Hello. I don't know if this has already been said but I think there should be a timer on the drops in parties. You know how when you kill a monster if it drops something it will say wich player it is for? A one/two minute timer might be good and then it will go all gray and that would mean anyone could pick it up. But have a rarity limit, so more rare items won't change until a long time. 
I don't know, maybe it's a crazy idea but it's just what I think.
                
            Looting suggestion.
![]()
ryan_child
![]()
Onarik Amrak
                    No                                       .
                
            ![]()
MisterB
                    There is a timer, after which drops lose their assignment. I think it is 10 minutes.
Also, you may not join my party. Ever.
            Also, you may not join my party. Ever.
Odin Ferdon
                    There is already something like this, and 1 or 2 minutes is too short. Reminds me of our monks at Mallyx who got a titan gemstone in the 'protect Zhellix part', it'd be bad if the monk lost his gemstone to another person just because he couldn't pick it up in 1 or 2 minutes.
It's fine as it is.
            It's fine as it is.
![]()
Aera Lure
Quote:
	| 
			
				 
					Originally Posted by MisterB
					
				 
				There is a timer, after which drops lose their assignment. I think it is 10 minutes. 
			
		Also, you may not join my party. Ever.  | 
	
Looting monsters is good. Looting players is not.
![]()
iriyabran
                    to the op....players like you make me wish the assigment to drop at 20 minutes not 10..
                
            ![]()
Nuclfus
                    A sense of humor I see. Well, I hope.
                
            