Add an auto-hardmode button at the character select screen!
freekedoutfish
Basically add a tick box at the character select screen, which relates to each character before you play them.
You tick a box to say "Play in hard mode" and it will automatically select hard mode on the party bar. You can obviously still choose normal mode using the same buttons, but this will mean you are automatically set to hard mode everytime you enter outposts or instances etc etc.
Its a bit annoying when you leave a mission or quest or dungeon or change districts and it re-sets you back to normal mode and you then start a new quest or dungeon in the wrong setting.
You tick a box to say "Play in hard mode" and it will automatically select hard mode on the party bar. You can obviously still choose normal mode using the same buttons, but this will mean you are automatically set to hard mode everytime you enter outposts or instances etc etc.
Its a bit annoying when you leave a mission or quest or dungeon or change districts and it re-sets you back to normal mode and you then start a new quest or dungeon in the wrong setting.
pumpkin pie
not sure about dungeon, but I just tested the HM thing, the hard mode stays where every you go, even cross continent/district, so I am not quite sure what you mean.
freekedoutfish
Quote:
Originally Posted by pumpkin pie
not sure about dungeon, but I just tested the HM thing, the hard mode stays where every you go, even cross continent/district, so I am not quite sure what you mean.
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A good example is if you enter a PUG wanting to do HM and they are set to NM. If you leave you are re-set to NM and might not realise.
If we have an auto-function to default to HM, similar to the option on MSN to always sign you in as "offline", then it would/might keep it reset to HM no matter what.
Wish Swiftdeath
just one click honestly...
/unsigned
/unsigned
IslandHermet
Quote:
Originally Posted by freekedoutfish
Basically add a tick box at the character select screen, which relates to each character before you play them.
You tick a box to say "Play in hard mode" and it will automatically select hard mode on the party bar. You can obviously still choose normal mode using the same buttons, but this will mean you are automatically set to hard mode everytime you enter outposts or instances etc etc. Its a bit annoying when you leave a mission or quest or dungeon or change districts and it re-sets you back to normal mode and you then start a new quest or dungeon in the wrong setting. |
And as for the HM at character screen How will this help you your still going to be lvl 1 when you make the character.
Gli
Visits to the guild hall always reset me back to normal, which is annoying. I regularly forget to put it back to HM after I leave the hall.
So yes, /signed.
So yes, /signed.
Isileth
At the end of the day its only one click to switch. Cant really see it being time well spent implementing this.
Tonis
Quote:
Originally Posted by Wish Swiftdeath
just one click honestly...
/unsigned |
Qft.
/notsigned
Onarik Amrak
Quote:
Originally Posted by Wish Swiftdeath
just one click honestly...
/unsigned |
/notsigned
Njaiguni Blaze
WHY!!! What's the next thread? Make my character play on it's own? Seriously ppl...
freekedoutfish
Quote:
Originally Posted by Njaiguni Blaze
WHY!!! What's the next thread? Make my character play on it's own? Seriously ppl...
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Njaiguni Blaze
It's just that everyone wants to do as least as possible and keeps making these kinda whiny threads about it. They just make me cry.
It's just, one button, what's the effort in pushing it?
It's just, one button, what's the effort in pushing it?
street peddler
people are just pulling stuff out of the air for suggestions now. This is a totally pointless idea.
Jaws Of Doom
/notsigned
Just have the button remember if it was in NM or HM, so even if you move around, it defaults to where it was last. No need for a whole new button.
Just have the button remember if it was in NM or HM, so even if you move around, it defaults to where it was last. No need for a whole new button.
Crimso
/signed
I was searching for a party for hard mode for tahnaki temple but found out it was a normal mode party so I left and took henchies and heroes by the time I got up to the room with Vizu's construct I noticed I wasn't even in hard mode.
I was searching for a party for hard mode for tahnaki temple but found out it was a normal mode party so I left and took henchies and heroes by the time I got up to the room with Vizu's construct I noticed I wasn't even in hard mode.
Aera Lure
Quote:
Originally Posted by Gli
Visits to the guild hall always reset me back to normal, which is annoying. I regularly forget to put it back to HM after I leave the hall.
So yes, /signed. |
I'd prefer the HM button simply stays there if you put it there. Dont need a new button or anything. HM all the time.
/signed
Mike_version2
paying attention to what your doing is hard?
/notsigned
/notsigned
genofreek
Quote:
Originally Posted by Wish Swiftdeath
just one click honestly...
/unsigned |
Zahr Dalsk
/signed
Too annoying when I step into UW for some Smite Crawler farming and forgot to set NM. Build does not work and I lose 1k.
Too annoying when I step into UW for some Smite Crawler farming and forgot to set NM. Build does not work and I lose 1k.
wu is me
lol you don't "need" it to play the game =P
freekedoutfish
Quote:
Originally Posted by Njaiguni Blaze
It's just that everyone wants to do as least as possible and keeps making these kinda whiny threads about it. They just make me cry.
It's just, one button, what's the effort in pushing it? |
A "set my character to hard mode" tick box might solve that.
But at the minute you could enter a team and be reset back to normal mode and yes you can just tick it back. But its doesnt alway register to do so.
Njaiguni Blaze
There is nothing to fix... It works the way it's supposed to work. You have to click the HM helmet just as if you would need to click your 1st skill to activate it.
freekedoutfish
Quote:
Originally Posted by Njaiguni Blaze
There is nothing to fix... It works the way it's supposed to work. You have to click the HM helmet just as if you would need to click your 1st skill to activate it.
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Njaiguni Blaze
Smart ass. You're asking for something totally pointless, just because you keep forgetting to click the damn button. This is just stupid how you're going on about it, and it's even more stupid for me to keep reacting :l
And gg at making up that last reply, makes as much sense as it would to implement this HM thingy.
And gg at making up that last reply, makes as much sense as it would to implement this HM thingy.
roflcopter2445
is it really that hard to hit the little red helmet?
/notsigned
/notsigned
Aera Lure
Quote:
Originally Posted by roflcopter2445
is it really that hard to hit the little red helmet?
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My main problem with HM is Guild Hall. It makes no sense that going there quick for storage or any other reason while in HM, and preparing a HM venture, kicks you out of HM. Its all too easy to not notice this and forget, despite I dont know how many times I have done it.
I personally think its a really easy fix to simply make GH not change your mode setting at all. Hard for anyone to complain about that and it makes perfect sense. A "keep me in HM whenever possible" check box in Options is going a bit further to solve basically the same thing, though upon leaving a NM party you would find yourself back in HM. Nice, but its the darn GH underhanded switch that annoys me and its done for no reason I can think of.
Government Flu
Quote:
/signed I was searching for a party for hard mode for tahnaki temple but found out it was a normal mode party so I left and took henchies and heroes by the time I got up to the room with Vizu's construct I noticed I wasn't even in hard mode. |
As for the actual suggestion, it's completely pointless. I mean...if people can't click a few buttons or actually look at their screen then no amount of updates will ever help.
freekedoutfish
Quote:
Originally Posted by Njaiguni Blaze
Smart ass. You're asking for something totally pointless, just because you keep forgetting to click the damn button. This is just stupid how you're going on about it, and it's even more stupid for me to keep reacting :l
And gg at making up that last reply, makes as much sense as it would to implement this HM thingy. |
Your the getting snappy about this!
Quote:
Originally Posted by Government Flu
So you didn't realize the absence of a giant red or golden helmet in the corner of your screen to notify you of being in hard mode? Sometimes I enter an explorable area and suddenly wonder whether I clicked the HM option...then I look at the screen and I get my answer in one second flat.
As for the actual suggestion, it's completely pointless. I mean...if people can't click a few buttons or actually look at their screen then no amount of updates will ever help. |
So your not a lazey player! Do you walk everywhere ingame or do you teleport from outpost to outpost?
You cant take the "thats just lazey" stance, unless you have never once done anything ingame the easy way!
Lhim
/notsigned
It's just a matter of keeping in mind to push the HM Button.
Selfish reason: of course, I would be the one happily wondering of into a mission or explorable area in HM while I wanted NM....
It's just a matter of keeping in mind to push the HM Button.
Selfish reason: of course, I would be the one happily wondering of into a mission or explorable area in HM while I wanted NM....
DarkGanni
Quote:
Originally Posted by Mike_version2
paying attention to what your doing is hard?
/notsigned |
/not signed
Diddy bow
there really is about a million things id rather see done than this...
/notsigned, if the could make a toggle for that fading crap, fix all the armor clipping issues and bugs, balence all the skills and all the other stuff that needs doing then ill sign somthing like this .
/notsigned, if the could make a toggle for that fading crap, fix all the armor clipping issues and bugs, balence all the skills and all the other stuff that needs doing then ill sign somthing like this .
Lens
/antisign
Useless suggestion. Even though I forget to enter HM sometimes before zoning, the process of noticing that I'm in NM, zoning back into the outpost, activating HM and zoning into the explorable again takes less than 30 seconds.
Useless suggestion. Even though I forget to enter HM sometimes before zoning, the process of noticing that I'm in NM, zoning back into the outpost, activating HM and zoning into the explorable again takes less than 30 seconds.
Aera Lure
Cant be more than an hour of someone's time to simply stop GH from changing your mode to NM. No reason for it to do that and it doesnt interfere with anyone's work day at Anet one bit. I still support that little tweak.
warren_kn
Another in a long line of pointless ideas in this forum. You're about to enter a mission or step out into an instance, take that extra fraction of a second to glance at the indicator.
/notsigned
/notsigned
greenreaper3
i dont see why not... COULD be helpfull...
/signed
/signed
Sir Pandra Pierva
/not signed
Always check before vanquishing or whatever
Always check before vanquishing or whatever