RE: Dragonslash Builds

Trueslash Noobfoot

Lion's Arch Merchant

Join Date: Mar 2007

None - I'm a backpacker, I don't have a guild :)

W/Mo

In this thread we (or I) will be discussing the Dragon Slash build.

I've been using the Flailing Dragon build and it does some pretty damn good damage. However, I can't get Enduring Harmony for the SY version. Should I replace it with Summon Ruby Djinn or another damaging skill? Please help!

BTW my current build:

Flail
FGJ
Enraging Charge
Dragonslash (DUH! That's the main point of the build)
'Save Yourselves!'
'Finish Him!'
'Fear Me!'
Healing Signet

BTW should I bring a res?

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

"Fear Me!" is useless.

thor thunder

Lion's Arch Merchant

Join Date: Sep 2007

Mass

Cellestial Guard

W/E

Quote:
Originally Posted by Trueslash Noobfoot
In this thread we (or I) will be discussing the Dragon Slash build.

I've been using the Flailing Dragon build and it does some pretty damn good damage. However, I can't get Enduring Harmony for the SY version. Should I replace it with Summon Ruby Djinn or another damaging skill? Please help!

BTW my current build:

Flail
FGJ
Enraging Charge
Dragonslash (DUH! That's the main point of the build)
'Save Yourselves!'
'Finish Him!'
'Fear Me!'
Healing Signet

BTW should I bring a res?

in pvp HECK YES
in pve depends if your running hero/henchy or a real group

Quote:
Originally Posted by Stormlord Alex
"Fear Me!" is useless. Ditto

basicly take out "Fear Me!" and put in Res then your build is good

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by thor thunder
in pvp HECK YES Yes! Because "SY!" is a great PvE only skill!!!!!!! Lol.

About the rez, if you have good people (heroes/henchies), then you won't need one, but if you have crap people (real people), it's better to take one, so you won't be labeled a noob.

About the build, not having EH isn't too significant, you don't really need to use God Mode, it's just easier. Make do with what you have.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Marty Silverblade
if you have good people (heroes/henchies), then you won't need one, but if you have crap people (real people), it's better to take one, so you won't be labeled a noob. I don't need to ask if you PUG alot ^^


as for the build, It works wonders. If you put DS + SY on one bar, you basically can't screw up

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

You can change your secondary to necro and use Mark of Fury instead of Enduring Harmony. Just a thought.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Stick in Brawling headbutt

Trueslash Noobfoot

Lion's Arch Merchant

Join Date: Mar 2007

None - I'm a backpacker, I don't have a guild :)

W/Mo

I nearly ALWAYS use H/H so who cares? :PPP

ヽ(??ー`)ノ

ヽ(??ー`)ノ

Academy Page

Join Date: Oct 2007

Quote:
Originally Posted by jesh
You can change your secondary to necro and use Mark of Fury instead of Enduring Harmony. Just a thought. Or have a hero bring Infuriating Heat.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Marty Silverblade
Yes! Because "SY!" is a great PvE only skill!!!!!!! Lol.

About the rez, if you have good people (heroes/henchies), then you won't need one, but if you have crap people (real people), it's better to take one, so you won't be labeled a noob.

About the build, not having EH isn't too significant, you don't really need to use God Mode, it's just easier. Make do with what you have. Warriors should always carry a res when grouping with real players and I would do it with H/H.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by jesh
You can change your secondary to necro and use Mark of Fury instead of Enduring Harmony. Just a thought.
Quote: Originally Posted by ヽ(´ー`)ノ Or have a hero bring Infuriating Heat. Neither Mark of Fury nor Infuriating Heat double the adrenaline gain from DS.

Quote:
Originally Posted by Age
Warriors should always carry a res when grouping with real players No.

Ken34

Ken34

Academy Page

Join Date: Oct 2007

NJ

The Maella Abbey[Wii]

W/Mo

Quote:
Originally Posted by Age
Warriors should always carry a res when grouping with real players and I would do it with H/H. I dont agree, if your playing with human players and there is 2 monks in your group, more than likely, if they go down before you, you are dead anyways.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Savio
Neither Mark of Fury nor Infuriating Heat double the adrenaline gain from DS. BTW - is there a reason for this or is it a bug?

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

no it works as intended, you gain double the adrenaline from hitting, not from all sources of adrenaline gain

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

I don't like 'Finish Him', it has a too long recharge. There are better skills to take imo. Either sever+gash or brawling headbutt+steelfang slash I like.

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

The DS build I want is Turai Ossa's ... particularly "For Elona!" and his broken ultra-version of Giant Stomp.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Koning
I don't like 'Finish Him', it has a too long recharge. There are better skills to take imo. Either sever+gash or brawling headbutt+steelfang slash I like. But with Brawling + Steelfang, you don't have an easy-to-use DW, so you bring Finish Him to somewhat fix that.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by upier
BTW - is there a reason for this or is it a bug? Flailing Dragon uses "FGJ!" IIRC, so Infuriating Heat won't double because of the maximum stack for adrenaline gain. Mark should add the additional 1 strike, doubled by "FGJ!"

Sprites

Sprites

Lion's Arch Merchant

Join Date: Jun 2005

royaume de la lumi??re :D

LOGW

E/Me

haa ... when i played turai ossa i wanted to try that on my war , but i haven't played it since a while ...
hmm i need a IAS since i won't have "for elona" and the giant stomp

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Kale Ironfist
Flailing Dragon uses "FGJ!" IIRC, so Infuriating Heat won't double because of the maximum stack for adrenaline gain. It's not that; Infuriating Heat and Mark of Fury don't double adrenaline gain from skills, so Dslash wouldn't recharge itself, which makes suggesting using those skills to replace Enduring Harmony silly.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Mark isn't even meant to double adrenaline, it just gives you a strike for hitting the hexed foe.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

I just use EH with FGJ, enraging charge and DSlash specced at 14 swords for insta-charge. It's worked out rather well for me lately...if I can get god mode active i just blast through enemies like nothing.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by A11Eur0
I just use EH with FGJ, enraging charge and DSlash specced at 14 swords for insta-charge. It's worked out rather well for me lately...if I can get god mode active i just blast through enemies like nothing. yeah but warriors with their given armour technically ARE godmode