A solution regarding Inscriptions.

..L..

..L..

Frost Gate Guardian

Join Date: Jul 2007

Recently I did some hard mode FoW when we finally came to the forge, I had to go afk for a second, by the time I came back my party did the defense quest and opened the chest. It was a crystaline drop for me, at first I was offcourse very excited but it turned out to be a +16% while hexed mod uninscripable. I've been playing for 29 months over 4500 hours and this is the first crystaline I ever seen. The dissapointment was great, it being inscripable would have made a huge difference, coming to my point.

Do not make Tyrian, Canthan weapons inscripable, but add a NPC to Chantry of secrets/Khodash Bazaar that makes weapons Inscripable. This would solve so many problems regarding drops in tyria/cantha for being thrown away just because the % mod isnt right.

The npc being stationed in nf would make sense since inscriptions come from nf, this way everybody wins.

Apologies if this has been suggested before.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed

For obvious reasons.

Elrien Silentfoot

Ascalonian Squire

Join Date: Nov 2007

R/

/signed

But for EotN as well, because inscribable weapons drop there too.

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

Tbh, I don't like this idea. There are weapons that aren't possible with inscriptions, and in the case of shields/foci, weapons that have two "inscriptions" on them. I would like to see FoW/UW drops become inscribable though.

Elrien Silentfoot

Ascalonian Squire

Join Date: Nov 2007

R/

Quote:
Originally Posted by Nyktos
Tbh, I don't like this idea. There are weapons that aren't possible with inscriptions, and in the case of shields/foci, weapons that have two "inscriptions" on them. I would like to see FoW/UW drops become inscribable though.
But this would be something that you choose to do by going to an npc to get it done.

The game could easily detect whether or not the item was "legal" in terms of inscription mechanics, and delete any mod that wasn't in keeping with the current selection of inscriptions or mods.

That way it's win-win, don't you think?

LuckyStripe

Ascalonian Squire

Join Date: Oct 2007

This seems kinda anoying how only NF items can be inscribed.

/singed

Against it or not, this causes problems.

I Phoenix I

I Phoenix I

Jungle Guide

Join Date: Jan 2007

The Elite Lords of Chaos [LoC]

R/

While I would love this idea, this sort of makes these "rare" weapons not so rare anymore. Suddenly everyone can have *insert non-inscriptable skin* +15^50 20/20 +30 or whatever people have. It sort of lowers the rarity of these weapons...

/notsigned

And no, I have never seen a Crystalline drop or owned one.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by I Phoenix I
While I would love this idea, this sort of makes these "rare" weapons not so rare anymore. Suddenly everyone can have *insert non-inscriptable skin* +15^50 20/20 +30 or whatever people have. It sort of lowers the rarity of these weapons...

/notsigned

And no, I have never seen a Crystalline drop or owned one.
Inscriptions don't lower the rarity of weapons, they reveal how rare a weapon really is (ie how often max versions drop)...

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by I Phoenix I
While I would love this idea, this sort of makes these "rare" weapons not so rare anymore. Suddenly everyone can have *insert non-inscriptable skin* +15^50 20/20 +30 or whatever people have. It sort of lowers the rarity of these weapons...
Look, if this idea was implemented, and someone did this to say a purple 19% while hexed Crystalline, then slapped a 15^50 on it, its value would actually decrease. Why? Because inscribable Crystallines would then be dime a dozen, while non-inscribable would get rarer. So a purple, non-inscribable 15^50 would still be worth a hundred times that of a an inscribable one.

I think this is a good solution. In fact, this might be a good way to go for all chapters/expansion. Make everything inherently non-inscribable, with an NPC that can make it inscribable.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

/not signed

too many reasons posted already

..L..

..L..

Frost Gate Guardian

Join Date: Jul 2007

So basicly the reasons not to agree are these:

Weapons become less rare and more will be available to the public because the non-usable ones wont be thrown away anymore, thus making them cheaper. Personally I dont consider that a bad thing.

And to comment on the change from 19% while hexed to 15^50 the change will still be from merchant fodder to at least a few k wich is always the better choice. I just dont think this should be a matter of luck, especially since you probally wont see the weapon/shield drop ever again.

But thanks for your oppinions people, they are apreciated.

Nuclfus

Nuclfus

Frost Gate Guardian

Join Date: May 2007

Screw guilds.

Me/

Actually a great idea I think because it lets people choose. People with rare noninscribable weapons can keep them rare as they are, while those who have imperfect versions of those weapons can get it fixed with a slight dent in its rarity. And face it, while an inscribable version isn't as rare, it's worth tons more to most people if they have the option of changing the inscription should the build they were using with it get nerfed, or if they simply find one they like more, or whatever.

Besides, I've had a req 8 stormbow that I've been aching to replace the useless "+19% while hexed" on...

System_Crush

System_Crush

Jungle Guide

Join Date: Oct 2006

Tripping in Holland

My guild died :`(

N/

That is indeed a good suggestion on the inscriptions part.
It gets us more skins of inscribeable weapons without ruining those really are req:7 weapons only found in proph, Factions and FoW/UW.

A cost of like half what the item would cost if sold would be logical though.
So a short sword costs like 2g, because its a common and ugly skin.
A brute sword like 1.x K because its a moderately rare but well liked skin.
A crystalline like 10k.

/signed

SapphireTeardrops

Pre-Searing Cadet

Join Date: Nov 2007

Reign of Xen [XoO]

W/

Ok. So say this get impelmented. Whats the cost?

To make it 10g like customizing a weapon would be kind of stupid really.....

I'd have to be something more along the likne of 1-2k. I mean this really is a game changeing idea.

/undecided

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The best solution would be to finally put inscriptions worldwie like insignia.
But NPCs in GW:EN and Nightfall to inscribe them would be appreciated too.

But remember that inscribed already drop in Urgoz's and The Deep!

..L..

..L..

Frost Gate Guardian

Join Date: Jul 2007

Quote:
Originally Posted by MithranArkanere
The best solution would be to finally put inscriptions worldwie like insignia.
But NPCs in GW:EN and Nightfall to inscribe them would be appreciated too.

But remember that inscribed already drop in Urgoz's and The Deep!
True but that would mean some weapons would remain useless and make nightfall less unique since its nightfall content, even if all weapons wich arent inscripable now would be changed to inscripable people would get angry for paying more for that ultra rare +15%^50 noninscrip drop.

On the other hand what price would you be willing to pay to make your weapon/shield inscripable?
  1. 500g
  2. 1k
  3. 2k
  4. 5k
  5. 10k
  6. over 10k

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I think price should either depend on rarity of the weapon. (100..2k) or being stuck at 1k.

Actually, inscriptions became 'core' when they make it to Battle Isles and PvP.
The Underworld and Fissure are considered 'core' but are actually part of the 'world' of Prophecies.

One thing that must be considered is than an inscripter NPC must remove the modifier of the weapon, without replacing it with an inscription but for a simple Inscription: None empty slot. Since Factions and Prophecies already drop items with 'impossible' modifiers not replicable with Insignia and upgrades.

Otherwise, they must add Inscriptions and/or upgrades to make those impossible combinations possible.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

Having an inscribable weapon versus a non-inscribable weapon makes a big difference when you want to sell it. I have this awesome req9 Ebon Gothic Sword of Enchanting with inherent 15^50 but when a potential buyer hears its not inscribable they hit cancel quick. I really wish they'd introduce inscriptions to Proph and Factions(aside from the Elite missions). But that seems unlikely.

/signed

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

And do not forget that most skins drop also in GW:EN.

Red Sonya

Desert Nomad

Join Date: Jul 2005

If you make Tyrian and Canthan weapons inscribable you ruin the value of the skins in those chapters. It's RARE to get a max damage RARE weapon in those chapters and if you all of a sudden just make some merchant make them inscirbeable you ruin the value of those that others have with max damage and perfect mods in them. /not signed.

Instead see MY thread on how to fix this issue in that we can salvage mods out of Tyrian and Cantha weapons/items, but, we can NEVER PUT AN INSCRIBEALE mod back in them. This retains the value of those that have found these RARE GEMS of PERFECT weapons and items, yet, still allows everyone to salvage anything out of them they want.

Sorry, but, I will ALWAYS be AGAINST INSCRIBEABLE ITEMS in Prophecies and Factions just because of the RARE skins and their vaLues. Just because you get some rare skin out of them doesn't mean you deserve a PERFECT item just because you can buy the inscriptions from some NPC or VENDOR nosireebobtater. You go out there like the rest of us and you farm and farm and farm until you get LUCKY like WE did.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Quote:
Originally Posted by Red Sonya
If you make Tyrian and Canthan weapons inscribable you ruin the value of the skins in those chapters.
Wrong. Tyrian and Canthan weapon skins with inherent 15%^50 would still be rare.
/signed

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by CHunterX
Wrong. Tyrian and Canthan weapon skins with inherent 15%^50 would still be rare.
/signed
In fact, they would be EVEN RARER because they wont drop anymore. Ever.

Its win-win. For rich, rare phat loot will be even rarer and phater, while nonrich people will have easy access to maxed skins.

Longasc

Longasc

Forge Runner

Join Date: May 2005

They cannot add this NPC.

This would be the confession that they are too lazy to implement the inscription system to Factions and Prophecies.

And that loot there simply sucks without inscriptions.

Oblivious Moose

Oblivious Moose

Frost Gate Guardian

Join Date: Dec 2006

Sinister Swarm [Sin]

P/

why do people complain that inscriptions ruin their rareity?

it doesnt. the weapon will still drop at the same rate as before, making it a RARE SKIN.

most people pay more money for skin, than mods.

say a 15^50 scrystalline dropped, it has a +15 hp mod.. does that mean its less rare than a 15^50 +30HP? NO. as you can simply make it max by changing that specific mod.

changing the mods DOES NOT AFFECT THE DROP RATE, this is what makes sertain skins RARE.

adding an npc that will allow users to make the weapon inscribable, will make all those q9 rare skins actually wanted. since there will be more perfectly modded rares, the price creep will drop, but this still doesnt affect how rare the weapon is. it will balance out, to still be rediculously over priced.

im speaking for alot of casual gamers, that cant earn 100k+ in a week, farm uber rare items, and sell them for alot. lets say they got lucky, and found an ultra rare item, but with craptacular mods. them, not knowing its ultra rare and worth money, sell it to the merchant as its mods are crap, with a really nice skin. so they can take that item, go to the npc, mod it the way they want. and have a good looking item, with the mods they actually want.. maybe later some1 will tell them its worth $$, in which case, as the casual gamer, much like myself. would say, not for sale. its a good skin, i want it. i dont want your money.

if its not obvious enough... /signed

Whisper Evenstar

Whisper Evenstar

Lion's Arch Merchant

Join Date: Sep 2006

NYC

Governors Of Destruction [GOD]

E/

/signed

like the idea of the converter being in NF/GWEN

as far as reducing the value of prophecies/factions weapons in game, i don't buy it. don't convert them and they stay rare. give the rest of the player base the flexibility to use the drops they get if they so choose.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I see one problem with this. IMBA what if I get say a 15^50 natural mod on a tyrian weapon. Ok I take that weapon to the NPC he adds an inscription slot now I have 30^50 and if I customize that weapon that's 50% more damage. PvPers would cry so hard.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Yeah, this will make non-inscriptable weapons more common when you make them permanently inscriptable! IT MAKES PERFECT SENSE!

o m g pizowned

Site Contributor

Join Date: Aug 2006

/notsigned, for pretty obvious reasons.
just because you want some money because you've played for 4500 hours. join the club

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

This is one of those things that must be done "One way or another I'm gonna find ya, I'm gonna getcha getcha getcha getcha"

..L..

..L..

Frost Gate Guardian

Join Date: Jul 2007

Quote:
Originally Posted by o m g pizowned
/notsigned, for pretty obvious reasons.
just because you want some money because you've played for 4500 hours. join the club
It might be true that that drop gave me the motivation to post about this idea, but I know 100% sure that Im not the only one throwing away rare skins just because their inscription isnt worth anything. Ive had plenty of money in my 4500 hours dont worry about that, but ive thrown away so many nice items for those reasons that its just sad, many people would have liked a nice skin like the ones I threw away just because the inscription was craptastic.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Red Sonya
just because you can buy the inscriptions from some NPC or VENDOR nosireebobtater.
There is no Inscription NPC, though both those and weapon mods could really use one...

Also, I still don't know why they haven't allowed the shield/wand/focus mods from Nightfall to be used on older weapons.

And inscriptiong finally banished the sins against nature that were weapons with multiple attributes (ie 99.9% caster weapon drops in Prophecies and Factions), and that's one hell of a point in their favor...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The point is that GW:EN and Nightfall drop many skins available also in Cantha an Factions.

But If I find a long sword in Factions, most of the time it will b plain crap for the merchant. The same item would be much more usable in the last two.

And they are CORE PvP!
Not making them worldwide would be like allowing to use all skills in Nightfall, but only some in Prophecies and Factions.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by Str0b0
I see one problem with this. IMBA what if I get say a 15^50 natural mod on a tyrian weapon. Ok I take that weapon to the NPC he adds an inscription slot now I have 30^50 and if I customize that weapon that's 50% more damage. PvPers would cry so hard.
And here I thought that it was obvious that when the weapon became inscriptable, the current inscription would be changed so that this doesn't happen.

Quote:
Originally Posted by I Phoenix I
While I would love this idea, this sort of makes these "rare" weapons not so rare anymore. Suddenly everyone can have *insert non-inscriptable skin* +15^50 20/20 +30 or whatever people have. It sort of lowers the rarity of these weapons...
Which weapon skins would move from being very rare to being common with this change ?

Crystalline weapons are a very rare drop, even the ones with the useless mods. So they would still be rare afterwards.

Weapons that already drop inscriptable versions would be unaffected, because they already are under the effect of inscriptions.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

And those modifier and combinations not possible with inscriptions are just something to be banished from PvP.

I Will Heal You Ally

I Will Heal You Ally

Krytan Explorer

Join Date: Feb 2007

In my HoM

Canthan Refugees [TOGO]

E/Rt

/signed!!!!

good reasons

..L..

..L..

Frost Gate Guardian

Join Date: Jul 2007

Thanks for all the replies.

So if this would be implemented where would you like to see this NPC?

A. Kamadan

B. Khodash

C. All Major towns in Nightfall

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by MithranArkanere
And those modifier and combinations not possible with inscriptions are just something to be banished from PvP.
Or they can have inscriptions made for them.

Quote:
Originally Posted by ..L..
So if this would be implemented where would you like to see this NPC?
For Nightfall I can only see the Kamadan one getting used since its 1 map jump instead of two. If its in a realm of torment town, that becomes 3 jumps. So if Kamadan has one, the it doesn't matter if they are elsewhere in Elona or not.

For EOTN, Boreal Station would be the idea place for one since its only 1 map jump for people who don't have Prophesies. But for people with Prophesies it doesn't matter which town gets the NPC, since its all one map.

Apart from those considerations, it doesn't matter where the NPC gets placed. Just don't stick them in the realm of torment.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed I had a pretty nice bow the other day but it was not inscibed. merchant liked it though.

~the rat~