Fixing PvP

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

There is a great way to fix the PvP to PvE relationship. Separate the games. Destroy any and all connections between them. Give PvE back everything they had to begin with. Revert all skills in the PvE game back to original stats. Put PvP on one server and PvE on another. Let PvP have all the nerf batting it wants.

STAY OUT OF MY SKILLS!

There PvP is fixed.

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

That doesn't fix PvP, that fixes PvE since you're basically asking all the PvE version skills to be reverted to their original state while leaving the PvP ones the way they are now.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

In before lock.

Surely you can see Fitz, it doesn't matter, people want PvE nerfed too.

Tyla

Emo Goth Italics

Join Date: Sep 2006

that wont be very easy now,will it?

judging from the "revert pve skills back" bit i just reckon your a pve scrub?

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

The only people who want PvE nerfed are the PvP players who cant stand the idea that someone else might be having fun and they don't get to control it or brag about how much better they are while they are doing it.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Fitz, youre one of the LAST person's that should be giving advice on fixing PvP.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix



That about sums it up really.

I Phoenix I

I Phoenix I

Jungle Guide

Join Date: Jan 2007

The Elite Lords of Chaos [LoC]

R/

If you can pay the bills, then sure, why not?

O wait, nevermind, still a bad idea.

Why don't you create your own "perfect" PvE-PvP universe?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

You know the saying they used in the Vietnam War: "We need to destroy the village to save it?"

It's quite appropriate here. Hence ArenaNet's decision to give up on GW and start a clean slate with GW2.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Threads like these are why I am starting to hate Guru, as much as I don't want to.

How exactly does this really fix PvP?

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

the guy is suggesting that we seperate pvp and pve, so i say, we take all the non-pve skills out of pve, and only let people use them in pvp. Omg seperated... oh wait...

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

I tfixes PvP because then they wont have all these pesky little PvE problems to interfere with their balancing against the flavor of the week. It fixes them, because then they will be neutered enough not to screw PvE over with their problems that we don't have.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Boy Zinger, you sound like a broken record these days. As has been stated in the past and will be stated again and again, GW is not being given up on, they will continue to support it, hell, they haven't even ruled out the possibility of making another expansion. It may not get any more new content, but so long as it's feasible the servers will continue to be run, bugs will continue to be fixed, etc etc etc.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

I think Zinger is exactly right, but I doubtr the motive at ANet will result in anything balanced between the two. The experiment is a failure because it cannot work.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Fitz: just what pesky little pve problems would you be referring to? PvE will be just fine no matter what changes they make to PvP. People will complain that their favorite builds don't work as good as before, etc etc, but you know, they'll deal with it. Oh wait, that's the same complaint that PvP tends to cry too when a skill is better balanced for PvP.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

The pesky little problem of PvE existing as something other than their step and fetch boy.

Mathias Deathwater

Mathias Deathwater

Frost Gate Guardian

Join Date: Oct 2005

In a maze of twisty passages, all alike

Fifteen Over Fifty



Fitz, have you noticed that every time you post this same thing in a different thread or make a new thread talking about this same thing, that thread ends up closed? Could this possibly be because this idea is a bad one and nothing but flamebait? Seriously, it's not going to change, and no amount of ranting about it will change it.

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Most skills get rebalanced because of PvP, not PvE. Therefore, separating PvP and PvE will affect PvEers more than PvPers because now anet won't touch the PvE side at all while they still balance the PvP side as needed.

How does that fix PvP? It doesn't change a thing for PvPers...

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Fitz Rinley
The pesky little problem of PvE existing as something other than their step and fetch boy.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by MistressYichi
lulz

+1

12

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Are those blood droplets beside the nose, or just my own hallucinations because it's a carebear?

martialis

Lion's Arch Merchant

Join Date: Jun 2006

RA, reporting you

Quote:
Originally Posted by yesitsrob


That about sums it up really.
so i c u liek mudkips

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by MistressYichi
Note the lock (nudge nudge) on his stomach...

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

in b4 lock.

Seriously, Most skills that are broken in PvP are also broken in PvE. You just dont notice it because monster skill bars are horrible and never make use of overpowerd combo's, and most people in PvE dont take the time to evaluate their build and think to themselves "you know...this is a little too easy."

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Master Ketsu
in b4 lock.

Seriously, Most skills that are broken in PvP are also broken in PvE. You just dont notice it because monster skill bars are horrible and never make use of overpowerd combo's, and most people in PvE dont take the time to evaluate their build and think to themselves "you know...this is a little too easy."
Of course they don't. It would cut down on their solo farming, elite mission runs, or dancing naked in major cities.

Why would they want to do anything otherwise.....

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

And...to all those people who play both? You're going to make me memorize another 1200 skills? No thanks.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Skyy High
And...to all those people who play both? You're going to make me memorize another 1200 skills? No thanks.
why not. its more grind to learn 2 completely different skillsets of the exact same supposed skill....

and aparently grind = good.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces