greetings.
does anyone know how to force anisotropic filtering in GW using
a X700 pro radeon card? should that option be done in directx or
openGL? (don't know which one GW uses)
many thanks
anisotropic filtering in GW
seven
Lambentviper
i think GW might use openGL. try that, if not, that leaves directx.
im not 100% sure though........
im not 100% sure though........
Zakarr
GW uses Direct3D (DirectX) for the graphics.
cannonfodder
Theres an option in the cataylst control centre, it allows you to choose AF.
seven
thanks!
the game looks much better now
the game looks much better now