices the same 1k faction for a non elite and 3k for an elite.
The game is getting on.I would keep the prices the same 1k faction for a non elite and 3k for an elite.
Shadow Spirit
Quote:
Originally Posted by Exhonour
hmm, thats money too if you havent realised, also finding a seller is pretty hard
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Uhhhmmm... spend 30 seconds in Kaineng, Kamadan, or LA and I promise you will find someone selling tomes.
Remember, all you have to have done to use a tome is unlock the skill on your account. That's not that hard, either with Balth Faction or with another character on your account.
Even if you don't use tomes, is it really that hard to come up with 1 plat to buy a skill? You can make 1 plat in less than a half hour of questing.
Skills are easy enough to acquire as-is. No need to fix what isn't broken.
lutz
Quote:
Originally Posted by Shadow Spirit
No need to fix what isn't broken.
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Soul Reaping, anyone?
UI Changes?
Paragons?
unienaule
Using too much bold is bad. Flaming people for disagreeing with you is bad. Closed.