Mods/Inscriptions
Proff
Which ones should I keep and which ones should I just sell to the merchant?
Malice Black
Keep -
15^50
15% enchanted
+30hp
1/-1 zealous
5/-1 or 3/-1 vamp (bow/melee)
+20% enchants
+5 energy
someone else can add more :P
15^50
15% enchanted
+30hp
1/-1 zealous
5/-1 or 3/-1 vamp (bow/melee)
+20% enchants
+5 energy
someone else can add more :P
VanDamselx
Luck of the Draw Inscription
makosi
Sundering mods (20/20) for any weapons.
Sword =15k
Axe = 8k
Daggers = 5k
Bow = 4k
Spear = 8k
Scythe = 10k
Hammer = 3k
Sword =15k
Axe = 8k
Daggers = 5k
Bow = 4k
Spear = 8k
Scythe = 10k
Hammer = 3k
Zamochit
Keep 15-1's as well imo, especially the offhand version, It is seeing a resurging popularity due to Ursanway.
+10 vs XX inscriptions sell well to other players for 2-3 plat a piece.
-5(20%) 10k ish still I believe. EDIT ~ BooooYA got there first with this one
+10 vs XX inscriptions sell well to other players for 2-3 plat a piece.
-5(20%) 10k ish still I believe. EDIT ~ BooooYA got there first with this one
Malice Black
5^50 for caster
20% Skill recharge
20% Skill cast
+29hp <~~use to make cheap items look better
19/20 sundering <~~as above
20% Skill recharge
20% Skill cast
+29hp <~~use to make cheap items look better
19/20 sundering <~~as above