Guide: 600/smite Cathedral of Flames HM
Armond
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Originally Posted by natural sugar
Quote: Originally Posted by natural sugar -Use Arcane Echo instead of Mending Touch since conditions aren't bad in here. Yeah, but even echo is optional - I only brought it once, didn't like it because it was eating up my energy and I'm a fast puller... twice I ran in with what I soon realized was less than max energy and couldn't cast everything. Halfway through the run I just quit using arcane echo altogether. (Not sure if I used it against Murakai. That would have been smart, but the downside wouldn't be noticeable. So probably no.)
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-If you're using a martial/offhand or whatever, go for +5e/20% (like a Totem axe or any caster weapon) and a +energy/+health offhand (I use the Bison Cup).
Yes, that's a good idea, but like many things on a 600, it isn't necessary. (To be honest, the run can be made with all radiants and a sup rune if you know what you're doing. Not that I support radiants or sups.) I personally use a 20/20 prot offhand, as I didn't feel like finding a new offhand just for 30 health (and the mods are really nice when they affect SoA...).
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True, none of the stuff is really necessary, but it does make it easier. The increase in SB/SoA/whatever duration does add up especially when combined with the 20% enchants mod. I have no problem with energy since I give Tahlkora BiP and Blessed Signet. Just before I aggro the groups, I BiP myself which gives more than enough energy for AE, SB, PS, SB and SoA, and then just a few hits will put the energy back up anyways. You don't NEED an echoed SB even if you aggro multiple groups, but it does increase the speed of the run when you don't have to wait for hexes to end, recast enchants and whatnot. As for the enchanted mobs, they can kill you in less than 2 seconds, especially if you have lower HP.
But yeah, I do agree that you can vary the 600 build a LOT and still have success with it. These are just the methods I use, which I've found to be pretty much foolproof. It just comes down to how you play.
Originally Posted by natural sugar
-You can GENERALLY aggro multiple groups of undead. Just don't try to go for more than one group of enchanted at a time. If you're having problems with the enchanted specifically on Level 3, stand on the side of the stairs so only the melee (hammer, daggers, etc) can hit you; after they are dead, move up so the arrows/spears hit you.
Hehe, good sentiment, but I'll disagree about agroing multiple groups of enchanted. So long as you watch Spirit Bond, you'll be fine. (Obviously, don't spam it, but keep a finger over it to use it again immediately once it dies.) That said, I've been too lame to try it so far - but I might tonight. :P
SimplyAmazing
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natural sugar
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Originally Posted by Armond
Yeah, but even echo is optional - I only brought it once, didn't like it because it was eating up my energy and I'm a fast puller... twice I ran in with what I soon realized was less than max energy and couldn't cast everything. Halfway through the run I just quit using arcane echo altogether. (Not sure if I used it against Murakai. That would have been smart, but the downside wouldn't be noticeable. So probably no.) Yes, that's a good idea, but like many things on a 600, it isn't necessary. (To be honest, the run can be made with all radiants and a sup rune if you know what you're doing. Not that I support radiants or sups.) I personally use a 20/20 prot offhand, as I didn't feel like finding a new offhand just for 30 health (and the mods are really nice when they affect SoA...). Hehe, good sentiment, but I'll disagree about agroing multiple groups of enchanted. So long as you watch Spirit Bond, you'll be fine. (Obviously, don't spam it, but keep a finger over it to use it again immediately once it dies.) That said, I've been too lame to try it so far - but I might tonight. :P |
But yeah, I do agree that you can vary the 600 build a LOT and still have success with it. These are just the methods I use, which I've found to be pretty much foolproof. It just comes down to how you play.
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