Daily Quests
Zinger314
Yes, I'm blatantly stealing an idea from WoW, but it might be as effective in GW as it is in WoW. I'm being helpful, for once. It doesn't take way too much effort to program as some other suggestions on these forums.
For reference, you can only do 10 Daily quests per day in WoW. (reseting somewhere around midnight). However, the Daily Quests reward ridiculous amounts of money and reputation, among other things. (150g/day is very helpful when you are trying to get a 5000g epic mount!)
The daily quests introduced in the latest patch entice players to do certain, random dungeons for massive benefits.
Therefore, if ArenaNet wanted to lessen the dependence on Farming, they could implement such quests.
I suggest 2 in Prophecies (no rep bonus, but probably a 25% increase in rewards), 2 in Factions (1 for Kurzick/Luxons), 2 in Nightfall (Sunspear/Lightbringer), and 5 in GWEN (1 for each faction).
Each daily quest could be any type of quest, monster hunt or collection would suffice.
I suggest a limit of 10 daily quests per account to prevent abuse (in WoW, it's per character, but the character growth in WoW is a lot slower to compensate. In GW, character growth is a lot less)
The rewards could probably be 1,500 EXP, 1000 gold, and 500 Reputation for the faction, resulting in 10k daily gold.
While it's much, much lower than the results of normal farming, it's more fun and more practical to those without masochistic tendencies.
For reference, you can only do 10 Daily quests per day in WoW. (reseting somewhere around midnight). However, the Daily Quests reward ridiculous amounts of money and reputation, among other things. (150g/day is very helpful when you are trying to get a 5000g epic mount!)
The daily quests introduced in the latest patch entice players to do certain, random dungeons for massive benefits.
Therefore, if ArenaNet wanted to lessen the dependence on Farming, they could implement such quests.
I suggest 2 in Prophecies (no rep bonus, but probably a 25% increase in rewards), 2 in Factions (1 for Kurzick/Luxons), 2 in Nightfall (Sunspear/Lightbringer), and 5 in GWEN (1 for each faction).
Each daily quest could be any type of quest, monster hunt or collection would suffice.
I suggest a limit of 10 daily quests per account to prevent abuse (in WoW, it's per character, but the character growth in WoW is a lot slower to compensate. In GW, character growth is a lot less)
The rewards could probably be 1,500 EXP, 1000 gold, and 500 Reputation for the faction, resulting in 10k daily gold.
While it's much, much lower than the results of normal farming, it's more fun and more practical to those without masochistic tendencies.
Tyla
extremely good idea.
might consult more roleplay over farm:P
/signed
might consult more roleplay over farm:P
/signed
Onarik Amrak
/signed
Good suggestion, but do you expect the quests to be changed on a daily basis?
Maybe they're on a rotation?
It seems like a lot of maintenance if the quests are changed daily.
Good suggestion, but do you expect the quests to be changed on a daily basis?
Maybe they're on a rotation?
It seems like a lot of maintenance if the quests are changed daily.
I D E L E T E D I
/signed x100
This is a very nice idea, although since GW is promoted as a casual game maybe weekly quest would seem more appropriate i dont know
This is a very nice idea, although since GW is promoted as a casual game maybe weekly quest would seem more appropriate i dont know
arcanemacabre
Hey Zinger, nice work. I like this idea alot. Anything to promote quests as a replacement for grinding is A-OK with me.
/signed
/signed
Aera Lure
/signed
I like it. I dont care where the source of the idea comes from. Anything to give us more viable options than the usual monotony related to farming is appreciated.
I like it. I dont care where the source of the idea comes from. Anything to give us more viable options than the usual monotony related to farming is appreciated.
Unlucky Slayer
A good idea coming from Zinger... The world must be ending...
Anyway if they were to do something like this it would actually be worth logging in anymore. =/
Anyway if they were to do something like this it would actually be worth logging in anymore. =/
gameshoes3003
/signed
sounds good.
sounds good.
Just.nl
/signed
Hmm sounds cool
Hmm sounds cool
MrGuildBoi
/signed.
might stop people from complaining how hard (easy) it is to get gold >.<
might stop people from complaining how hard (easy) it is to get gold >.<
mazey vorstagg
The idea is they're random. So they have some kind of algorithm that generates these quests.
E.g. the Ebon Vanguard it looks at all the foes in Ascalon/Charr homelands and says, collect X of this item, or kill X of these, X of these and X of these. Each day it can be different.
E.g. the Ebon Vanguard it looks at all the foes in Ascalon/Charr homelands and says, collect X of this item, or kill X of these, X of these and X of these. Each day it can be different.
DarkNecrid
I somewhat took WoW's idea and changed it a bit to fit the current GW event setting here:
http://www.guildwarsguru.com/forum/s...php?t=10220589
Regardless, /signed!
http://www.guildwarsguru.com/forum/s...php?t=10220589
Regardless, /signed!
EinherjarMx
nice post zinger
very /signed
very /signed
pamelf
/signed
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JeniM
YEY.
At Uni now so only get small amout of play time and even 2ish hours a week is boring when you have to farm, but in those 2 hours i could do basically the same farming of foes but with a slight story behind it
I liked this idea, and the bounty hunt i seem to remember where each land had a bounty on a boss, or maybe i made that up in a dream or a coma i fell into while farming
Anyway /signed
EDIT : I like the reward amounts too, lots more CAN be made farming but this gives you a choice to do something less dull albeit for less cash
At Uni now so only get small amout of play time and even 2ish hours a week is boring when you have to farm, but in those 2 hours i could do basically the same farming of foes but with a slight story behind it
I liked this idea, and the bounty hunt i seem to remember where each land had a bounty on a boss, or maybe i made that up in a dream or a coma i fell into while farming
Anyway /signed
EDIT : I like the reward amounts too, lots more CAN be made farming but this gives you a choice to do something less dull albeit for less cash
MithranArkanere
Yeah! It reminds me of my old 'random quests' idea, but it's better, since it givs more cash, XD
Even if they were 1 per day instead of 10, it would still be great.
Even if they were 1 per day instead of 10, it would still be great.
Onarik Amrak
Now that you mention it, I remember something like this in Anarchy Online.
warcrap
sigh if only gw had a few tradeskills it would definently cut back the farming grind so we can just craft our own items.
Mike_version2
hell, why not
/signed
/signed
C0Dlike
/signed
not bad
not bad
take_me
Very nice idea.
ANET should check this thread^^
ANET should check this thread^^
Assyrian
/signed
i personally like the idea and thats a much easier way to gain reputation with lightbringer, sunspear etc. and alot funner better then grinding
but if a-net does do it they'd probably make you pay for it like a bonus pack or something like Daily Quest pack 19.99+tax w.e
i personally like the idea and thats a much easier way to gain reputation with lightbringer, sunspear etc. and alot funner better then grinding
but if a-net does do it they'd probably make you pay for it like a bonus pack or something like Daily Quest pack 19.99+tax w.e
Darkhell153
/signed
A post in this forum that doesn't take a lot of programming...To the bomb shelter!!!!
A post in this forum that doesn't take a lot of programming...To the bomb shelter!!!!