Which 2nd profession should i pick?

Chuchin

Ascalonian Squire

Join Date: Jun 2007

Hi, well as my other thread asking about what campaign i shall pick, i picked Factions. Now the thing is, which 2nd profession should i be? I was thinking about Monk or Ele but i never beat the factions campaign so no idea what's useful to beat Factions. Any suggestion? Maybe a build also?

Thank You

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

I don't usually use my second prof. I run monk mostly though for the rez, but thats about it. Often mesmer skills are the only ones you need.

Rayne Nightfyre

Rayne Nightfyre

Wilds Pathfinder

Join Date: Dec 2005

Acolytes of Lyssa [AL]

Me/A

If you like using degen skills in Illusion, you may find that using a Me/N build using a few curse spells would work well. I've also found that Me/A can be fun, especially combing Deadly Arts with Illusion.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Monk for Res Chant
Ritualist for Flesh of my Flesh
Elementalist for Glyph of Lesser Energy
Assassin for Assassin's Promise

Those are probably the best options with various secondary skills that are effective on a Mesmer. The hard-resses speak for themselves, GoLE is solid energy management to support a Mesmer build, and AP is energy management as well as helps negate the long domination skill recharges.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

the only time you're ever gonna need secondary skills is if you are going with a hard res (monk or rit), if you are going degen, in which case you would only need a few skills (necro), or if you need something like GoLE. Dont bother mixing in most of the other skills from ur secondary. Some pve skills work in nicely, especially the Asuran skills.

guppychk

guppychk

Pre-Searing Cadet

Join Date: May 2007

Germany

The Power of Dragons [TpoD]

Me/Mo

I am usually a Mesmer/Monk but only because of the Rezz. Sometimes i use Derwish because of vital boon and mystic Regeneration, but only in pvp

-guppy

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

me/e for glyph of lesser energy.

kinda hard to pass up the best emanagement in the game.

otherwise, go me/rt for flesh of my flesh or death pact signet.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

I like Me/Rit or Me/N.

/Rit - rez, healing (since no need for divine favor), condition removal, and another form of damage (ie: channelling with elites to gain energy, so no need for inspiriation magic)

/N - hex synergy; condition sending; better healing

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

rit for res sig
necro for hexing
assassin for some self heal maybe (ether feast kinda blows)

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

E for ward/glyph or Rt for warding/Flesh.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by moriz
me/e for glyph of lesser energy.

kinda hard to pass up the best emanagement in the game.

otherwise, go me/rt for flesh of my flesh or death pact signet.
I second this

Elementalist just for the energy management of this skill. If you are new to the mesmer you will have issues with energy. Casting 2 x faster than anyone else will leave you standing around waiting for energy.

Ritualist for versatility fast cast Resto healing and condition removal mixed with rez skills or blasting with channeling skills. Good choice as well

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

For PvE go with /Mo for the res for what is often called resmer.

joemanstar

joemanstar

Krytan Explorer

Join Date: Apr 2006

Los Angeles

Lost N Found [失蹤港人]

R/Me

Fast Cast Rebirth is always nice in PvE