"The Singing Wonder"
Introduction:
-Hi, I am back with my CCs^^. This is an imrpoved verson of my Minstrel.
The Minstrel is a De/Buffing Fighter, They Don't Buff themselves but their allies around them and they also De-buff foes round them.
The Contents:
- The Background, Tells it's purpose in the GW Lore.
- The Status, Tells what is it's Status and General Data.
- The Attributes, Abilites or Skills which diffines this Class from the others.
- The Strength, Tells which does this Class' Abilities are good at to.
- The Weakness, Tells which does this Class' Abilities are burdened to.
-The Minstrel is a musician who can bring great chaos to their foes. They may also cause great joy to their allies and boost them up as if they just started the battle. It has been already a tradition in Midgard to have a Minstrel in their troops to fight wars. They have been called the "Singing Wonder" for they have no magic at all but can cause something stronger than magic. |
- The Songs, Dances and Plays, A new playstyle of fighting, It manipulates adjacent allies' and foes' way of fighting. They may be weakened or buffed but all goes to same avoid the minstrels or stay close to you're allied minstrels. But these abilities of sheer talent can slowen it's user by a 50%.
- Musical Instruments, These instruments can cause chaotic damage to adjacent foes. The range of attack is adjacent enough to combine you're Songs, Dances and Plays with it. Or a new type of farming.
Status:
-Maximum Health 480.
-Maximum Energy 30.
-3 pipes of energy.
Armour:
Headgear
-Hat
-Starter Armor: AL 15
-Low: Al 30-40
-Medium: AL 50-60
-Maximum: AL 70
Insignia:
Entertainer's
-Bonus Armor +5 (While 1 or more creatures are affected by your Art Skills)
Armor +5 (While 2 or more creatures are affected by your Art Skills)
Armor +5 (While 3 or more creatures are affected by your Art Skills)
Performer's
-Bonus Armor +10 (While Casting)
Weapon:
-The Minstrel is a fighter who uses Musical Instruments to fight in battle.
The Range is Adjacent to the Foe, and it can strike all adjacent foes.
Musical Instrument
Chaos Damage 7-15(req.9 Melodious/Discordant Play, Play Mastery)
Adjacent Foes
Two-Handed
Attribute:
Showmanship(Primary)
-For each rank of Showmanship, You move 3.33% faster when casting Plays, Songs or Dances, Also you'r Affection Range increases by 2.5%.
-(If Paragon is Replaced)For each 2 ranks of Showmanship, You gain 1 energy for each affected creature through you'r Art Skills(can't be affect through a same foe), Also you'r Affection Range increases by 2.5%.
Artsmanship
-Specializes in Dealing with Musical Instruments.
Melodious Arts
-Specializes in Buffing Foes.
Discordant Arts
-Specializes in De-Buffing Allies.
Skill Listing:
Showmanship(Primary)
Renowance[Elite]
"From East to West, North to South, You shall know my name!.."
-Stance, 15e|45r : For 15-30(35) seconds, The affecting range of you're dances, plays and songs increase by 33%.
Encore
"My Music shall be heard a Thousand Times.."
-Skill, 10e|1c|50r : For 15 seconds, You're Next Song, Dance or Play recharges instantly.
Artsmanship
Rhube's Treasury[Elite]
"One Mans Treasure shall be Stolen by All.."
-Instrument Attack, 15e|25r : Deal +12-28(30) Damage to Target Foe, If that Foe is under effects of a Chant, Shout, Echo, Dance, Play or Song that foe is stripped from all of it. Adjacent Allies gain these effects instead (Same Ally can't gain 2 or more effects from this skill).
Frost Joke
"What did the Snowman tell to the Fire Djinn?!.."
-Instrument Attack, 10e|15r : Deal +10-22(25) Cold Damage to Adjacent Foes. This skill can Interupt.
Power Cord
"Sorry, If what I played was Offending.."
-Instrument Attack, 10e|15r : Deal +15-30(32) Damage to Adjacent Foes.
Melodious Art
Bragi's Book[Elite]
"The Spirit of the Mind shall stay with us forever.."
-Play, 10e|3c|30r : While Casting, Other Allies within you'r Area casts 33% Faster and Spells lasts 25% longer. This Play's casting time increases by 1-7(9) seconds.
Ladyluck's Kiss
"The Femme Fatal who took down a thousand.."
-Dance, 10e|3c|25r : While Casting, Adjacent Other Allies gain 15% chance to Critical and 25% chance to Block Attacks. This Dance's casting time increases by 1-10(12) seconds.
Laughing Child
"A Child's Laughter smacks a Punch of Joy.."
-Song, 10e|1c|50r : While Casting, Nearby Other Allies gains 1-15% Temporary Morale Boost. This Song's Casting Time increases by 1-12(14) seconds.
Discordant Art
Funeral's Music[Elite]
"The Dead shall mourn for the Living.."
-Song, 15e|3c|30r : While Casting, Nearby Foes move 33% slower and have 50% Chance to miss. This Song's Casting Time increases by 1-7(9) seconds.
Sound of Defeat
"You'r End can be Heard, It is Predictable, and Accurate.."
-Play, 15e|1c|15r : While Casting, Foes within you'r Area gains 15% Death Penalty. This Play's Casting Time increases by 1-11(12) seconds.
Dazzling Grace
"My Charm shall Dazzle all.."
-Dance, 10e|1c|30r : While Casting, Adjacent Foes are Easily Interupted. This Dance's Casting Time increases by 1-3(4) seconds.
Functions:
-Showmanship is for Strengthening You'r Plays.
-Play Mastery is your Weapon Mastery.
-Melodious Play Is your Buff.
-Discordant Play Is your De-Buff.
Musical Instruments:
-M. Instruments are used for Plays and to Strike Adjacent Foes.
It's Attack Speed is same of a Sword and Effective as a Schyte, But weak as a Dagger(w/o Skills).
I. Art Skills:
-Art Skills are Skill type which effects alot of Foes and Allies, It's stronger than Shouts and Stance but it can slowen it's user by 50% but with the help of Showmanship this can be cured also with 16 Showmanship you can move normally with 12 Showmanship you move 10% slower only^^.
Their three types of Art Skills, Dance, Plays and Songs.
- II. Dance System:
-Dances have the Shortest Range(Adjacent) from all other Art Skills cause it is the Deadliest cause some Minstrels can charm foes while fighting also they can mix the effects of Dances and Fighting same time making things deadly. - II. Play System:
-The Play have the Farthest Affection Range(In the Area) from all other Art Skills. But Plays recommend you to equip a M. Instrument. Plays can give the Strongest Effects too. - II. Song System:
-The Song has the most Ballanced Affection Range(Nearby) from all other Art Skills. It's skills too are ballanced.
Strengths:
-You are able to Buff Allies.
-You are able to De-buff Foes.
-You are able to Strike Adjacent Foes.
Weaknesses:
-Move 50% Slower while casting Art Skills.
-Weak Damage
Picture:
Copyright by Namco
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Hope you like it^^!