Skull Crack or Temple Strike or Golden Skull Strike?

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

I'm trying to find the best dazer interupter for my Assassin and I've been using Temple Strike for some times and man it consumes energy soo much and has such a long recharge time, Golden Skull Strike dosen't look that good either, so I was wondering anyone used Skull Crack for the dazing skill? does it work well?

Sqube

Lion's Arch Merchant

Join Date: Dec 2006

Behind you...

A/

Temple Strike guarantees the daze, covers it with blind.

Golden Skull Strike costs less energy and has a lower recharge, but you have to be enchanted in order to actually daze your opponent. It also doesn't have a cover condition.

Skull Crack is adrenaline-based, which means that you'll be able to use it more frequently even if you want be able to use it at the beginning of a battle as quickly as you might want to. However, the only way to get a daze from Skull Crack is to interrupt a spell.

Temple Strike costs so much energy and has such a long recharge because it guarantees the daze, covers it with blind (which means it's effective against casters and melee foes), and doesn't force you to go /W (the main knock against Skull Crack, if you have one).

I'm not going to try to draw any conclusions from the above facts. Draw your own.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

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How about none of these and go with [skill]Beguiling Haze[/skill]?

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

out of those, i would go with skull crack. you can still bring a nice non-elite attack chain. and skull crack dosnt break your chain. but if you really want dazed, just go with a BHA ranger.

Bobby2

Bobby2

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Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

I'd also go with Skull Crack given the choice, only thing I don't like is the high adren cost but of course there's always FGS if it's really an issue.

Bowstring Badass

Bowstring Badass

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Character selection screen figuring what I want to play...

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No one likes my idea? lol

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

well Beguiling Haze costs a lot of energy and has a farley long recharge time too, it's ok for surprise attacks on dazed caster though.

But for best energy efficiancy with no screw ups with assasin combos I'll take Skull Crack.

Dodo The Extinct

Dodo The Extinct

Wilds Pathfinder

Join Date: Dec 2005

Me/Rt

Temple Strike or Beguiling Haze. Personally, I enjoy Temple Strike.

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

^plus temple strike blinds too

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

I like both Golden skull strike because it acn be kept up almost constantly and buguiling haze cus of the shadow step.

Temple has its "good vs both casters and melle" but to me fells like a waste of one of the conditions.

I wouldnt go for crack tbh, the interupt factor makes it sort of iffy.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Diddy bow
I like both Golden skull strike because it acn be kept up almost constantly and buguiling haze cus of the shadow step.

Temple has its "good vs both casters and melle" but to me fells like a waste of one of the conditions.

I wouldnt go for crack tbh, the interupt factor makes it sort of iffy. 1. U can always use silencing daggers and not bother about maintainability.
2. How is it a waste? Good cover at the very least
3. Plz tell me you have some control over when you press those buttons

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by Bobby2
2. How is it a waste? Good cover at the very least
Quite a few condition removers take off two or more conditions.... for the record.

Quote:
3. Plz tell me you have some control over when you press those buttons All work and no play makes Guild Wars a dull game.

Sqube

Lion's Arch Merchant

Join Date: Dec 2006

Behind you...

A/

There are also a fair amount of condition removals that do not remove two or more conditions.

I just don't understand why you would want to make it easier for them to strip the daze, which is why I guess I prefer Temple Strike to any of the above. Covering your awesome conditions with other conditions is good.

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

temple strike is best on an R/A

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

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Quote:
Originally Posted by terminus123
well Beguiling Haze costs a lot of energy and has a farley long recharge time too, It is a shadow step and what temple strike is a 15 energy 20second recharge as well so wtf you talking about...

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

they both have 15 energy and 20 recharge last time I checked, that's a lot for an assassin.

Tyla

Emo Goth Italics

Join Date: Sep 2006

skull crack might be interesting on a sin
specially with crit agility but either way,test them both out and see which s your cuppa tea

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Quote:
Originally Posted by Bobby2
1. U can always use silencing daggers and not bother about maintainability.
Thats what i factored in. a 15sec recharge at 13 second daze is nice and maintainble. While with 20 seconds temple stike isnt.

Quote:
Originally Posted by Bobby2
2. How is it a waste? Good cover at the very least Not a complete waste, but when i do use it on a caster is rather they had some extra degen or somthing instead.

Quote:
Originally Posted by Bobby2
3. Plz tell me you have some control over when you press those buttons You cant interupt 1, 3/4 and 1/4 sec cast spells 100% of the time, and with prot, blind, cripple ect you really need to use your daze when you get an oppertunity for a hit not when they choose their 1 or 2 second spells. Even wonder why people use broad head over concussion? And thats not even melle . Speaking of BHA its the best daze =D.

Bowstring Badass

Bowstring Badass

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Quote:
Originally Posted by terminus123
they both have 15 energy and 20 recharge last time I checked, that's a lot for an assassin. Not really zealous daggers and 13 critical strikes = fast energy gain....

crucifix

Lion's Arch Merchant

Join Date: Oct 2006

Ohio

R/Mo

Quote:
Originally Posted by Diddy bow
Thats what i factored in. a 15sec recharge at 13 second daze is nice and maintainble. While with 20 seconds temple stike isnt.


Not a complete waste, but when i do use it on a caster is rather they had some extra degen or somthing instead.



You cant interupt 1, 3/4 and 1/4 sec cast spells 100% of the time, and with prot, blind, cripple ect you really need to use your daze when you get an oppertunity for a hit not when they choose their 1 or 2 second spells. Even wonder why people use broad head over concussion? And thats not even melle . Speaking of BHA its the best daze =D. the duration of the daze is unimportant, they all last long enough for what a sin is for. if you use a daze attack on a sin, you also must use a chain that will kill before the daze runs out. this means a few things:

a) dont use skull crack thats stupid
b) use a chain that will kill in one execution
c) dont use skull crack.
d) deepwound= important

edit: that you travis?

Bowstring Badass

Bowstring Badass

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Join Date: Nov 2005

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Quote:
Originally Posted by crucifix
the duration of the daze is unimportant, they all last long enough for what a sin is for. if you use a daze attack on a sin, you also must use a chain that will kill before the daze runs out. this means a few things:

a) dont use skull crack thats stupid
b) use a chain that will kill in one execution
c) dont use skull crack.
d) deepwound= important

edit: that you travis?
Dude read me like a book.....


On topic...

Skull Crack is horrible for an elite might as well use Beguiling Haze gives daze and a shadow-step so yeah...

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Beguiling is my personal favourite. Temple and crack have their advantages. Golden is kinda useless.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

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Quote:
Originally Posted by Skuld
Beguiling is my personal favourite. Temple and crack have their advantages. Golden is kinda useless. Someone else who likes beguiling thank God thought I was going insane.

crucifix

Lion's Arch Merchant

Join Date: Oct 2006

Ohio

R/Mo

Quote:
Originally Posted by Bowstring Badass
Someone else who likes beguiling thank God thought I was going insane.
thats because teleport OWNZZZZZZZZZZZZZZZZZZZZ

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Beguiling Haze plz. Unconditional interrupt, daze and shadow step ftw.

crucifix

Lion's Arch Merchant

Join Date: Oct 2006

Ohio

R/Mo

Quote:
Originally Posted by BlackSephir
Beguiling Haze plz. Unconditional interrupt, daze and shadow step ftw. the only reason i like golden skull is for sustained pressure on a monk. beguiling is the shit for tele rape, but for overall harassment while still being effective (not recharging a whole string of skills and running around like a tard) id use skull any day.