Originally Posted by silentman
i'm using Generous was Tsungrai, that means i'm holding it like allways.
i asked if there's something that i don't know about it, or there's something to do with it. i wanted to know what is better generally, item or staff. you should stop to be so arrogant, Qdq Swi.
You have to look at which each skill can give you, for instance here is what Protective Was Kaolai gives you:
First, precast before battle and you will have +24 armor, +34 if you have the right insignia (thats 94 total, pretty good for a caster). If the party starts dieing, you can drop it for an instant 70-80 heal party, and gain between 10-20 energy (because you switched back to your spell casting set)
Generally losing your weapon sets isn't too big a deal with rits, your spells recharges are fairly quick and they cast decently fast, the only thing you lose by using an item spell is energy, which you regain as soon as you drop the items.
In 99% of cases an item is better then a staff, the real question is the item better then the other skill that could be in its place?
09 Nov 2007 at 17:19 - 32
Quote:
Originally Posted by Pick Me
[skill]channeled strike[/skill] - energy gain when holding ashes
Say what?
09 Nov 2007 at 18:09 - 33
Quote:
Originally Posted by silentman
i'm using Generous was Tsungrai, that means i'm holding it like allways.
i asked if there's something that i don't know about it, or there's something to do with it. i wanted to know what is better generally, item or staff. you should stop to be so arrogant, Qdq Swi.
When you use GwT, you don't need to hold on to it until the duration runs out, you can drop it and gain the benefits right away.
What is better? Again, it depends on what you intend to do? It used to be good to farm when using VwK and arcane echo (I think I heard because of the new monster AI, it isn't as good - scatter to heal).
Using a staff is good when you attack. Using ashes to get rid of conditions, or self heal, or whatever, and drop it when it not longer is useful to you.
09 Nov 2007 at 18:13 - 34
Quote:
Originally Posted by Omniclasm
Say what?
Sorry, wrong reason. I should have said more damage. Thanks for catching that. I was distracted when I was typing it.
09 Nov 2007 at 18:41 - 35
Quote:
Originally Posted by The Meth
Really I don't care that much for spirit transfer, Spirit light heals for not too much less and costs half as much energy. And it still works (though with a downside) in case your spirit dies.
You could use a little more tact when insulting people.
OKAY sod spirit transfer... But oez hmm... what about [skill]Gaze from Beyond[/skill] dam decent skill and is a nice spike skill with fast recharge to have..
and what does "tact" mean?
09 Nov 2007 at 20:42 - 36
Quote:
Originally Posted by Qdq Swi
and what does "tact" mean? 
Tact is a careful consideration of one's current situation and surroundings, and acting accordingly.
For example, with respect to interpersonal relationships, tact is a careful consideration of the feelings and values of another so as to create harmonious relationships with a reduced potential for conflict or offense.
Tact in a military sense is the basis for tactics. An element is said to be tactical when their actions are in accordance with the military situation (presence or lack of enemy, illumination, inclement weather, etc).
Tact is a form of interpersonal diplomacy. Tact is the ability to induce change or communicate hurtful information without offending through the use of consideration, compassion, kindness, and reason.
For example, choosing an appropriate joke to entertain a small audience requires tact. Contrarily, a tactless joke is likely to make an audience angry or uncomfortable.
thanks to wiki. is it detailed enough? and if not, you'll see how i use tact.
anyway, thx for the good answers, i'll get better with the rit sooner or later
12 Nov 2007 at 21:37 - 37
Quote:
Originally Posted by silentman
Tact is a careful consideration of one's current situation and surroundings, and acting accordingly.
For example, with respect to interpersonal relationships, tact is a careful consideration of the feelings and values of another so as to create harmonious relationships with a reduced potential for conflict or offense.
Tact in a military sense is the basis for tactics. An element is said to be tactical when their actions are in accordance with the military situation (presence or lack of enemy, illumination, inclement weather, etc).
Tact is a form of interpersonal diplomacy. Tact is the ability to induce change or communicate hurtful information without offending through the use of consideration, compassion, kindness, and reason.
For example, choosing an appropriate joke to entertain a small audience requires tact. Contrarily, a tactless joke is likely to make an audience angry or uncomfortable.
thanks to wiki. is it detailed enough? and if not, you'll see how i use tact.
anyway, thx for the good answers, i'll get better with the rit sooner or later 
So true. However, I like Cordy's definition (from Buffy The Vampire Slayer):
"Tact is not saying true stuff. I'll pass."  - diplomancy;
13 Nov 2007 at 00:45 - 38
Quote:
Originally Posted by The Meth
If you don't use a sup in PvE your word is worth slightly less then a mending wammo.
Fixed.
Onwards to the topic at hand, I personally found the best way to learn the Ritualist class was to just play it until I had a thorough understanding of the skills... indeed, the best way to learn any class. Wiki also serves as a useful source of ideas and to learn how skills fit together.
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