Hi, I find this mission really frustrating mainly because I can not find a way to combat the enormous pressure the vast amount of respawning margonites are able to put on my party. I've tried running bonders, DA paragons, blind bots, expel hexes. All sorts of defensive options but none are working with my heroes and henchman. I can only make it up to the very first rift before my party cracks under the pressure.
I am a monk, and if you have any advice on how to do this I would be most appreciative. Preferably with only heroes and Henchies. (I don't have a HM partner)
Grand Court of Sebelkeh HM
jsalvadore1325
Vickie
I remember replying in another thread... Yep, here it is:
http://www.guildwarsguru.com/forum/s...php?t=10209183
I think a Monk should still be able to do it with H/H as long as you have enough AOE spells on your 2 free hero slots. Personally I took 2 SH + Inspired Hex heroes. Don't have a Monk character so I can't tell for sure... Smiting...? :P
http://www.guildwarsguru.com/forum/s...php?t=10209183
I think a Monk should still be able to do it with H/H as long as you have enough AOE spells on your 2 free hero slots. Personally I took 2 SH + Inspired Hex heroes. Don't have a Monk character so I can't tell for sure... Smiting...? :P
Avarre
Balanced builds, people.
Running SS necros would provide strong offense and some defense.
Fire eles should have a ward to add to defense. You don't need all the slots for attacking.
DA paragons are excellent.
If you're a primary monk, consider taking one of each of the above.
You should be killing all the Margonites from the middle before taking any of the rifts.
Running SS necros would provide strong offense and some defense.
Fire eles should have a ward to add to defense. You don't need all the slots for attacking.
DA paragons are excellent.
If you're a primary monk, consider taking one of each of the above.
You should be killing all the Margonites from the middle before taking any of the rifts.
Telomir
I just did this on the first try with my monk.
Me - smiting with LB4 Lightbringer's Gaze, Sig of Judgement, Prot Spirit, RoF, Gift of Health, Smite Hex, Banish, Res (didn't need it).
Basic SF Ele hero with Meteor Shower, Ward vs Melee, Fireball, Fire Attunement, Glowing Gaze, Searing Flames, GoLe, and Glyph of Concentration (didn't notice too many interrupts though).
SS Necro hero with Enfeebling Blood for pesky melee chars, SS, blood ritual, well of blood, Desecrate Enchantments, Insidious Parasite, Signet of Lost Souls, Death Pact Signet (normal Res Sig or whatever would be fine too).
Tahlkora - LoD, Spirit Bond, GoLe, Ethereal Light, Healing Ribbon, Aegis, Dismiss Condition, Dwayna's Kiss.
Khim, Sogolon, Odura, Devona.
Died once from the energy balls spiking, but was up in a jiffy. Finished in 7:16 and did not use consumables or anything. Not necessarily the greatest build and I'm sure there are others that would work even faster with H/H, but it worked so I can't complain. Good luck!
Me - smiting with LB4 Lightbringer's Gaze, Sig of Judgement, Prot Spirit, RoF, Gift of Health, Smite Hex, Banish, Res (didn't need it).
Basic SF Ele hero with Meteor Shower, Ward vs Melee, Fireball, Fire Attunement, Glowing Gaze, Searing Flames, GoLe, and Glyph of Concentration (didn't notice too many interrupts though).
SS Necro hero with Enfeebling Blood for pesky melee chars, SS, blood ritual, well of blood, Desecrate Enchantments, Insidious Parasite, Signet of Lost Souls, Death Pact Signet (normal Res Sig or whatever would be fine too).
Tahlkora - LoD, Spirit Bond, GoLe, Ethereal Light, Healing Ribbon, Aegis, Dismiss Condition, Dwayna's Kiss.
Khim, Sogolon, Odura, Devona.
Died once from the energy balls spiking, but was up in a jiffy. Finished in 7:16 and did not use consumables or anything. Not necessarily the greatest build and I'm sure there are others that would work even faster with H/H, but it worked so I can't complain. Good luck!
Kotetsu Rain
The builds people posted should work fine. (I've done it H/H myself). You said something about being overpressured so here's the thing. Start the mission but let the margonites get the Altar first and then rush them. That way you can prevent overaggro.