State of the game in general
Malice Black
PvP and PvE should never be mixed.
True PvE players play serious MMO's anyway.
True PvE players play serious MMO's anyway.
jayce
Quote:
Originally Posted by Drop of Fear
so while 99% of the ppl are pointing the need to make pvp and pve words separate u would love to merge them even more? u truly picked up the wrong game
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Jayce Of Underworld
GenocideTwitch
Quote:
Originally Posted by Malice Black
PvP and PvE should never be mixed.
True PvE players play serious MMO's anyway. |
There is a learning curve to pvp aside from pve.
Savio
I hate "State of the Game" threads, as it means someone posts a wall of text that is generally incorrect.
People who continually farm for loot generally aren't the ones who play PvP, nor are they ones you want to play PvP. Try again.
Quote:
Originally Posted by GenocideTwitch
my proposal, although maybe a silly one was to just increase the drop rates in pve so people get what they want quicker to increase numbers on the pvp scene.
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Chicken Ftw
Quote:
Originally Posted by GenocideTwitch
I can't count the number of pve players i see in RA running stance tanks or trappers that don't really know what they are doing. i guess they figure if it works in ab or pve it will in ra
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Oblivious Moose
well the games name is guild wars... where guilds fight... hence the pvp aspect..
this is not grind wars.. a soely pve based game..
ide agree, if they make the pve side, more accessable, and less grind/money oriented, the pvp side would have more people in it today...
more drops = less rarity = lower prices = ability for casual players to spend time and EARN the stuff, in a reasonable ammount of time.
and by earn, its not give people what they want right then and there. its give them the ability to get what they want w/o being forced to grind for 3 months straight. yes i exaggerated..
in essence, that idea prevents poor people from not being able to obtain better looking equipment(this means they can get it). of course there will be a few ultra-rare items that only the super rich can get, which is fine..
ex. mini panda for ultra-rate items, or crystalline sword. casual players will probably never get their hands on one. ...
on the other side, they can afford that cool looking 15k primeval armor, or luxon armor. even those cool looking chaos axes. or other great skins, which today are basically reserved for those who spend 9/10 hours in pve grinding away.
anet has introduced ALOT of pve only content.
only content that changed in pvp was auto tourneys, and HB. and a few ha maps and victory conditions.(cap points, relic, ect..)
rescently hb style maps ta.. which the pvp community does nothing but complain about.
i remember when the reward for doing pvp was more than just item unlocks..
like a trip to a different country to hold tournaments for tthose leet top 10 guilds. with money prize, and gifts.
with these automated tournaments, its a real turn-off to the pvp side. as theres no real reward for the daily tourneys. considering 2/3 of them forfeit the 1st round because they see a top 100 guild joinging.
please anet. give the pvp community bigger rewards. a random ha chest drop, sure its a good thing, but worthless if you could care less about money.
gvg...other than a gold,silver,bronze cape.. only for those top guilds..which are super leet.. the other pvpers never get one single reward.
ok, thers new 15k? pvp armor, but u must win those auto-tourneys and get loads of points in order to get the chance to unlock them... thers only the top 1-200 that always win. its not often you see a rank 400+ guild win a tournament.. let alone get into the monthly tournaments.
anyway.. point has been established.. please.. flame me, gives me a good reason to contact the admins of guru and get you banned..
of course, all these insights are nothing but my opinion on what should be done.
and opinions are just that. you dont liek them, tough. its 100% guarenteed anet will never do any of it. as this is not a poll thread for a specific change.
nuff said.. im done..peace out...
this is not grind wars.. a soely pve based game..
ide agree, if they make the pve side, more accessable, and less grind/money oriented, the pvp side would have more people in it today...
more drops = less rarity = lower prices = ability for casual players to spend time and EARN the stuff, in a reasonable ammount of time.
and by earn, its not give people what they want right then and there. its give them the ability to get what they want w/o being forced to grind for 3 months straight. yes i exaggerated..
in essence, that idea prevents poor people from not being able to obtain better looking equipment(this means they can get it). of course there will be a few ultra-rare items that only the super rich can get, which is fine..
ex. mini panda for ultra-rate items, or crystalline sword. casual players will probably never get their hands on one. ...
on the other side, they can afford that cool looking 15k primeval armor, or luxon armor. even those cool looking chaos axes. or other great skins, which today are basically reserved for those who spend 9/10 hours in pve grinding away.
anet has introduced ALOT of pve only content.
only content that changed in pvp was auto tourneys, and HB. and a few ha maps and victory conditions.(cap points, relic, ect..)
rescently hb style maps ta.. which the pvp community does nothing but complain about.
i remember when the reward for doing pvp was more than just item unlocks..
like a trip to a different country to hold tournaments for tthose leet top 10 guilds. with money prize, and gifts.
with these automated tournaments, its a real turn-off to the pvp side. as theres no real reward for the daily tourneys. considering 2/3 of them forfeit the 1st round because they see a top 100 guild joinging.
please anet. give the pvp community bigger rewards. a random ha chest drop, sure its a good thing, but worthless if you could care less about money.
gvg...other than a gold,silver,bronze cape.. only for those top guilds..which are super leet.. the other pvpers never get one single reward.
ok, thers new 15k? pvp armor, but u must win those auto-tourneys and get loads of points in order to get the chance to unlock them... thers only the top 1-200 that always win. its not often you see a rank 400+ guild win a tournament.. let alone get into the monthly tournaments.
anyway.. point has been established.. please.. flame me, gives me a good reason to contact the admins of guru and get you banned..
of course, all these insights are nothing but my opinion on what should be done.
and opinions are just that. you dont liek them, tough. its 100% guarenteed anet will never do any of it. as this is not a poll thread for a specific change.
nuff said.. im done..peace out...
Malice Black
Wow thats just a load of muddled garbage...
lol?
Quote:
anyway.. point has been established.. please.. flame me, gives me a good reason to contact the admins of guru and get you banned.. |
leeky baby
Whos says you have to farm hours and hours to get the items/fow you want, theres plenty of other ways... i have 3 sets and never farmed in my life...
If you dont like the game because its too hard for you go and play something else like my little pony!
If you dont like the game because its too hard for you go and play something else like my little pony!
Oukanna
I find it funny that you think Increasing drop rates in PVE will make them come to PVP xD That wont happen, people will farm like crazy and sell all there good loot to get armour and other things they want.
Also I have noticed PvP is becoming very unfriendly (in my experience anyhow)
I have Pve'd most of my guild wars life, i decided i wanted to venture into the PVP world, the problem is the people i met barked at me to use this build and this build ONLY and then called me a noob if i died and other such things like that. Also for TA and HA etc if you dont have a certain title rank, you wont be excepted into groups as often....that is a major pvp turn off, so dont blame ANET for stagnant PVP, blame a lot of the behaviour.
I am not saying it is all like that, but a lot is.
Of course ANET will put in more PVE stuff, because for PVE to work you need lots of new things to keep the players interested, as for PVP its very repetitive anyway so i guess they dont feel the need to put in new content as much.
It's an interesting Idea you have (raising loot rate) but it will affect PVE in a very bad way so it will never work and will never happen.
Also I have noticed PvP is becoming very unfriendly (in my experience anyhow)
I have Pve'd most of my guild wars life, i decided i wanted to venture into the PVP world, the problem is the people i met barked at me to use this build and this build ONLY and then called me a noob if i died and other such things like that. Also for TA and HA etc if you dont have a certain title rank, you wont be excepted into groups as often....that is a major pvp turn off, so dont blame ANET for stagnant PVP, blame a lot of the behaviour.
I am not saying it is all like that, but a lot is.
Of course ANET will put in more PVE stuff, because for PVE to work you need lots of new things to keep the players interested, as for PVP its very repetitive anyway so i guess they dont feel the need to put in new content as much.
It's an interesting Idea you have (raising loot rate) but it will affect PVE in a very bad way so it will never work and will never happen.
GenocideTwitch
Quote:
Originally Posted by Chicken Ftw
Whoa whoa whoa. Back up for a second. Are you seriously trying to tell me RA isn't just as scrubby and easy to win as AB?
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and second of all RA is nothing near AB.. in AB you can and there are, people running around in pve builds where as RA is a very good tool for honing a build for certain uses. not for zomgpwning
Quote:
Originally Posted by Savio
I hate "State of the Game" threads, as it means someone posts a wall of text that is generally incorrect.
People who continually farm for loot generally aren't the ones who play PvP, nor are they ones you want to play PvP. Try again. |
Malice Black
RA/AB are a joke.
AB was ruined by gimmick builds
RA well...
AB was ruined by gimmick builds
RA well...
GenocideTwitch
Quote:
Originally Posted by Mokone
you should write articles for ArenaNet, they're usually full of crap like this one too.
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Alex the Great
drop rates were nerfed because of inflation.....which raised prices and made it HARDER TO BUY STUFF.
Malice Black
Eh..?
Things are a lot cheaper compared to the great days of 2005
Things are a lot cheaper compared to the great days of 2005
Antheus
Quote:
and second of all RA is nothing near AB.. in AB you can and there are, people running around in pve builds where as RA is a very good tool for honing a build for certain uses. not for zomgpwning |
Outside of RA, it's the only place whee a sin will regularly kill themselves with insidious parasite and where casters will cast themselves to death through backfire.
RA is random. It requires either spike builds (sins love(d) it), where the gameplay is overly defensive, and where mending wammos run rampant. Also - bonder monk, that's about all you need.
GenocideTwitch
Quote:
Originally Posted by Antheus
AB *is* PvE. Farming builds work great there.
Outside of RA, it's the only place whee a sin will regularly kill themselves with insidious parasite and where casters will cast themselves to death through backfire. RA is random. It requires either spike builds (sins love(d) it), where the gameplay is overly defensive, and where mending wammos run rampant. Also - bonder monk, that's about all you need. |
Oukanna
lol i remember when runes of super vigor were around 40k...now they are like 15 xDD
priced deflated a lot when hard mode came out ^_^ but i dont care :-)
You cant really flame one type of pvp because you personally dont like it, everyone is different, so everyone likes different things. I dont like TA because of the people, so i dont play it i do like AB sometimes, i get to test out my pve and pvp builds. I think AB is more of a pve people place than pvp, i would say a gradual step into the pvp world. If you don't like it, dont do it. If you do then yaay for you lol
priced deflated a lot when hard mode came out ^_^ but i dont care :-)
You cant really flame one type of pvp because you personally dont like it, everyone is different, so everyone likes different things. I dont like TA because of the people, so i dont play it i do like AB sometimes, i get to test out my pve and pvp builds. I think AB is more of a pve people place than pvp, i would say a gradual step into the pvp world. If you don't like it, dont do it. If you do then yaay for you lol
Alias_X
If everyone had FoW I would no longer desire it...
GenocideTwitch
Quote:
Originally Posted by Oukanna
lol i remember when runes of super vigor were around 40k...now they are like 15 xDD
priced deflated a lot when hard mode came out ^_^ but i dont care :-) You cant really flame one type of pvp because you personally dont like it, everyone is different, so everyone likes different things. I dont like TA because of the people, so i dont play it i do like AB sometimes, i get to test out my pve and pvp builds. I think AB is more of a pve people place than pvp, i would say a gradual step into the pvp world. If you don't like it, dont do it. If you do then yaay for you lol |
Oukanna
lol pvep xD
I would so love to get both sides one day to line up opposite each other then run in like an epic battle scene to make a vid with xD Don't know why but it would amuse me lol
Mmm this topic seems to digress quite a bit.
I would so love to get both sides one day to line up opposite each other then run in like an epic battle scene to make a vid with xD Don't know why but it would amuse me lol
Mmm this topic seems to digress quite a bit.
JoeKnowMo
So many false assumptions by OP:
- PvE'ers have never tried PvP. (It's easy to roll a pvp char and try out RA and most have done so... and probably got slaughtered and didn't enjoy it.)
- PvE'ers will move on to PvP if there's nothing to do/grind for in PvE. (Most PvE'ers leave for another MMO after they have accomplished their titles and gotten their phat lewt.)
- PvP would be in a better state if the majority of PvE'ers moved over to PvP. (You may as well say that 6v6 was the golden era of HA.)
- PvE'ers have never tried PvP. (It's easy to roll a pvp char and try out RA and most have done so... and probably got slaughtered and didn't enjoy it.)
- PvE'ers will move on to PvP if there's nothing to do/grind for in PvE. (Most PvE'ers leave for another MMO after they have accomplished their titles and gotten their phat lewt.)
- PvP would be in a better state if the majority of PvE'ers moved over to PvP. (You may as well say that 6v6 was the golden era of HA.)
~ Dan ~
Quote:
Originally Posted by GenocideTwitch
The Pve side of Gw has received so much attention that the PvP side of guild wars has become stagnant. To fix it I propose giving players in PvE what they want so us PVPers can finally get some freaking attention.
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Loot scaling can GTFO and TA can have its ladder! Everybody winz!
ensoriki
Quote:
Originally Posted by GenocideTwitch
Again read the actual post. Having "phat loot" doesn't make the game enjoyable for me at all, having a game thats rewarding for players in all levels of play however, is.
You can't tell me you actually enjoy going to the exact same zone for hours on end killing the exact same mobs for hours on end to get something thats worthless other then a new looking skin. |
Get a Single Player Console game I recommend Mario Galaxy and Twilight Princess.
Oh wait.....Its not rewarding to everyone on all levels of play, because some people are just better than others even in single player games.
Let me direct you to the idea of Tiers.
Guild Wars has Tiers, and in the attempt of balancing it, things happen to make PvP or PvE angry.
Also, PvE does get bored just killing so sometimes they want new content...doing that takes time from PvP.
PvP'rs get tired of killing the same build over and over again.
To Give PvE what they want mean taking time from PvP, to give PvP what it wants means taking things from PvE.
Honestly, if your looking for game that rewards anyone and everyone no matter how good/stupid they are or the disabilities they have like poor eyesight/reflexes. Playing with Stuffed anima---- Action Figures is as close as you'll get.
Quite a few Pve'rs move to PvP, thats what you had to do at the beginning of Guild Wars life span. If your going to complain now that PvE'rs should PvP, maybe you should take away the PvP character creation so that PvE and PvP once again have a stronger connection. Also making the arenas accessible again in towns.
Pro-Monk
Not unusual to see major flaming of anyone complaining about the loot system. It's likely most of the flamers have hacked and exploited everything the game has to offer, then they grief anyone not hacking or exploiting for making a realistic observation about loot. Yes, this game has hacks (if you can web search you can find the hack sites).
Anet took a wrong turn way back in Prophecies in dealing with those that abused looting. Rather than dealing with the issue head on, they just kept reducing loot overall. This just screwed the casual player and did absolutely nothing to stop the abusers. The current state of the game is Abusers 1000 - Casual Players 0.
Anet took a wrong turn way back in Prophecies in dealing with those that abused looting. Rather than dealing with the issue head on, they just kept reducing loot overall. This just screwed the casual player and did absolutely nothing to stop the abusers. The current state of the game is Abusers 1000 - Casual Players 0.
Antheus
Quote:
Originally Posted by Pro-Monk
Not unusual to see major flaming of anyone complaining about the loot system. It's likely most of the flamers have hacked and exploited everything the game has to offer, then they grief anyone not hacking or exploiting for making a realistic observation about loot. Yes, this game has hacks (if you can web search you can find the hack sites).
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Seriously, this is perhaps the silliest and most uninformed statement in this thread.
BTW: go download your leet hax. You'll find almost all of them are keyloggers - this is why people get their accounts stolen
Malice Black
Quote:
Originally Posted by Pro-Monk
Not unusual to see major flaming of anyone complaining about the loot system. It's likely most of the flamers have hacked and exploited everything the game has to offer, then they grief anyone not hacking or exploiting for making a realistic observation about loot. Yes, this game has hacks (if you can web search you can find the hack sites).
Anet took a wrong turn way back in Prophecies in dealing with those that abused looting. Rather than dealing with the issue head on, they just kept reducing loot overall. This just screwed the casual player and did absolutely nothing to stop the abusers. The current state of the game is Abusers 1000 - Casual Players 0. |
aapo
Quote:
Originally Posted by GenocideTwitch
I think ANET should make he game more open to casual players by increasing the drop rates in pve
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Quote:
Originally Posted by GenocideTwitch
By constantly nerfing the PVE side of guild wars more and more people are spending more and more time in PVE, and never really getting to the point of trying pvp.
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Quote:
Originally Posted by GenocideTwitch
The PVE imo in it's current state is bottlenecking the wanted result from guild wars. Sure people will want to play pve over pvp and i think thats fine, nothing stops a person that wants to pve over pvp, but at least they will be getting something out of it instead of wasted time.
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IslandHermet
Quote:
Originally Posted by GenocideTwitch
Sure why not, Obsidian armor doesn't have a monetary value. Having it only makes the game enjoyable for the person that wants to get the Obsidian armor. I'm not saying make it so easy to get that you can just walk up and click! it's yours but I think instead of having to farm countless hours for items after you've beaten the game is pedicured to players that don't voice their opinions and will just go with the flow of whatever is there, until they realize that it's all been a waste of time - then you lose that person from the game.
Having Obsidian armor does what for you exactly? (or any other item in the game) Nothing. except proclaim that you've spent way to many hours farming or trading to really know anything about the game. And second of all, The entire dynamic of farm for days - get an item is flawed to begin with. What happens after you get your item\gear\armor? you've done all this work, and now you get to look "different" like the 50000 other people wearing the exact same thing. |
You could just become a better GW player and stop QQing.
You are one of the people who spend all there time Farming Minos in Prophicies and still wonder why your broke, or try to sell a Gold short sword for 50k.
your little comment i put in bold says it all your still a newbie who farms for days.
made 400k yesterday just doing 1 fun (quad DoA run (2 1/2 hour run)) and a 1 (Full Fun Fow run (1 hour and 47 min run) 4 hours and 27 mins and 400k in the bank
Do you see any Farm for days in that?????
BECOME A BETTER GW PLAYER AND STOP FARMING TROLLS/MINOs/Vermin.
Start farming DEEP/URGOZ/FOW/UW/DOA/HM dungeons
IslandHermet
Quote:
Originally Posted by Pro-Monk
Not unusual to see major flaming of anyone complaining about the loot system. It's likely most of the flamers have hacked and exploited everything the game has to offer, then they grief anyone not hacking or exploiting for making a realistic observation about loot. Yes, this game has hacks (if you can web search you can find the hack sites).
Anet took a wrong turn way back in Prophecies in dealing with those that abused looting. Rather than dealing with the issue head on, they just kept reducing loot overall. This just screwed the casual player and did absolutely nothing to stop the abusers. The current state of the game is Abusers 1000 - Casual Players 0. |
Nearly every hack on line for GW is a Trojen/Keylogger/virus. duh
and even the moment you use the hack that really works Anet Bans you
Bots are different they are not hacks they do not go into the game code and try to rerite or delete it. Bots are a 3rd party program that just enters key strokes in a operator setup order.
mr_groovy
Quote:
Originally Posted by IslandHermet
You could just become a better GW player and stop QQing.
You are one of the people who spend all there time Farming Minos in Prophicies and still wonder why your broke, or try to sell a Gold short sword for 50k. your little comment i put in bold says it all your still a newbie who farms for days. made 400k yesterday just doing 1 fun (quad DoA run (2 1/2 hour run)) and a 1 (Full Fun Fow run (1 hour and 47 min run) 4 hours and 27 mins and 400k in the bank Do you see any Farm for days in that????? BECOME A BETTER GW PLAYER AND STOP FARMING TROLLS/MINOs/Vermin. Start farming DEEP/URGOZ/FOW/UW/DOA/HM dungeons |
Either you got 1 incredible rare req 9/ 8 drop, or I cal BS on your 400K.
I made about full Obisidian armor in 2 days, selling 2 req 10 collossal scimitars before everybody was into it. So it can be done, but only when being extremly lucky, or power trading. Not doing 1 fow run & 1 doa run.
pkodyssey
Not another "bitch bitch bitch" thread.
If you had a shirt that just didn't fit right and didn't smell right, or didn't have the right color, I presume you would just keep wearing it and bitch to everyone else about your shirt.
If you had a shirt that just didn't fit right and didn't smell right, or didn't have the right color, I presume you would just keep wearing it and bitch to everyone else about your shirt.
Jeremy Untouchable
sigh, one more PVP player that fails at PVE whining about it.........../slash wrist
XD...OP's head would explode if he saw some of the guys in my guild/alliance. phat loot indeed...........
XD...OP's head would explode if he saw some of the guys in my guild/alliance. phat loot indeed...........
HawkofStorms
sigh...
So you want things to be rewarding by giving EVERYBODY the rewards, and therefore giving the game adicts and those who work for rewards nothing to work for?
~~~
So you want things to be rewarding by giving EVERYBODY the rewards, and therefore giving the game adicts and those who work for rewards nothing to work for?
~~~
Yichi
ok this should be fun.... Half of your ideas and statements make me question if you even know anything about this game really...
Actually there is more to the PvP side than just that, but yes GvG combat is the pinnacle of GW's PvP.
This is a mistake outside of crashing the economy, which Anet has done an excellent job of doing that themselves, is that the PvE side getting into PvP might be good for a little bit, the hardcore farmer that doesn't really want anythign to do with PvP is not the person that you will want comming into PvP. All you'll do is force people to play a side of the game that they have no real interest in.
This would be a mistake. Casual players that log in for a couple hours each week to goof off with friends and do the occasional mission/quest/dungeon/arenas for a little while shouldn't have access to rare weapons and items. This was the beauty of the weapon and armor system that was developed and instituted into Guildwars. A collector weapon can have the same stats and availability as a high end rare weapon or item. It just looks different. Casual players while wanting these items should realize 2 things. First is that you're paying for looks, nothing more. Second is that the perfect rare weapon should be just that. RARE!!! It shouldn't be available to anyone and everyone that wants one. You want one, earn it by either farming one, or farming the cash/materials to trade for one. While you might want one, if you can't get one, accept that fact and move on.
During the lifespan of guildwars, PvP has had several big changes. The removal of the rifts from HA, New gvg and ha maps, skill updates changing the meta builds being ran at the time, addition or subtraction of npc's in the guildhall, changing of time limits or win conditions for certian areas or maps, adding new PvP content all together (even if it is crap). So yes PvP has had its fair share of new content, granted it is less than the PvE content of the game, but honestly its what it was intended to be.
The reward for going into a high dollar competitive tournament was strictly for one area of PvP. They did not have a tournament for the top HA/TA/AB teams, only for GvG combat, and yes it was only for the best teams to go. This was one of the best decisions that Arena Net / NC Soft has ever made with PvP in mind. This created a great competitive playerbase and gameplay during these periods, where guilds would strive and actually try to compete on the best levels of the game. Where some of the best guilds in the game shined and proved why they earned their spot to play at the level they did.
The automated tournaments would be more of a success if they served more of a purpose. The only real purpose they do serve is to qualify for the monthly tournaments. The fact that many guilds join and forefit isnt because they see a top 100 guild joining the tournament. Only a really super shit guild will ever do that. 99% of the time it is because of 2 things. 1.) its either a guild that is already in the tournament's smurf to increase the max reward points you can get for finishing in the tournament, or 2.) is because you can sign up for tournaments at weird hours when no one is playing and still get reward points for it if only a few teams play and you finish in the point cut-off range.
This part I agree with you on.
Good. Anet shouldn't reward guilds for being mediocre, which is what at least half of the monthly tournaments have become. You want recognition and rewards in PvP, than earn them, don't expect a free handout because you think you're good.
There are several ways to earn reward points. Either the GvG tourneys, the HB tourneys, or through the xunlai house. For the casual player, the Xunlai house is going to be the easiest, I won't lie to you. But a mediocre guild not winning the automated tourney, oh well. Thats the breaks. No offense but its why the guild is mediocre in the first place, but its not to say that it wont happen. I have guested for, and seen numerous guilds that arent top 100 win automated daily tournaments. Its honestly not that hard to do. The monthly tournament is a different matter. There are plenty of guilds that aren't in the top 100 that compete in the monthly tournament every month. You might want to go check the tournament list for the last monthly. Youll see guilds of all levels and rankings playing in the tournament. Now how they will do is another story, they just played to be able to play against good teams. In a more competitive format and tournament such as the monthly tourney, a mediocre guild is goign to have to be a hell of a lot more than just mediocre if they want a chance to win. There is a reason why the top guilds in the game win and win on a regular basis, so yes unless your guild (not saying yours in particular, just saying it in general) can't rise to that level of competition and play your best, than no. You don't deserve to win a tourney like that.
I havent flamed you... yet.
Honestly I would suggest that you do your homework and research more before shooting off half assed opinions and suggestions that could in fact hurt the game far more than it would help it. Even if it was a poll for it, most of the ideas in the thread are a terrible idea to implement into the game as a whole. (there now I flamed you)
Bye
Quote:
Originally Posted by Oblivious Moose
well the games name is guild wars... where guilds fight... hence the pvp aspect..
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Quote:
Originally Posted by Oblivious Moose
ide agree, if they make the pve side, more accessable, and less grind/money oriented, the pvp side would have more people in it today...
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Quote:
Originally Posted by Oblivious Moose
more drops = less rarity = lower prices = ability for casual players to spend time and EARN the stuff, in a reasonable ammount of time.
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Quote:
Originally Posted by Oblivious Moose
only content that changed in pvp was auto tourneys, and HB. and a few ha maps and victory conditions.(cap points, relic, ect..)
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Quote:
Originally Posted by Oblivious Moose
i remember when the reward for doing pvp was more than just item unlocks.. like a trip to a different country to hold tournaments for tthose leet top 10 guilds. with money prize, and gifts.
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Quote:
Originally Posted by Oblivious Moose
with these automated tournaments, its a real turn-off to the pvp side. as theres no real reward for the daily tourneys. considering 2/3 of them forfeit the 1st round because they see a top 100 guild joinging.
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Quote:
Originally Posted by Oblivious Moose
please anet. give the pvp community bigger rewards.
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Quote:
Originally Posted by Oblivious Moose
gvg...other than a gold,silver,bronze cape.. only for those top guilds..which are super leet.. the other pvpers never get one single reward.
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Quote:
Originally Posted by Oblivious Moose
ok, thers new 15k? pvp armor, but u must win those auto-tourneys and get loads of points in order to get the chance to unlock them... thers only the top 1-200 that always win. its not often you see a rank 400+ guild win a tournament.. let alone get into the monthly tournaments.
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Quote:
Originally Posted by Oblivious Moose
anyway.. point has been established.. please.. flame me, gives me a good reason to contact the admins of guru and get you banned..
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Quote:
Originally Posted by Oblivious Moose
of course, all these insights are nothing but my opinion on what should be done.
and opinions are just that. you dont liek them, tough. its 100% guarenteed anet will never do any of it. as this is not a poll thread for a specific change. |
Quote:
Originally Posted by Oblivious Moose
nuff said.. im done..peace out...
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Snow Bunny
Quote:
Originally Posted by GenocideTwitch
I hate what ANET has turned guild wars into. ANET has been more focused on the pve..well stoping the enjoyment of pve..way more then focus on the pvp aspect of the game.
I think ANET should make he game more open to casual players by increasing the drop rates in pve so players don't have to commit 500000 hours farming for 2 - 3 items. This will allow players to reach end game status and have the items\gear\things they want out of pve and focus on what guild wars was intended for..the pvp. I think Anets constant nerfs to the drop rates has hurt the state of the game more then helped it. This is comming from an almost exclusive pvp player. Pve to me is such a waste of time in it's current state: Why go farm the same things over and over and over for 2 or 3 items that just have a neat texture when a pvp character can just be made and unlocked with perfect gear in 2-3 hours in RA. By constantly nerfing the PVE side of guild wars more and more people are spending more and more time in PVE, and never really getting to the point of trying pvp. sure pvp may not be for everyone and thats fine, but i think if the pve side of guild wars were actually rewarding players for playing instead of forcing players to farm we'd see a large increase in the games pvp, which is guild wars staying power. Even after you've farmed those 600000000 hours to get the items you want in pve and there isn't anything left to do pvp is always fun and exciting on a level that the pve in guild wars hardly holds a match to. PvP in guild wars is becoming stagnant due to Anet's constant dablings in the pve aspect of the game and less on skill balance, sure they add content from time to time, but they make the content nearly unreachable for the players that only get a chance to play 1-10 hours a week which is a major turn off. Also having to farm for something over and over and over while online those 1-10 hours people are stuck with 2 options- farm and try to hopefully get that 1/1000000 chance to get that drop they are after or spend time chatting and getting to know the people in the comunity better form friendships ect. The PVE imo in it's current state is bottlenecking the wanted result from guild wars. Sure people will want to play pve over pvp and i think thats fine, nothing stops a person that wants to pve over pvp, but at least they will be getting something out of it instead of wasted time. Sorry for such a long rant but I'm so sick and tired of losing guild members and friends in the game because they see how unrewarding their efforts are, and have looked elsewhere because of it. Give the PVE players what they want! |
Coming from a teacher's point of view, I'll analyze your thesis, and rip it apart.
"Guild Wars isn't disastrously easy to acquire vast wealth, unlike other games. Because of this, I'm bored. I'm however, going to attempt to explain somehow that PvE loot will make more players want to play PvP, because then they have good loot to PvP in. ANet keeps allowing PvP skill balances to affect PvE, and I don't like that. So, I'm proposing that ANet give PvE more drops so they have more vanity items so we can all go PvP seeing as there is nothing else to do in the game."
62%, D
Your argument was bad, it's wordy, it's poorly written, and above all, it doesn't make much sense whatsoever.
Nice try though. You veiled a loot-scaling argument half-way convincingly behind a bash-PvE in favor of PvP thread.
Savio
Seriously, if you people want this thread to rot, stop posting in it.