Hey all! You know how it works so let's get down with the merchandise:
Weapons mods and inscriptions:
-Bow grip of fortitude (+30hp) - 6k *see note1
-Insightful staff heads (+5energy) - 2.5k (stock=2)
-Staff wrapping of shelter (+7armor, vs.physical) - 2k
-Shield handle of fortitude (+30hp) - 15k *see note2
-Sword pommel of défense (+5armor) - 4k (stock=2)
-Sword pommel of warding (+7armor, vs.physical) - 5k
-Spear grip of shelter (+7armor, vs.physical) - 3k
-Vampiric spear head (+3 life steal, -1 life regen) - 5k
-Focus core of fortitude (+30hp) - 10k
-Zealous bow strings (+1energy on hit, -1 energy regen) - 6k
-Axe grip of shelter (+7armor, vs.physical) - 3k
-Focus inscription: Be just and fear not (+10 armor, when hexed) - 4k
-Caster weapon inscription: Have faith (+5 energy, when enchanted) - 2k (stock=2)
-Weapon inscription: Guided by fate (+15% damage, when enchanted) - 7k
*Note1: The mod comes on a r12 Barbed bramble flatbow of fortitude, yours to keep it or salvage it.
*Note2: The mod comes on a r12 Shield of the lion of fortitude (strength), yours to keep it or salvage it.
Weapons:
-Conjuring staff of warding (req9 spawning)- 6k (comes with a max warding mod and a I am sorrow inscription)
-Icy dragon sword (req9 sword) - 15k
-Eagle defender of fortitude (req9 command) - 14k (comes with a leaf on the wind inscription and a +27 hp fortitude handle)
-Spiraling spear of shelter (req9 spear) - 8k (comes with a max shelter mod)
-Dead bow (req9 marksman) - 10k
-Vampiric foehammer of warding (req11 hammer) - 5k (comes with a max -vampiric and a max warding mod)
-Furious warhammer of defense (req9 hammer) - 8k (comes with a max furious and a max defense mod)
-Furious twin hammer of hammer mastery (req13 hammer) - 8k (comes with a max furious and a max hammer mastery mod)
All of the weapons are inscribable, with the exception of the Icy dragon sword.
Please reply to this thread if you are interested in anything.
Another storage cleaning...
Immortalhatred