Tips for a new sin please :)
magi of the light
so i just got factions last night and made an assassin so i was hoping you guys had some tips
im lvl 10 so far
im lvl 10 so far
Mr Slashalot
you an assassin not a warrior, remember that
Bobby2
Get Death Blossom ASAP.
Bowstring Badass
Do not tank. Stay away from [skill]flashing blades[/skill] use [skill]critical defenses[/skill] remember quick chains and if you have nightfall get critical agility.
fireflyry
Read forums.
ensoriki
Aura of Displacement is your friend.
Issac
Alt+F4 is not your friend.
And if your with henchmen, send them in first.
And if your with henchmen, send them in first.
Omniclasm
Shadow Stepping into a mob to "surprise kill" them doesn't work. You end up eating dirt.
Mr Slashalot
Quote:
Originally Posted by Omniclasm
Shadow Stepping into a mob to "surprise kill" them doesn't work. You end up eating dirt.
before the aggro of a group this tactic is the worse possable thing a sin can do, once fighting starts, shadow stepping is a great survival tool
Also try and not do to much with your build keep it simple.
Also try and not do to much with your build keep it simple.
arsie
Yeah, they've got a point. Shadow Stepping does not work in PvE, you won't confuse the AI, and they can target instantly. Leave Shadow Steps out of your PvE bar, use it for PvP. Use the few increase movement speed skills instead.
One of the earliest Elites you can cap is [skill]Flashing Blades[/skill]. Get it, its not super, but it'll keep you alive while you learn to play, and to get to other better Elites (there's not many).
If you have heroes, bring an MM and let the minions go in first. A Prot Monk is cool too. Don't go in first, and that will increase your survivability by a few times.
Most of the skill damage is armour-ignoring, so feel free to engage Warriors. I usually feel that degens and hexes hurt a Sin more than damage from melee. Of course, Warriors usually do conditions
One of the earliest Elites you can cap is [skill]Flashing Blades[/skill]. Get it, its not super, but it'll keep you alive while you learn to play, and to get to other better Elites (there's not many).
If you have heroes, bring an MM and let the minions go in first. A Prot Monk is cool too. Don't go in first, and that will increase your survivability by a few times.
Most of the skill damage is armour-ignoring, so feel free to engage Warriors. I usually feel that degens and hexes hurt a Sin more than damage from melee. Of course, Warriors usually do conditions
natural sugar
Quote:
Originally Posted by fireflyry
http://www.guildwarsguru.com/forum/s...php?t=10210467
http://www.guildwarsguru.com/forum/s...php?t=10212115
http://www.guildwarsguru.com/forum/s...php?t=10212108
http://www.guildwarsguru.com/forum/s...php?t=10212104
fleshharvest
Don't listen to anyone in this forum xD
crucifix
your best PvE party build for general questing is....
http://www.pvxwiki.com/wiki/Build:A/...Blossom_Farmer
aside from changing a few skills around (keep the attack string intact) thats more or less the best build for pve. If you have problems killing bosses for some odd reason try this:
http://www.pvxwiki.com/wiki/Build:A/any_PvE_Assaulter
keep the core concepts of the builds intact, but tweak skills for your playstyle. Or, don't change a thing and learn to use these builds.
http://www.pvxwiki.com/wiki/Build:A/...Blossom_Farmer
aside from changing a few skills around (keep the attack string intact) thats more or less the best build for pve. If you have problems killing bosses for some odd reason try this:
http://www.pvxwiki.com/wiki/Build:A/any_PvE_Assaulter
keep the core concepts of the builds intact, but tweak skills for your playstyle. Or, don't change a thing and learn to use these builds.
wilebill
Congrats! My bits of advice.
While you are on the island, keep your eye out for a simple Longbow, the sort that has no Marksmanship requirement. You do not need to be a secondary Ranger to use a Longbow.
It will be something like 7-11 damage, but the damage is unimportant. Two uses of the Longbow.
1. Pull. If one mob is close to another, flag your party back and shoot an arrow. Run back to your party and unflag them. Helps you fight one group at at time.
2. In some cases, you will want to begin combat with the Longbow. This will keep you from being first in line for the bombardments from elementalists and other annoying casters. And, with the party aggroed, you can then switch to your daggers and choose your target.
3. Like the folks say, get in, get out. Don't try to be a Warrior. Stay mobile.
4. Also notice that you can quickly run to any party member, by double clicking on their name in the party window; to run to their assistance, or just plain run as is the more usual case!
While you are on the island, keep your eye out for a simple Longbow, the sort that has no Marksmanship requirement. You do not need to be a secondary Ranger to use a Longbow.
It will be something like 7-11 damage, but the damage is unimportant. Two uses of the Longbow.
1. Pull. If one mob is close to another, flag your party back and shoot an arrow. Run back to your party and unflag them. Helps you fight one group at at time.
2. In some cases, you will want to begin combat with the Longbow. This will keep you from being first in line for the bombardments from elementalists and other annoying casters. And, with the party aggroed, you can then switch to your daggers and choose your target.
3. Like the folks say, get in, get out. Don't try to be a Warrior. Stay mobile.
4. Also notice that you can quickly run to any party member, by double clicking on their name in the party window; to run to their assistance, or just plain run as is the more usual case!
politicsxxox
Quote:
Originally Posted by magi of the light
so i just got factions last night and made an assassin so i was hoping you guys had some tips
im lvl 10 so far -You can be the best Sin in Guild wars if you don't run up to a mob and try to tank EVEN if you have a monk behind you. The main role of a Assassin is to shadow step to foe , unleash chain of attacks , shadow step back to ally and recover.
im lvl 10 so far -You can be the best Sin in Guild wars if you don't run up to a mob and try to tank EVEN if you have a monk behind you. The main role of a Assassin is to shadow step to foe , unleash chain of attacks , shadow step back to ally and recover.
crucifix
Quote:
Originally Posted by omniclasm
Quote:
Originally Posted by politicsxxox
-You can be the best Sin in Guild wars if you don't run up to a mob and try to tank EVEN if you have a monk behind you. The main role of a Assassin is to shadow step to foe , unleash chain of attacks , shadow step back to ally and recover.
I stand by my views.... our education system is going straight to shit.
Abedeus
Few tips:
- Don't tank. - Don't use Flashing Blades. [skill]Palm Strike[/skill] is much better and it's pretty fast to cap too. - Best if you will get elite assassin tome and unlock assassin's promise (deadly arts spiker works in PvE too), Moebius Strike or even Temple Strike. Each is very nice elite. - GET A HEALING AND UTILITY SKILLS! Who cares if you have 7 attack skills + shadow step if you die or, worse, if someone dies and you can't rez! - Use high damage, short comboes. Don't put 5 attack combo, it's not worth it. - Get Critical Defenses + Critical Agility. crucifix
Quote:
Originally Posted by Abedeus
Few tips:
- Don't tank. - Don't use Flashing Blades. [skill]Palm Strike[/skill] is much better and it's pretty fast to cap too. - Best if you will get elite assassin tome and unlock assassin's promise (deadly arts spiker works in PvE too), Moebius Strike or even Temple Strike. Each is very nice elite. - GET A HEALING AND UTILITY SKILLS! Who cares if you have 7 attack skills + shadow step if you die or, worse, if someone dies and you can't rez! - Use high damage, short comboes. Don't put 5 attack combo, it's not worth it. - Get Critical Defenses + Critical Agility. i completely agree with you. congratulations you and I are on the same page and i don't think your an idiot! the only comment i have is that palm strike is mediocre for the majority of pve play. sin vs boss in a 1 on 1 is the only time that I would use that skill were i not limited to it. Omniclasm
Quote:
Originally Posted by crucifix
I stand by my views.... our education system is going straight to shit.
Yup, you are a shining example.
jaeharys targaryen
Quote:
Originally Posted by Abedeus
- Don't tank. - Don't use Flashing Blades. [skill]Palm Strike[/skill] is much better and it's pretty fast to cap too. - Best if you will get elite assassin tome and unlock assassin's promise (deadly arts spiker works in PvE too), Moebius Strike or even Temple Strike. Each is very nice elite. - GET A HEALING AND UTILITY SKILLS! Who cares if you have 7 attack skills + shadow step if you die or, worse, if someone dies and you can't rez! - Use high damage, short comboes. Don't put 5 attack combo, it's not worth it. - Get Critical Defenses + Critical Agility. |
^^bad part
- Don't tank. - Get Critical Defenses + Critical Agility.[/ crucifix
Quote:
Originally Posted by Omniclasm
Yup, you are a shining example.
HAH. you are going to feel dumb in a second. I was using your quote along with fleshies to support why that third quote was wrong. So yeah, you rock and i agree with your previous posts. Omniclasm
Quote:
Originally Posted by crucifix
HAH. you are going to feel dumb in a second. I was using your quote along with fleshies to support why that third quote was wrong. So yeah, you rock and i agree with your previous posts.
I still feel dumb, because I don't get it. The third quote was just reiterating what I said.
crucifix
Quote:
Originally Posted by Omniclasm
I still feel dumb, because I don't get it. The third quote was just reiterating what I said.
hey i feel stupid, forgot to delete that part about tanking, and even thats disputable. I was trying to say that tele'ing in PvE is retarded, however it is true that sins can tank now. the crit agility/ eye/ defenses combo makes sins OWNNNNNNNZZZZZ. and because of that skill combo, an assassin can probably tank without a problem in most cases.
Omniclasm
Quote:
Originally Posted by crucifix
hey i feel stupid, forgot to delete that part about tanking, and even thats disputable. I was trying to say that tele'ing in PvE is retarded, however it is true that sins can tank now. the crit agility/ eye/ defenses combo makes sins OWNNNNNNNZZZZZ. and because of that skill combo, an assassin can probably tank without a problem in most cases.
Don't know about the shadowstepping being useless in PvE though. Beguiling Haze is a great utility skill to pretty much shutdown a caster. The shadowstep aspect helps you stand back while people get aggro, but not slack behind with the application of daze + your attack chain. Granted, the main thing on the skill is the daze, but the shadowstep does help maneuver.
Shadowsteps aren't entirely useless, but shadowstepping to be the first into battle is just suicide, though like you say, with the Crit agility/defenses Assassins are fairly durable. Still a bad idea regardless, no matter how durable you are. magi of the light
wow those are very interesting replys
well i think i get somewhat of the idea...i should just play and learn as i go Omniclasm
Quote:
Originally Posted by magi of the light
wow those are very interesting replys
well i think i get somewhat of the idea...i should just play and learn as i go Just don't try to be the first into battle. Other than that, yeah just go with the flow. Sir Pandra Pierva
Quote:
Originally Posted by fleshharvest
Don't listen to anyone in this forum xD
Agreed *runs*
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