Mod that forces high detailed armor everywhere

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

BTW that's a killer skill loadout '05 style right there.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Looks like it worked perfect to me, but it is a bit hard to tell imho <.<

I can't wait, espically for all the new graphical options to fool around with like LOD.

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

It worked. kunt0r, would you mind sharing some of your secrets someday? I have a feeling that some of your knowhow could help one of the mods I'm working on substantially.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

any chance of download link kunt? :P..
or you still working on it, looks amazing.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Check out this topic from now on please:

http://www.guildwarsguru.com/forum/s...php?t=10232718

This can be locked as long as it's alright with the Topic Creator.

deadman_uk

deadman_uk

Krytan Explorer

Join Date: Feb 2007

United Kingdom

KOD

Mo/E

WOW, just WOW! Really wow. I've been asking for this for ages and now it has worked! I've tested it and it works perfectly and doesn't slow down my PC noticeably (frame rate drops a bit but still smooth). Kunt0r you're amazing! Let's hope now that this would be implemented by Anet, that would be awesome.

For those who want to disable the UT99 sound effects, change

UT99_Sound_FX=1

to

UT99_Sound_FX=0

In the Settings.ini file.

Mineria

Mineria

Krytan Explorer

Join Date: Apr 2007

Denmark

Dragonslayers Of The [Mist]

W/Mo

Quote:
Originally Posted by Gaile Gray
Ok, you guys. You do not need to send a mass of emails or whatever you're up to. I'll be happy to ask about whether this option or change would be possible and desirable, and I'll do that at no cost to you and without the burden of heavy-handed petitioning.

So far I have some info, but I'm waiting to check with one of the co-founders about the matter so I'll get back to you when I have the full answer.
When Anet added the *Use best texture filtering* option, armors where shown more detailed in outposts. But for some reason it was gone on the following update.
So it seems possible, and is desirable for players with high end computers.
As well as getting the ability to downscale graphics is desirable by players with low/midrange computers.
Not sure how much the current options for downscaling work out , since I run everything on max.

deadman_uk

deadman_uk

Krytan Explorer

Join Date: Feb 2007

United Kingdom

KOD

Mo/E

Well I can definity tell that the mod works, the high res armors look wonderful and I am so greatful that this mod has been made in such a short time. The only way this could be better is to have it released offically by Anet but I doubt that very much.

Any news Gaile Gray?

T. Drake

T. Drake

Frost Gate Guardian

Join Date: Dec 2006

R/Me

I won't expect an answer that soon.

There is holiday ahead for most of us (You know what I mean).

OT: The editor window is screwed up for me. I have to scroll to the middle of my browser window to actually see what I'm writing, strange.

deadman_uk

deadman_uk

Krytan Explorer

Join Date: Feb 2007

United Kingdom

KOD

Mo/E

Quote:
Originally Posted by T. Drake
I won't expect an answer that soon.

There is holiday ahead for most of us (You know what I mean).

OT: The editor window is screwed up for me. I have to scroll to the middle of my browser window to actually see what I'm writing, strange.
Ah ok, totally forgot lol

deadman_uk

deadman_uk

Krytan Explorer

Join Date: Feb 2007

United Kingdom

KOD

Mo/E

K it's been a while now, any news on an offical release? Mod is fine, but of course an official option would be best.