I've brought up this issue on numerous occasions. I wouldn't mind if only we were given a bow grip of Expertise, Beast Mastery and Wilderness Survival.
It's not a big change, it won't break the game in any way whatsoever, so i can't see a problem.
Take a look at the diversity of mods for a warrior for example.
His shield can have many different bonuses on top of his regular class attributes, even things like domination magic +1 20%, and his weapon can have swordsmanship, axe mastery or hammer mastery +1 20%.
What do rangers get? A bow grip of marksmanship. Wooooo!
Go on, go the whole hog and give us bow grips of healing prayers etc and get back to your original vision of game/class diversity.
EDIT.
Quote:
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Originally Posted by Sekkira
Also, weapon choices don't need to be supportive of the versatility of Rangers, because they're versatile.
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Yes, very versatile. That's why were sandboxed into using blood magic to farm with.