New Update - 11/16/07

I Phoenix I

I Phoenix I

Jungle Guide

Join Date: Jan 2007

The Elite Lords of Chaos [LoC]

R/

Quote:
Guild Wars In-Game Store Updates

* Updated wording in the In-Game Store to clarify that players must own either the corresponding campaign (the original Guild Wars campaign, Factions, Nightfall or Eye of the North) or the PvP Access Kit before they can purchase the skill pack.

Bug Fixes

* Fixed a bug that allowed players to exploit their pet's corpse.
12 characters

Captain Arne Is PRO

Captain Arne Is PRO

Banned

Join Date: Jun 2005

Update - Friday November 16
Guild Wars In-Game Store Updates

* Updated wording in the In-Game Store to clarify that players must own either the corresponding campaign (the original Guild Wars campaign, Factions, Nightfall or Eye of the North) or the PvP Access Kit before they can purchase the skill pack.


Bug Fixes

* Fixed a bug that allowed players to exploit their pet's corpse.






The wounds have been salted.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Guild Wars In-Game Store Updates

* Updated wording in the In-Game Store to clarify that players must own either the corresponding campaign (the original Guild Wars campaign, Factions, Nightfall or Eye of the North) or the PvP Access Kit before they can purchase the skill pack.

Bug Fixes

* Fixed a bug that allowed players to exploit their pet's corpse.

Gonna try again to get the unlock pack.

Edit: Arne beat me to it

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

http://www.guildwars.com/support/gameupdates/

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Fixed a bug that allowed players to exploit their pet's corpse.
Kick them when they're down....

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

Quote:
* Fixed a bug that allowed players to exploit their pet's corpse.
Hahaha, how did THAT happen?

Lil Ferk

Lil Ferk

Academy Page

Join Date: Nov 2007

Texas

[GORD]

P/

Thats interesting i wish i would've known that before they fixed it

sagilltwins

sagilltwins

Banned

Join Date: Nov 2006

Your Mom's House

香港,poke, mad, BECK, nH

A/W

That wasn't a bug.........we were doing the right thing!!!!

chowmein69

Forge Runner

Join Date: Jan 2007

im gonna buy all the bonus packs :P

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

The undead in Kryta = bones and rotten rags = not exploitable
One of Oola's Golems = a machine = not exploitable
Uncharmed pet out in the wild = flesh and blood = exploitable when dead
Charmed pet, domesticated = suddenly not flesh and blood = not exploitable... wait, what?

Please, tell me that this makes perfect sense to you. Go ahead.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

I feel sorry for all the people trying to participate in the 1v1 Tourny right now that got booted from it because the update didn't come in right at first, and the timer ticked past the last second while they were downloading it.

Even though I now have ten minutes to blow because my last opponent was one of them...
Quote:
Originally Posted by RSGashapon
Please, tell me that this makes perfect sense to you. Go ahead.
Ooookay...

The Undead in Kryta = Wait, Undead? Kryta? What?
Oola's Golems = Excuse me? Giant machines created by a short little... Bathumanmutantthing?
Uncharmed Pet = What ever happened to the Humane Society? And what is this "Charming" nonsense?

Yeah, I'm sorry, but that whole concept of logic in a video game just isn't very valid.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

I rest my case, you can't explain the pet exploitation change in a reasonable manner.

Maybe because there is no good reason? Someone bitched loudly enough in PvP about pet corpses, that's all there is to it.

Auron of Neon

Auron of Neon

cool story bro

Join Date: Apr 2006

Mililani

yumy

Quote:
Originally Posted by RSGashapon
The undead in Kryta = bones and rotten rags = not exploitable
One of Oola's Golems = a machine = not exploitable
Uncharmed pet out in the wild = flesh and blood = exploitable when dead
Charmed pet, domesticated = suddenly not flesh and blood = not exploitable... wait, what?

Please, tell me that this makes perfect sense to you. Go ahead.
ANet's thrown logic out the window already, ever since they screwed up the favor system (why would the gods care more about people killing random shit as a wurm in Hard Mode than about people competing in the Gods' realm for their enjoyment?). I don't think ANet's about to stop for logic now.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by RSGashapon
The undead in Kryta = bones and rotten rags = not exploitable
One of Oola's Golems = a machine = not exploitable
Uncharmed pet out in the wild = flesh and blood = exploitable when dead
Charmed pet, domesticated = suddenly not flesh and blood = not exploitable... wait, what?

Please, tell me that this makes perfect sense to you. Go ahead.
What?? GW is supposed to make sense?!?! WTF have you been smoking...

Hit someone with an Axe four times, they're still standing... someone turns around for 3/4 of a second and bam he doesn't have a single scratch left

Make meteors fall from the sky by chanting something for 5 seconds? 1st of all meteor showers are for the most part random, and you'd need to go into space and change a meteor's trajectory to have it intercept your target and hit it, and second of all if a meteor hit someone 100m away you would most likely be dead too...

If everyone dies they magically reappear at these glowing shrines.... tell me how that is realistic? When you die you go to the "underworld", yet you don't, you go there when you're alive, not dead, by paying some phantom a platinum... if you die in there you get booted out back to the living realm...

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

ANet wants more variety and not you nubs to brainlessly bring your barrageway build everywhere?

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by RSGashapon
I rest my case, you can't explain the pet exploitation change in a reasonable manner.
Sure I can. I've done it maybe, oh, five or six times so far somewhere around here. I was just pointing out that the "video games have to make sense" argument isn't a very good one (as others are already pointing out while I type this, apparently), and maybe you should find another way to make your point.

But really, go read the Gladiator's Arena forums. You'll understand why the change was needed if you just take the time to do a little research in the right places. It's like reading a book, except, well... The grammar is horrible.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

Barrageway? What is this PvP-based obsession with tacking "way" onto everything? It's not a suffix, it's an abbreviation. How is it any different than whatever FotM build you cart around the Battle Isles? Those islands are the biggest pools of stagnation in the entire game.

Oh, but now you'll just lambaste me for being the grammar police, right?

Auron of Neon

Auron of Neon

cool story bro

Join Date: Apr 2006

Mililani

yumy

Quote:
Originally Posted by RSGashapon
Barrageway? What is this PvP-based obsession with tacking "way" onto everything? It's not a suffix, it's an abbreviation.

Oh, but now you'll just lambaste me for being the grammar police, right?
Nobody cares about you being grammar police, but you conveniently didn't think about his response.

No matter what you call it, retards with barrage is what they nerfed (although they buffed the damage on Barrage...). It doesn't matter if I call it barrageway or if you call it "B/P team LF MORE", it all means the same thing. And it's skill-less, brainless and boring as hell. ANet removing those doesn't hurt the game at all.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

"...skill-less, brainless and boring as hell. Anet removing those doesn't hurt the game at all."

Sounds like a perfectly apt description of PvP.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

I Angra I

I Angra I

Krytan Explorer

Join Date: Feb 2007

Napa, CA

Inadequately Equipped [GeAr]

R/N

Quote:
Originally Posted by RSGashapon
I rest my case, you can't explain the pet exploitation change in a reasonable manner.

Maybe because there is no good reason? Someone bitched loudly enough in PvP about pet corpses, that's all there is to it.
It was a game mechanic that promoted gimmicky builds over player skill.

PvP requires balancing.

PvE not so much so in most cases.

I'm sorry that it ruined your experience of "realism" for the game, but high-end PvP has and always will shape the way the game is balanced for the most part. If you don't like that, I suggest you either try to convince ANet to change their entire outlook on how they view Guild Wars as a competitive game, or move to another game that is more "realistic".

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by RSGashapon
Please, tell me that this makes perfect sense to you. Go ahead.
Ladies and gentlemen of this supposed forum, RSGashapon would certainly want you to believe that his pets should leave exploitable corpses.

And he makes a good case. Hell, I almost felt pity myself!

But, ladies and gentlemen of this supposed forum, I have one final thing I want you to consider. Ladies and gentlemen, this is Chewbacca. Chewbacca is a Wookiee from the planet Kashyyyk. But Chewbacca lives on the planet Endor. Now think about it; that does not make sense!

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by I Angra I
If you don't like that, I suggest you either try to convince ANet to change their entire outlook on how they view Guild Wars as a competitive game, or move to another game that is more "realistic".
I'm going to offer ArenaNet this opinion of mine: If you screw over the majority of your player base, PvE, then they will be less likely to buy GW2.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

Maybe you should to take a step off the Battle Isles once and a while.

Everytime Anet changes something, after incessant whining from the PvP'ers, the PvE side has to adapt and compensate. Ever try doing the same? Rather than bitch about "GET RID OF <insert insurmountable problem here> NOW!!1", you could, I don't know, find a way around it? Necro wells, necrotic transversal, interrupts... hundreds of skills here people, remember?

Strange concept isn't it? PvE'ers adapt and change, it's time for PvP'ers to do the same.

I Angra I

I Angra I

Krytan Explorer

Join Date: Feb 2007

Napa, CA

Inadequately Equipped [GeAr]

R/N

Quote:
Originally Posted by Zahr Dalsk
I'm going to offer ArenaNet this opinion of mine: If you screw over the majority of your player base, PvE, then they will be less likely to buy GW2.
I still honestly have no clue how changing an extremely small game mechanic is "screwing over the majority of the player base". Because you can't run Barrage/Pet to farm anymore and have to think of a new build? Is that honestly why people won't buy GW2?

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Can we please not turn yet another update thread into a "NO U!" PvP vs. PvE argument?

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

How does repeatedly killing an animal then bringing it back to life, even though its corpse has been shaped into a minion make any more sense?

If you wanted everything to be realistic then you would have to do away with spells altogether, also you would have to remember to eat, drink and sleep otherwise your character would die.

Perhaps you should just buy the SIMS, theres no "elitism" to cry about and you can have all the realism you want.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

People aren't going to buy GW2 when the team designing it respond more frequently to whining, bitching and complaining instead of rational, reasonable, "Hey wait, this isn't right!" discussions.

They changed something that has been around for two years. All of a sudden there's a problem with it. Rather than work around it, it just gets removed. Funny, I think PvP'ers just go do a list of "Things to Screw With" so the game stays "interesting" for them. Either that, or e-peens... it's all about the e-peens to you guys, isn't it?

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

RSG is doing an awesome job of convincing me that PvE players suck. That's really quite impressive, since I'm an exclusively PvE player myself...

Oh, and game balance trumps "logic" in a fantasy RPG any day of the week. Nothing about the mechanics of GW make sense, why should this?

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

for your pvp vs pve discussion needs.

will there ever be a chance for a split?

take it there. a lot has been covered already.

oh so you're a grammar gestapo now faer. ah here i was thinking you were just a regular nazi.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

The basic problem is there's no reason behind the change, other than PvP whining. If pets can suddenly go from exploitable to non-exploitable by being charmed, then undead should be, and spirits, and rocks...

I demand exploitable trees in compensation!

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

It was a bug from something that was supposed to be implemented from yesterday's update, you can discuss matters there.

And we also don't need another pve vs. pvp thread.