Could anyone assist with a PvE Smite build?
SotiCoto
Quote:
Originally Posted by LightningHell
Quote: And therefore, they res, not the Monk. They are the emergency res for me... i.e. for when the Monk isn't able to.
It didn't bypass my notice that team-mates dying is more of a hinderance to the Monk doing their job than to the other team-members doing theirs. Afterall... every dead member is a health-bar that cannot be brought back up again until that person is up and active.
Still... you have your reasons and I don't get them. That is something I hope to remedy.
Quote: Generally, in PvE it matters much less whether you watch the battlefield or not, as it is a pretty forgiving environment. But you do need some common sense, i.e. slap Prot Spirit on a guy when he's getting pummeled by a HM ele boss. Hard Mode would disagree on it being forgiving... as would the elite areas. I'd like to go there some day.... and if the Remnant of Antiquities is anything to judge by, Hard Mode ele pummelling would equal death before I could engage Protective Spirit.
I guess I'll only be farming there with my Monk. It is my Sin that I plan to try Vanquishing with.
Quote: As said above, it matters much less in PvE. However, in PvP, you do need to keep track of such - you probably'll also have communication aids like Ventrilo and such - and odds are it'll be somewhat easier to keep track of 16 people with tagged names and numbers than it is a horde of monsters. Probably... though clicking on individual people or places when everyone is moving around certainly wouldn't be easy for me.
As for Ventrilo... I have heard a lot about that... but I also heard there is a charge for using it. Sounds useful... though I doubt many others use it in PvE.
Quote:
You don't get charged for using Vent. You do get charged if you're hosting a vent server.
Mousing while moving also allows one to maximize movement advantage, and as such is preferred. WASD is easier though, imo. Mousing for moving also frees up WASD, which as said before gives you really nice keyboard setups for ally selection/skill selection.
From what I can tell, mousing fails at compensating for movement of other characters. There have been several times when I've tried to click on someone and ended up clicking on the space where they had been standing instead (often causing my own character to move and cancel a skill they had been using)... or the complete opposite: clicking a character instead of a point I wanted to move to... which often results in being left in a damage-zone. I just trust QWEASD more. And yes.... I strafe. A habit picked up from playing Quake 3 and Tribes a lot back in my highschool days. Quote:
While hard-hitting, high level stuff is daunting to look at from the start, they still have predictable damage patterns and skill casting, which makes it much easier to predict them and survive.
Quote: As for Ventrilo... I have heard a lot about that... but I also heard there is a charge for using it. Sounds useful... though I doubt many others use it in PvE. |
Quote:
From what I can tell, mousing fails at compensating for movement of other characters. There have been several times when I've tried to click on someone and ended up clicking on the space where they had been standing instead (often causing my own character to move and cancel a skill they had been using)... or the complete opposite: clicking a character instead of a point I wanted to move to... which often results in being left in a damage-zone. I just trust QWEASD more. And yes.... I strafe. A habit picked up from playing Quake 3 and Tribes a lot back in my highschool days. Generally mousing takes a bit of time to get used to, yes. I just like having more keys for my skills, since I don't strictly need the WASD to move anyways. Quote:
|