Base Energy on Focus Items

Theodorick

Pre-Searing Cadet

Join Date: Nov 2007

Kings Beyond the Wall

W/

Hello,

I would like to know why two focus items (Req.9 +12 energy) 1 crafted from a merchant in PvE the other one crafted through the equipment window for a PvP character doesn't give the same amount of base energy if the requirement for the focus items are not met.

On my PvP Character, if I don't have the required attribute, the focus item gives me 3 energy. On my PvE character, the same focus item crafted in the Command post from "Grif Ebonmane" gives me 6 energy when I don't met the requirement.

I found that while trying to make an Air Artifact (Energy +12 Req.9) of Fortitude with "Ignorance is Bliss" (Armor +5, Energy -5) for the inscription. The exact same Air Artifact (again Energy +12 Req.9) on my PvP Monk gives me -2 energy(3 base & -5 from Inscription), but on my PvE Monk it gives me +1 energy(6 base & -5 from Inscription). It makes the use of the Ignorance is Bliss inscription totally useless because you get more armor protection by simply using a shield even if the requirement is not met, and if you need it for the e-denial energy set, on a PvE Character you get less energy by also using the shield over a crafted focus item with the inscription Ignorance is Bliss.

On the official Guildwars Wiki I found this : "If the requirement is not met: [...] The base energy bonus from focus items is reduced to +6 (or +3 for some items)" http://wiki.guildwars.com/wiki/Requirement

Is it normal that a crafted focus item does not also give 3 base energy if the requirement is not met, like a crafted focus item made in PvP? I asked around and learned about some reward item from an early prophecy quest that only has 6 energy, thus gives only a base of +3. However, if blue crafted focus items, or gold focus items you can mod are all giving a base of +6 energy when the requirement are not met, it still make the Ignorance is Bliss inscription totally useless, no?

Thank You very much.

P.S. I would like to apologize for any mistakes I have made in my post. I am not a native English speaker and I don't perfectly know my English.

Theo

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

That's strange, as crafted focus items should have a base +3 energy. You could always go look for a collector focus item with an open inscription slot.

Theodorick

Pre-Searing Cadet

Join Date: Nov 2007

Kings Beyond the Wall

W/

It is no different. I went and took an offhand from Jwup outside Tarnished Haven
and it still gives me a base energy of +6 too.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Theodorick
On the official Guildwars Wiki I found this : "If the requirement is not met: [...] The base energy bonus from focus items is reduced to +6 (or +3 for some items)" http://wiki.guildwars.com/wiki/Requirement
There is no qualifier for that statement. Could it be skin, type (attribute), source (collector/crafter/drop), or something else that determines the +3?

Theodorick

Pre-Searing Cadet

Join Date: Nov 2007

Kings Beyond the Wall

W/

That is what I am trying to find out. There is nothing else written on the official wiki about that.

However, if Gold, Crafted & Collector focus item are all giving you a base energy of +6, there is still no purpose to the inscription Ignorance is Bliss in PvE. I also though, there wasn't any difference in PvP & PvE, I would have though I could make my own e-denial offhand like I do on a PvP character for my PvE monk.

What are people using if they can't create it themselves?

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

http://gw.gamewikis.org/wiki/Focus_Item

Focus items with attribute requirements of 0 may have an energy bonus of up to +6. Focuses with the maximum energy bonus of +12 may have an attribute requirement as low as 7. All maximum energy collector, crafter, and unique focuses have an attribute requirement of 9. If a character's rank in the required attribute is less than the requirement, the character will not receive the full energy bonus. How much of a partial bonus is still being tested - it was previously believed that blue/green foci give +3 energy and purple/gold foci give +6, but for whatever reason there are some gold foci which give only +3.

Unofficial wiki has a little more info. Not much, and no answer yet, but at least they state an opinion held on it, and the fact that it is still being tested.