anisotropic filtering in GW

seven

Academy Page

Join Date: Dec 2005

greetings.


does anyone know how to force anisotropic filtering in GW using
a X700 pro radeon card? should that option be done in directx or
openGL? (don't know which one GW uses)



many thanks

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

i think GW might use openGL. try that, if not, that leaves directx.

im not 100% sure though........

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

GW uses Direct3D (DirectX) for the graphics.

cannonfodder

cannonfodder

Tech Monkeh Mod

Join Date: May 2005

Good Old North East of England

Mo/Me

Theres an option in the cataylst control centre, it allows you to choose AF.

seven

Academy Page

Join Date: Dec 2005

thanks!

the game looks much better now