I recently bought a new video card am now waiting for it to arrive so now I am interested in making Guild Wars look good.
I know there is the Anti-Aliasing x2 and x4 option in Guild Wars to make the edges smoother but there is no option to have Anisotropic Filtering so how do I make it so I can have Anisotropic Filtering in Guild Wars.
I am pretty sure it is possible because I have found a few posts of people talking about it.
Any help is much appreciated.
Anisotropic Filtering in Guild Wars?
Ghost900
Tachyon
Force it via your graphics card control panel, I have it at 16x and there's hardly any hit on performance at all.
Ghost900
I found the control panel and found where to change it.
Thanks Azagoth
Thanks Azagoth
moriz
if i remember correctly, GW uses AF 4x if the gfx card support it. it's pretty easy to see it when you compare it on a machine with intel GMA, and a machine with a real card. there's a pretty noticeable difference.
lordpwn
The "use best texture filtering" option in GW's graphics settings seems to enable anisotropic filtering if it isn't forced from the video driver's settings, but I have no idea which AF mode it tries to use.
I usually just force 4xAF globally from the Nvidia control panel since some other games lack AF settings, too, and 4xAF doesn't have much of a performance hit on decent video hardware.
I usually just force 4xAF globally from the Nvidia control panel since some other games lack AF settings, too, and 4xAF doesn't have much of a performance hit on decent video hardware.
iridescentfyre
As the previous poster said, a recent update added the "Use best texture filtering" option. I don't personally know what method this forces the game to use, though I think you would get better visual quality by forcing 16x Anisotrophic in your video driver. If you're getting a new video card, its highly unlikely 16x Anisotrophic is going to hurt your performance much in a light game like Guild Wars.
Even on my Geforce 7800 GS, easily able to handle 16x Anisotrophic in Guild Wars, and still looks like garbage with none forced on.
Quote:
Originally Posted by moriz
if i remember correctly, GW uses AF 4x if the gfx card support it. it's pretty easy to see it when you compare it on a machine with intel GMA, and a machine with a real card. there's a pretty noticeable difference.
|
Ghost900
Ya I am getting an ATI Radeon X1900 XTX so 16x Anisotropic filtering should look nice and not make my frames too low.
Right now I get about 6-15 FPS with no Anisotropic and no Anti-Aliasing.
Thanks all for your comments and help
Right now I get about 6-15 FPS with no Anisotropic and no Anti-Aliasing.
Thanks all for your comments and help
moriz
6-15 fps? don't you mean 60 - 150?
Ghost900
Quote:
Originally Posted by moriz
6-15 fps? don't you mean 60 - 150?
|
The card I have now is a Geforce 6100 Integrated and it sucks.