Maxing out Death Magic

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Online Gamer
Online Gamer
Lion's Arch Merchant
#1
Ok I' am begininning a necromancer minion master(I am not really paying any attention to my 2nd profession) I want to know what is the best way to get it as high as possible... Like what armours, staffs, runes.

What and where do you gets Scars?

I have a build here Animate Bone Horrors, Bone Fiends, Flesh Golems, Blood Of the MAster, Taste of Death, Death Nova, Either Deathly Swarm or Icey Veins and Heal area. is it good?
Biostem
Biostem
Jungle Guide
#2
Well, the highest you can get death magic on a "permanent" basis is 16: 12 in the death magic stat +1 from headgear (scar) +3 from a superior rune.

Other than that, you can get a staff or focus item that will give you another +1 for a % of your spells cast (the highest I've seen is +1 20% of the time)

There are other ways to get death magic a bit higher - some campaigns have places where you can kneel at a resurrection shrine and pay to get an extra +1 but only for a brief period of time.

What campaign are you in; Prophecies, Factions, or Nightfall?
sickle of carnage
sickle of carnage
Wilds Pathfinder
#3
Get Death Magic headgear.
Put sup Death Magic somewhere on your armor.
Get a Death Magic staff and add Death magic +1 (chance 20%)

Level 28 flesh golems right there
Zeek Aran
Zeek Aran
Forge Runner
#4
Your weapons' stats will depend on what build you have. Armor should be Minion Master's insignias on everything except boots which should have Blodstained insignia.
D
Dante the Warlord
Desert Nomad
#5
Yup pretty much what these dudes said... highest MM would be 16 +1(20 percent of the time). You can also get boosts like shrines and comsumable items and whatnot that boosts it up even further, but you can't use those in PvP
Online Gamer
Online Gamer
Lion's Arch Merchant
#6
KK ty. um what capmaign are these shrines in? And where are they...
tijo
tijo
Jungle Guide
#7
Quote:
Originally Posted by Online Gamer
KK ty. um what capmaign are these shrines in? And where are they...
Nightfall and factions, the resurrection shrines that have a statue of grenth on them.

EDIT: as to where these shrines are: in most areas.
B
BladeDVD
Wilds Pathfinder
#8
Quote:
Originally Posted by Zeek Aran
Your weapons' stats will depend on what build you have. Armor should be Minion Master's insignias on everything except boots which should have Blodstained insignia.
With the insignia system now being game-wide, I moved my bloodstained insignia to my death magic scar headpiece. The chance to be hit is about the same as your boots, and this way I only need to change one piece of armor when I go between curses/blood and death magic.

I'm currently using radiants on everything else though I'm thinking about changing that to survivors or the general armor insignia.
Hit and Run
Hit and Run
Ascalonian Squire
#9
depends on which armor runes, armor, and weapon attachments maybe, and some other things can help u. the highest stat thoe is 16
Drage
Drage
Academy Page
#10
ive seen a lvl 34 flesh golem called "George"
BenjZee
BenjZee
Forge Runner
#11
named? WTF

anyway you can boost your death magic higher but its not permanent. You can do it through the use of event items. Some give you say +1 attributes for 10 minutes
Drage
Drage
Academy Page
#12
Quote:
Originally Posted by SmithyBen
named? WTF

anyway you can boost your death magic higher but its not permanent. You can do it through the use of event items. Some give you say +1 attributes for 10 minutes
yes, see this link..

http://guildwars.gameamp.com/gallery/viewScreenshots/35147.php!return_gallery=0&return_page=7
Just.nl
Just.nl
Krytan Explorer
#13
Quote:
Originally Posted by Online Gamer
Ok I' am begininning a necromancer minion master(I am not really paying any attention to my 2nd profession) I want to know what is the best way to get it as high as possible... Like what armours, staffs, runes.

What and where do you gets Scars?

I have a build here Animate Bone Horrors, Bone Fiends, Flesh Golems, Blood Of the MAster, Taste of Death, Death Nova, Either Deathly Swarm or Icey Veins and Heal area. is it good?
build:1 Flesh Golem 2 Animate Bone Fiend 3 Animate Shambling Horror 4 Blood Of The Master 5 Dark Bond 6 Healing Breeze(healing yourself) 7 Karei's Healing Circle (Heal Area) 8 Rebirth.
thats the build i've got but.. if i play MM its needed most of the time i play SS

Armor:
Maxed armor
Headwrap:Radiant Scar Pattern +1 Death Magic +3 Death Magic -75 Hp
Body:Radiant ... ...
Gloves:Radiant... ... +1 Soul Reaping.
Legs:Radiant ... ...
Boots:Bloodstained ... ...

*(... ...) that is the armor you got.

Attributs:
16 Death Magic
8 Healing Prayers
10 Soul Reaping
4 Blood Magic
And the other is Protection Prayer or Soul reaping what u want.

Weapons:
a MUST HAVE
Ghial Staff its perfectly for an MM

I hope this is an advice for you