Proof, as if it were needed, that spirits are f'd up

Everliving Laszlo

Pre-Searing Cadet

Join Date: Nov 2007

Rt/

I've been noticing more and more recently that my spirits just stand around doing nothing. Despite me being attacked right next to them, spamming my target, attacking the target myself... around 10-20% of the time they just stand there like stunned mullets doing nothing.

The example below just takes the cake though. See below, screenshots of myself vs Razah in the Bison tournament. We had the same set of spirits, both of us summoned them all out, as you can see mine stand there doing NOTHING despite my spamming my target while Razah's continue to blast me. WTF is this?

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

It looks like you were standing in front of your spirits. Were your spirits actually in range of your target? Did you take damage standing in line with them or behind them?

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

It's obvious they are out of range.

Everliving Laszlo

Pre-Searing Cadet

Join Date: Nov 2007

Rt/

Quote:
Originally Posted by Washi
It's obvious they are out of range.
Thanks for stating the blatantly obvious. Do you tell people the sky is blue and the grass green too?

MisterB - I did edge forward a little to see if I could cast my spirits any closer but I got fired on as soon as I did. Then when I stepped back they continue to attack me but mine still did nothing.

Those shots are just one example anyway. In many other cases recently, foes were attacking me standing right next to spirits I had just summoned and they did nothing.

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

If Razah stepped forward a little and then backed up your spirits would do the same. Thats how it works. You just don't understand it. My spirits work just fine.

Lhim

Lhim

Krytan Explorer

Join Date: Sep 2007

Rt/

Heh heh, I know what u mean....I get that too sometimes. I still don't know the mechanics really. Most of the times it helps when I back up a bit once I casted my spirits.

Cast my spirits -> wand my opponont once ->then back up....seems to waken those things up.
Most of the times it works for me like this. Sometimes however it also happens that some spirits attack and some spirits don't. Even if I summon them on the same spot..

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

Killing Razah with spirits takes a certain finesse. You'll get the hang of it, they do work

counciler132

counciler132

Krytan Explorer

Join Date: Jan 2006

NYC

Orphans of Kukai [OOK]

W/

wont razah just recast in range of you when his spirits run out? Stay out of range, and give his spirits a few minutes. beore they wear off, cast yours just out of range, then wait for him to run into them. wont that work?

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by counciler132
wont razah just recast in range of you when his spirits run out? Stay out of range, and give his spirits a few minutes. beore they wear off, cast yours just out of range, then wait for him to run into them. wont that work?
Nope, he will just wait there. You have to "encourage" him :P

bj91x

bj91x

Lion's Arch Merchant

Join Date: Dec 2005

Set a whole grip of spirits. Run in. Dodge Razah's spirits' attacks. Quickly use Summon Spirits. Run out of their range. Run back in to cast Painful Bond on Razah. Run back out of range.

GG.

Like Washi said, you are out of range. Why get so mad at him for your own mistake?

But yes, spirits are pretty messed up as is. Note how Razah's spirits attack you the moment you get within their attack range. The instant you're within range, they gun you down like a chain gun. It's funny how a player's spirits function differently... Wait no, it's not funny. Having enemies melee the crap out of me right in front of my spirits, when my spirits sit there doing nothing for several seconds isn't funny...

Everliving Laszlo

Pre-Searing Cadet

Join Date: Nov 2007

Rt/

Quote:
Originally Posted by bj91x
Like Washi said, you are out of range. Why get so mad at him for your own mistake?

Quote:
Originally Posted by bj91x
But yes, spirits are pretty messed up as is. Note how Razah's spirits attack you the moment you get within their attack range. The instant you're within range, they gun you down like a chain gun. It's funny how a player's spirits function differently... Wait no, it's not funny. Having enemies melee the crap out of me right in front of my spirits, when my spirits sit there doing nothing for several seconds isn't funny...
Did you notice the way you contradicted yourself ENTIRELY there and proved my point exactly? Players spirits DO NOT act the same and ARE NOT attacking when they should be. I just spent a further half an hour or more trying out the Bison thing to see if it was just bad luck or and it's not. Spirits OFTEN don't attack when they should. Otherwise how can Magni run over and one shot me when I have Wanderlust, Shadowsong and Dissonance down? It should be pretty hard for a blind, interupted guy who's knocked down to run anywhere.

If my build sucked and I didn't know wtf I was doing then it would be my fault and I can't get mad, just "lrn2playnoob!!11!". The fact is the spirits (which are arguably the prime ability of ritualists) do not function correctly or at least how the description says they do. If it said "This spirit will occasionally attack a target of it's choice (not yours) which may or may not have any effect, but mostly it'll just stand there making weird noises" then that would be a fair description but...

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

OK dude if they would act like you say then It would really be a problem. But I farmed this tournament alot at a time with my R/Rt and NEVER experienced such behaviour. Bison didnt beat me even once, ever, prolly cause he was always dead in a matter of seconds. Thats how overpowered spirits are.

jezz

jezz

Frost Gate Guardian

Join Date: Sep 2007

R/

hes not out of range at all..i have done it heaps with my ritualist and he is closer than i usually get..
and you are right...just in last week or so..spirits do stand there doing nothing even if enemy is within radar..maybe a bug of some sort..

Quote:
Originally Posted by Washi
OK dude if they would act like you say then It would really be a problem. But I farmed this tournament alot at a time with my R/Rt and NEVER experienced such behaviour. Bison didnt beat me even once, ever, prolly cause he was always dead in a matter of seconds. Thats how overpowered spirits are.
spirits now burn and have less HP i think they have been somewhat weakened..

JeniM

Desert Nomad

Join Date: May 2007

W/E

Just use UB

I take lots of spirits and UB for the ones spirits cant handle

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Well if it happened latelly then I'm sorry. I didn't play spirit spam in a month or so.

Lhim

Lhim

Krytan Explorer

Join Date: Sep 2007

Rt/

Quote:
Originally Posted by Everliving Laszlo
If it said "This spirit will occasionally attack a target of it's choice (not yours) which may or may not have any effect, but mostly it'll just stand there making weird noises" then that would be a fair description but...
Hahaha....indeed. And it's almost disappointing they won't do a cheer emote when u go down.

Quote:
Originally Posted by jezz
hes not out of range at all..i have done it heaps with my ritualist and he is closer than i usually get..
and you are right...just in last week or so..spirits do stand there doing nothing even if enemy is within radar..maybe a bug of some sort..
Absolutely right. Spirit attacks are closer to the range of longbows than to the one of wands.
I had this "bug" already a lot longer than 1 week

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by Washi
It's obvious they are out of range.

Nope spirits like Pain for example have a range like that of flatbow, longer than a staff or wand so if he was hitting the target those spirits should too.

It is possible the spirit AI has been altered or the affect of the dimming names has some how affected their ability to see enemy. As I have noticed lately that quite often it takes a few seconds or more for the spirits to wake up and realise there is a foe with in range.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Spirit range is about the same as longbow. In defeating the Glacial Griffon you have to stand on the hill to get the height/range advantage (using longbow) to hit the griffon without being hit by his spirits.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I have noticed problems with sprits refusing to attack after the target they first attack is killed.

The range of spirits is actually a little buggy as I've seen them hit targets well outside of longbow range.

Incandecree

Frost Gate Guardian

Join Date: Oct 2006

Archons of Elona

Mo/

Scenario: even ground, 3 behemoths and I setup my spirits at the edge of the aggro bubble. The spirits do not attack. Cast Painful Bond and the spirits nail the target and kill it. Now the others are attacking me. My spirits do not attack the other 2 targets. If I attack or reapply Painful Bond they will attack my target. One thing I did notice is that if I pre-cast my spirits and then Summon Spirits to my location at the edge of their aggro bubble they will attack immediately

Longasc

Longasc

Forge Runner

Join Date: May 2005

While I do not have issues with Spirits myself atm, not playing a Rit, the OP is right in one point:

Razah WAS in spirit range. They should have attacked him.

That spirits often act whacky and sometimes wait quite a lot before attacking another target is also not new, but something Rits should be used to when using spirits by now.

Actually, I just rephrased what the OP said: Sometimes the spirits just fail, and 10-20%... well, I would say only 10%, but I can fully support what he said from my own experience.

P.S., there are texmods out there that paint the spirit range on your radar, if you have issues with guessing their exact range.

Everliving Laszlo

Pre-Searing Cadet

Join Date: Nov 2007

Rt/

Thanks for the replys everyone. It's nice to know at least I'm not totally mad and this is actually affecting other people too (doesn't really help the issue but a problem shared etc... )

In the mean time I have beaten Bison a couple of times with a slightly different build, but as I said at the start this wasn't just about him. Spirits refusing to attack your target it is a general issue that can happen anywhere in PvE and PvP. Those screenshots were just one example I managed to capture.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

yes I have noticed this too....I cast a spirit back up and cast another one and the one in front is just standing there while the second one is fighting....uhm spirit number one...you are supposed to do something other than just stand there ya'know, that was why I put you down.
I dont care that they pick their own targets, but when there are enough targets for me and my h/h group to each have their own (all within my and the spirits agro range) why do my spirits decide to take a coffee break?
Glad I bring 2 spirits with me so that usually one will do something other than waste my time and energy!