Lightning Ele?
Veinkiller
I am trying to get a pure lightning ele build for prophecies, but the damage seems kinda low, and there doesn't seem to be any armor penetration when I use it. If anyone knows of any prophecies only skills, for an ele, can you give me a build, jsut for general use. Just to deal dmg, but have some good energy conservation. I just keep doing low dmg, and running low on energy as well.
Stormlord Alex
You're running the wrong element if you're trying to deal damage.
Basically, Fire kills things.
Air spams blind.
Shameless self promotion here, but... summat like this kills shizzle, Proph-only
Quote:
Originally Posted by Stormlord Alex
Basically, Fire kills things.
Air spams blind.
Shameless self promotion here, but... summat like this kills shizzle, Proph-only
Quote:
Meteor Shower is baed, but for Prophecies only... there's really not much worthwhile to put on your bar. And the cast time isn't a problem, anyone with an iota of sense uses Glyph of Sacrifice with it.
Anyho, Prophecies only...
[skill]elemental attunement[/skill][skill]fire attunement[/skill][skill]aura of restoration[/skill][skill]fireball[/skill][skill]rodgort's invocation[/skill][skill]arcane echo[/skill][skill]ward against melee[/skill][skill]resurrection signet[/skill]
12+1+1~3 Fire Magic
10+1 Earth Magic
8+1 Energy Storage
As much as I hate Aura, it's a given for Dual Attunes... you start to fail if your attunes go - you really need that cover enchantment.
Anyho, attune up, Arcane Echo on Invocation, throwing out Fireballs in between. If you're looking for an Air Magic build,
[skill]elemental attunement[/skill][skill]air attunement[/skill][skill]lightning orb[/skill][skill]blinding flash[/skill] is a strong start.
To re-iterate, the only worthwhile thing Air does is Blind. Air builds that can't Blind are fail.
Anyho, Prophecies only...
[skill]elemental attunement[/skill][skill]fire attunement[/skill][skill]aura of restoration[/skill][skill]fireball[/skill][skill]rodgort's invocation[/skill][skill]arcane echo[/skill][skill]ward against melee[/skill][skill]resurrection signet[/skill]
12+1+1~3 Fire Magic
10+1 Earth Magic
8+1 Energy Storage
As much as I hate Aura, it's a given for Dual Attunes... you start to fail if your attunes go - you really need that cover enchantment.
Anyho, attune up, Arcane Echo on Invocation, throwing out Fireballs in between. If you're looking for an Air Magic build,
[skill]elemental attunement[/skill][skill]air attunement[/skill][skill]lightning orb[/skill][skill]blinding flash[/skill] is a strong start.
To re-iterate, the only worthwhile thing Air does is Blind. Air builds that can't Blind are fail.
Veinkiller
Well, some of the damaging spells are good in the air spell. Like envergrating charge. I think that is how it is spelt. But I like the armor penetration, and I like trying to find the most odd spells, for classes. Like I have a derv that does dmg with just using his enchant spells.
I Phoenix I
Air is mostly used to Blind and to spike in PvP, where it can do the most damage in one hit (with [skill]Lightning Orb[/skill]).
However, in PvE, where spiking is not necessary, it is more energy efficient to nuke with fire skills like [skill]Rodgort's Invocation[/skill].
So...it would be wise to go with fire, but I guess Stormlord Alex's start for air isn't bad.
However, in PvE, where spiking is not necessary, it is more energy efficient to nuke with fire skills like [skill]Rodgort's Invocation[/skill].
So...it would be wise to go with fire, but I guess Stormlord Alex's start for air isn't bad.
Veinkiller
Ah, cool thank you. I'll keep that in mind when I start making a build.
Maybe I'll go with a blinder/fire nuker build. Although I don't think that will work.
Maybe I'll go with a blinder/fire nuker build. Although I don't think that will work.
Stormlord Alex
You can pull it off with Nightfall skills.
[skill]mind blast[/skill] + [skill]blinding flash[/skill]
[skill]immolate[/skill] + [skill]steam[/skill]
You could always use Eruption, proph only. The Blind on it is unlinked. [skill]eruption[/skill]
[skill]mind blast[/skill] + [skill]blinding flash[/skill]
[skill]immolate[/skill] + [skill]steam[/skill]
You could always use Eruption, proph only. The Blind on it is unlinked. [skill]eruption[/skill]
Veinkiller
I do have night fall, but the thing is, is that I can not access certain areas, bc of my video card. It just craps out after I enter an area in Nf...
Also, two of the skills are core skills, so I can use those.
Also, two of the skills are core skills, so I can use those.
Marverick
Unfortunately you really need [skill]Lightning Hammer[/skill] to make Air Magic worthwhile for damage.
You can still run [skill]Blinding Surge[/skill] and be a useful asset but don't plan on doing major damage without Lightning Hammer.
You can still run [skill]Blinding Surge[/skill] and be a useful asset but don't plan on doing major damage without Lightning Hammer.
Veinkiller
Lightning hammer is nice, but it just costs a lot of energy... Although it is high dmg. I could possibly make a build that spams lightning hammer, and use blinding surge.
azizul1975
Energy Storage=12, Air Magic=12, Inspiration=3
since u dont have faction:
[skill]channeling[/skill][skill]arcane echo[/skill][skill]lightning orb[/skill][skill]blinding flash[/skill][skill]air attunement[/skill][skill]elemental attunement[/skill][skill]aura of restoration[/skill][skill]resurrection signet[/skill]
copy the lightning orb on arcane echo.... if u have faction replace channeling with [skill]lightning hammer[/skill] and copy it on arcane echo. spam lightning hammer and lightning orb for quick killing.
since u dont have faction:
[skill]channeling[/skill][skill]arcane echo[/skill][skill]lightning orb[/skill][skill]blinding flash[/skill][skill]air attunement[/skill][skill]elemental attunement[/skill][skill]aura of restoration[/skill][skill]resurrection signet[/skill]
copy the lightning orb on arcane echo.... if u have faction replace channeling with [skill]lightning hammer[/skill] and copy it on arcane echo. spam lightning hammer and lightning orb for quick killing.
Div
Better off using glyph of lesser energy than channeling, but orb spam I guess can do lots of damage to single targets...
Veinkiller
Quote:
Originally Posted by azizul1975
Energy Storage=12, Air Magic=12, Inspiration=3
since u dont have faction:
[skill]channeling[/skill][skill]arcane echo[/skill][skill]lightning orb[/skill][skill]blinding flash[/skill][skill]air attunement[/skill][skill]elemental attunement[/skill][skill]aura of restoration[/skill][skill]resurrection signet[/skill]
copy the lightning orb on arcane echo.... if u have faction replace channeling with [skill]lightning hammer[/skill] and copy it on arcane echo. spam lightning hammer and lightning orb for quick killing. Ah cool, thank you. The thing is, I don't have two of those skills. The elemental attunenment, adn Air attunement.
since u dont have faction:
[skill]channeling[/skill][skill]arcane echo[/skill][skill]lightning orb[/skill][skill]blinding flash[/skill][skill]air attunement[/skill][skill]elemental attunement[/skill][skill]aura of restoration[/skill][skill]resurrection signet[/skill]
copy the lightning orb on arcane echo.... if u have faction replace channeling with [skill]lightning hammer[/skill] and copy it on arcane echo. spam lightning hammer and lightning orb for quick killing. Ah cool, thank you. The thing is, I don't have two of those skills. The elemental attunenment, adn Air attunement.
Mark Nevermiss
I have been playing with a Lighting build based upon Invoke Lightning + Shell Shock, and of course Blinding Flash.
I used it while I was doing the quest Oola's Lab, and it worked rather well.
However, I have found that generally by the time I have almost casting a spike combo, the mob is already dead . Also, due to low cool down of spells + exhaustion caused by several, they tend to eat up energy.
Air magic does by far the most damage to a single target, but its probably not the best approach to general PVE.
I used it while I was doing the quest Oola's Lab, and it worked rather well.
However, I have found that generally by the time I have almost casting a spike combo, the mob is already dead . Also, due to low cool down of spells + exhaustion caused by several, they tend to eat up energy.
Air magic does by far the most damage to a single target, but its probably not the best approach to general PVE.
Veinkiller
So, what you are saying is that Air eles are good for PVP base?
Mark Nevermiss
I think 2-3 lightning eles spiking one un-prot player = instantly dead player, I am not an exp PVP'er tho
Veinkiller
Well, I do Pvp a lot. IT is fun t do that. Espicailly with a dazer. Lightning spikers probably do deal tons of dmg, but they run low fast.
acerbity
when i first started PvP i had next to no elite skills but really wanted to run an air build, so i made use of what i had and put together a build using
[skill]Lightning Surge[/skill] [skill]Lightning Hammer[/skill] [skill]Lightning Strike[/skill]
which i used to spike around 300 with. Of course this wouldnt completely whipe out the opponent but it was good for things like RA, targeting people with lower health and the worst armour (eg. other eles, mesmers and necromancers).
I havent really tried any air magic in PvE although i've been wanting to run an a/e with [skill]Ride the Lightning[/skill] and [skill]Shock[/skill] although i have doubts this will work very well and an assassin could probably much more devistating with its own class elite. still, i like to experiment
its easy to manage your energy if you know how to. its easy as pie with attunements. seriously, if you dont have air attunement, get it, its one of the most useful skills for an air build. mesmers also have some pretty good skills for energy management so you might wanna check them out too
anyway good luck with your air magic.
if you dont have the skills.. get them.. its really not that hard. i capped elemental attunement when i was about 2 weeks new to the game and i'm very glad i did, not having NF i used it in almost all of my damaging builds.
[skill]Lightning Surge[/skill] [skill]Lightning Hammer[/skill] [skill]Lightning Strike[/skill]
which i used to spike around 300 with. Of course this wouldnt completely whipe out the opponent but it was good for things like RA, targeting people with lower health and the worst armour (eg. other eles, mesmers and necromancers).
I havent really tried any air magic in PvE although i've been wanting to run an a/e with [skill]Ride the Lightning[/skill] and [skill]Shock[/skill] although i have doubts this will work very well and an assassin could probably much more devistating with its own class elite. still, i like to experiment
its easy to manage your energy if you know how to. its easy as pie with attunements. seriously, if you dont have air attunement, get it, its one of the most useful skills for an air build. mesmers also have some pretty good skills for energy management so you might wanna check them out too
anyway good luck with your air magic.
if you dont have the skills.. get them.. its really not that hard. i capped elemental attunement when i was about 2 weeks new to the game and i'm very glad i did, not having NF i used it in almost all of my damaging builds.
Veinkiller
Ah, thank you all for your help. I will try to make a build around what you all have told me. Thank you.
horseradish
[skill]Elemental Attunement[/skill]
[skill]Air attunement[/skill]
[skill]Chain Lightning[/skill]
[skill]Enervating Charge[/skill]
[skill]Blinding Flash[/skill]
[skill]Lightning Orb[/skill]
[skill]Glyph of Lesser Energy[/skill]
[skill]Resurrection Signet[/skill]
tis fun
[skill]Air attunement[/skill]
[skill]Chain Lightning[/skill]
[skill]Enervating Charge[/skill]
[skill]Blinding Flash[/skill]
[skill]Lightning Orb[/skill]
[skill]Glyph of Lesser Energy[/skill]
[skill]Resurrection Signet[/skill]
tis fun
Veinkiller
I did use chain lightning, but I got a little bored of it, it does have a decnet recharge, but doesn't have a good enough of an aoe.
angmar_nite
Air is the wrong place to look for AOE. Remember, 3 almost dead enemies will still fight back. 2 at 3/4 health and 1 dead one will fight back 2/3rds as much.
Marverick
Quote:
Originally Posted by Veinkiller
Well, I do Pvp a lot. IT is fun t do that. Espicailly with a dazer. Lightning spikers probably do deal tons of dmg, but they run low fast.
Well you'd need at least 4 people using LHammer or LOrb to kill someone in one spike. And being 2 seconds cast time, it's not really a reliable spike.
horseradish
Air magic is more for Single person spiky damage and blind. I guess that's why Invoke Lightning is elite.
Thunderclap looks like fun though. :P
Use it with Shock Arrow (when you get Factions) or Lightning Javelin (an otherwise, close to worthless skill) with it to screw up pivotal enemies.
The only drawback is the loss of energy. :/ but there are ways around that.
Thunderclap looks like fun though. :P
Use it with Shock Arrow (when you get Factions) or Lightning Javelin (an otherwise, close to worthless skill) with it to screw up pivotal enemies.
The only drawback is the loss of energy. :/ but there are ways around that.
Veinkiller
Yea... The Blinding flash can screw up almost any warrior though. I like ot use it on mele creatures, and then just spike em to death. I also use gust, before I cast lightning orb.
Gust knocks down for 2 secs. Lightning orb 2 sec cast. It deal a good amount of dmg.
Gust knocks down for 2 secs. Lightning orb 2 sec cast. It deal a good amount of dmg.
horseradish
Gust?
Don't you mean Gale?
gust knocks them down for 3 seconds...
>__>
Don't you mean Gale?
gust knocks them down for 3 seconds...
>__>
Veinkiller
I thought that gust knocked down for two seconds... Oh well, then I did mean Gale. But isn't Gale a touch skill?
angmar_nite
nope.
12345678
12345678
horseradish
Quote:
Originally Posted by Veinkiller
I thought that gust knocked down for two seconds... Oh well, then I did mean Gale. But isn't Gale a touch skill?
no, it causes exhaustion.
Veinkiller
Ok, never mind then. But if I use Gust, I need a water hex spell though. So can't I just put a water spell that hexes, and i can just put no points into water for it tow work right?
runeseeker1
If you want to try a water-air hexer, then try it. Some good skills are:
[skill]Lightning Touch[/skill]
[skill]Gust[/skill]
[skill]Arc Lightning[/skill](oh wait, do you have factions?)
[skill]Chilling Winds[/skill]
[skill]Blurred Vision[/skill]
[skill]Freezing Gust[/skill]
If you are running pure Air, however, then some good skills include:
[skill]Lightning Orb[/skill] Bread and butter of all Air builds.
[skill]Lightning Strike[/skill] Spammable spell.
[skill]Lightning Javelin[/skill] Interrupt the attackers.
[skill]Enervating Charge[/skill] Weakness is good.
[skill]Chain Lightning[/skill] Some good AoE.
[skill]Blinding Flash[/skill]
[skill]Blinding Surge[/skill]
[skill]Gale[/skill] KDs are always useful. Watch the exhaustion.
[skill]Invoke Lightning[/skill] Pretty good AoE.
[skill]Air Attunement[/skill] A must for all Air builds.
People seem to think that Air is only good for blind. It's actually good for single-target damage, too. Don't think that you can do the same things with Air as you can for Fire. Air CANNOT do a lot of AoE. It can mostly do only spikes and stuff.
[skill]Lightning Touch[/skill]
[skill]Gust[/skill]
[skill]Arc Lightning[/skill](oh wait, do you have factions?)
[skill]Chilling Winds[/skill]
[skill]Blurred Vision[/skill]
[skill]Freezing Gust[/skill]
If you are running pure Air, however, then some good skills include:
[skill]Lightning Orb[/skill] Bread and butter of all Air builds.
[skill]Lightning Strike[/skill] Spammable spell.
[skill]Lightning Javelin[/skill] Interrupt the attackers.
[skill]Enervating Charge[/skill] Weakness is good.
[skill]Chain Lightning[/skill] Some good AoE.
[skill]Blinding Flash[/skill]
[skill]Blinding Surge[/skill]
[skill]Gale[/skill] KDs are always useful. Watch the exhaustion.
[skill]Invoke Lightning[/skill] Pretty good AoE.
[skill]Air Attunement[/skill] A must for all Air builds.
People seem to think that Air is only good for blind. It's actually good for single-target damage, too. Don't think that you can do the same things with Air as you can for Fire. Air CANNOT do a lot of AoE. It can mostly do only spikes and stuff.