Or you'll just HAVE to use two hero monks. Nobody said life was going to be easy for you forever now did they? hahahahahahR
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Originally Posted by zwei2stein
Now, solution is simple:
Divine Intervention --> Holy Haste /fixes good amount of LoD nerf, worked as kinda better trigger for deny hexes/ Vigorous Spirit --> (dream stuff would be giving him secondary and ANY emanagement skill) Signet of Rejuvenation - /just to fill 8th slot with something for him to do when hes zeroed energy/ |
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Originally Posted by Chthon
At the very least, his bar needs to be reworked to include both WoH and Heal Party.
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Originally Posted by Kha
Heal Party on a hench? We want his bar to get better than the nerfed LoD, not worse. Though I agree, a heal monk without a party heal in GW:EN is very painful with all the massive degen and multiple LS spiking. Not to mention some of the insane creatures in HM you just can't prot against. A hero trying to individually deal with all this damage drains their energy quickly; trust me, I learned this plenty of times while vanquishing. But I guess we'll just have to wait and see if the change even stays. And if it does, deal with it like all the changes before.
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Originally Posted by unienaule
Why not have them take a look at hench builds and re-work all of them? It would take one person maybe a week to do that. Sure, some of the stuff we get might end up bad, but some of the stuff we have now is bad too.
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Originally Posted by Kha
Heal Party on a hench?
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| a heal monk without a party heal in GW:EN is very painful with all the massive degen and multiple LS spiking. Not to mention some of the insane creatures in HM you just can't prot against. |