Extend conditions

majiger

majiger

Frost Gate Guardian

Join Date: Feb 2007

W/R

Why the hell is this skill an elite, sure ur conditions last like twice as long.
But all you need to do is remove them...

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by majiger
Why the hell is this skill an elite +1 to Elite Skill Hunter

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

[skill]Extend Conditions[/skill]+[skill]Jagged Strike[/skill]

What more could you want?

majiger

majiger

Frost Gate Guardian

Join Date: Feb 2007

W/R

ok agree on the skill hunter track.

Omniclasm, pick pne of the following: mend ailment, mending touch, purge conditions, purge sig, etc.

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by majiger
ok agree on the skill hunter track.

Omniclasm, pick pne of the following: mend ailment, mending touch, purge conditions, purge sig, etc. Then you can reapply it hahahaha ownage

Wahoo

Academy Page

Join Date: Aug 2005

The Goon Squad

Me/

Quote:
Originally Posted by Omniclasm
Then you can reapply it hahahaha ownage The 10 energy it would cost to maintain bleeding could be spent more wisely with better skills.

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by Wahoo
The 10 energy it would cost to maintain bleeding could be spent more wisely with better skills. Goodluck finding a better one.

BohemianKeith

Academy Page

Join Date: Jan 2006

All i can think of is using it maybe with Technobabble and epidemic, although that is kinda redundant...

Lima

Lima

Frost Gate Guardian

Join Date: Jan 2006

Notts

W/

omniclasm... does dismiss condition mean anything? removes your bleeding, have a 3 second recharge and probs heals for the damage you did whilst under the effects of the condition. go be lame elsewhere

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

No what does Dismiss Condition mean? Is it like Extend Conditions?

Lima

Lima

Frost Gate Guardian

Join Date: Jan 2006

Notts

W/

dismiss condition removes a condition and has a 3 second recharge time. so in the time it takes you to keep applying bleeding, it would just get removed with dismiss condition straight away

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

[skill]Jagged Strike[/skill] has a 1 second recharge though, so Dismiss Condition wouldn't work.

Rushin Roulette

Rushin Roulette

Forge Runner

Join Date: Sep 2007

Right here

Ende

umm, they crossed out the 1 in that description... wait. Thats a 4 not a 1. lol

So you make them bleed, they remove it. you wait 4 seconds to re-apply, and tehy wait only 3 seconds, so in the end they will have teh remove conditions as soon as you use your skill .

The only one I cna think of who can use that skill to its fullest is a touch ranger, a conditions Necro or Assassin, purely because of the amount of overload on conditions (although plague touch and/or plague sending is a perfect counter for Extend conditions... perfect for any masochists to go up against)

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by Rushin Roulette
umm, they crossed out the 1 in that description... wait. Thats a 4 not a 1. lol

So you make them bleed, they remove it. you wait 4 seconds to re-apply, and tehy wait only 3 seconds, so in the end they will have teh remove conditions as soon as you use your skill .

The only one I cna think of who can use that skill to its fullest is a touch ranger, a conditions Necro or Assassin, purely because of the amount of overload on conditions (although plague touch and/or plague sending is a perfect counter for Extend conditions... perfect for any masochists to go up against) Someone explaining to me a skill that they don't even know about, and trying to mock what they though was wrong.

Lima

Lima

Frost Gate Guardian

Join Date: Jan 2006

Notts

W/

put it this way, extended conditions is a wasted elite in pvp atleast. There are much more handy skill combos that do better damage. one i use which works nicely... Enchanters conundrum, rend enchantments, shatter dellusions. 3 skills that equal about 200 damage... pick your next 5 skills for the rest of the damage lol

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by Lima
put it this way, extended conditions is a wasted elite in pvp atleast. There are much more handy skill combos that do better damage. one i use which works nicely... Enchanters conundrum, rend enchantments, shatter dellusions. 3 skills that equal about 200 damage... pick your next 5 skills for the rest of the damage lol But...if you use Extend Conditions with Jagged Strike, you can keep someone bleeding indefinitely, which means that you do infinite damage.

INFINITE DAMAGE!!!!!!!

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by Omniclasm
Goodluck finding a better one. A Ranger using Barbed Arrows.

They use less skill slots and less energy for the exact same thing.

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by Kale Ironfist
A Ranger using Barbed Arrows.

They use less skill slots and less energy for the exact same thing. Yeah, but you can't interrupt Extend Conditions, it casts too fast. You can interrupt Barbed Arrows, easily, the description even says so.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Umm I think its for Dual spike thingy ma bobs.

Temple strike + extend conditions + epidemic = >.> probably stupid like a rats ass.

But lets cover it with umm.. Bleeding INFINITE DAMAGE

Prof Of Black

Prof Of Black

Desert Nomad

Join Date: Nov 2006

@ Sensation Black

Death is Energy [DIE] ~ Raining fame alliance

Haha <3 how ppl take u so serious ^^

The only use I can see with this is maybe dazed?

~Prof.

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

Quote:
Originally Posted by Stormlord Alex
+1 to Elite Skill Hunter Every proffession has his pointless elite. For mes its this one

*cant think of any thing better either >.>*

Liquid Wood

Ascalonian Squire

Join Date: Dec 2007

Inspired by [lyss]

Me/E

Yeah I can see how it could be seen as worthless but if your the mesmer and you have a BoA like sin on your team, all those conditions would be at least twice as long, which is pretty handy if their bleeding, deep wounded, poisoned and dazed heh heh...

Oh yea you should probably have Fragility equiped for like 200 damage total worth of condition application and removal.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Liquid Wood
Yeah I can see how it could be seen as worthless but if your the mesmer and you have a BoA like sin on your team, all those conditions would be at least twice as long, which is pretty handy if their bleeding, deep wounded, poisoned and dazed heh heh...

Oh yea you should probably have Fragility equiped for like 200 damage total worth of condition application and removal. [skill]restore condition[/skill]

Liquid Wood

Ascalonian Squire

Join Date: Dec 2007

Inspired by [lyss]

Me/E

fair enough but your still taking all the damage from Fragility since the conditions were applied and then removed but I guess the restore condition would heal for all that nvm lol.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Might work in pve with the new skills example wait for them to clump up and

[Skill]Glyph of Immolation[/skill] [skill]extend conditions[/skill] [skill]Epidemic[/skill] Now strike opponent again with [skill]flare[/skill]


Only thing I could think of

Jijimuge

Academy Page

Join Date: May 2005

Nice avatar Painbringer...that takes me back!

Anyhow, on topic, it's a nice idea, but Mark of Rodgort + a Liquid Flame or the like will accomplish the same without the use of an elite....and if it looks like the burning is about to end....well, Fireball them or hit them with some other fire AOE.

BTW, I can't see what role Flare plays in your combo - glyph of immolation I can understand of course...

IMO, Extend Conditions' only real use is the contribution it makes to Skill Hunter Titles. As an aside...I hope that Anet really buffs this skill up - it REALLY needs some lovin' . Some kind of AOE effect to it would (perhaps) make it more worthwhile, but even then I have my doubts. Perhaps nearby would work? I still don't know if I'd take it even then, mind you...

I imagine that using extend conditions on Daze is possibly the most effective use of Extend Conditions, but as most Daze-infliction skills are Elite, this becomes somewhat moot. One possibility is a Paragon using Spear Swipe (hope I have the name right - the EotN non-elite Daze skill anyhow) + Extend Conditions.....but even that is rather marginal as it could, I'm sure, be replaced by a much less complex alternative, namely a BHA ranger.

Velo

Ascalonian Squire

Join Date: Dec 2006

Me/Rt

i think there is only one effective use for extend conditions: a condition spreading team with two mesmers, one with fevered dreams and the other with extend conditions, both applied to the same target (but still i'm not sure if this may work)

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

If we really want something.. Dual mesmers, 1 fevered dreams, 1 extend conditions, and BA ranger, or some kind of dazing sin etc.. Thats all I can think of, still kinda pointless.

Edit: lol I missed the post above me^

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Dronte
If we really want something.. Dual mesmers, 1 fevered dreams, 1 extend conditions, and BA ranger, or some kind of dazing sin etc.. Thats all I can think of, still kinda pointless.

Edit: lol I missed the post above me^ If I am not mistaken:
Daze will be Fevered as soon as it's applied. And I think that Extending it does not RE-apply it. So everyone would be stuck with the shorter version - except for the dude with FD on him that we Extended it on.
Unless the plan is to Extend the conditions on EACH person that has received the conditions via Fevered!

zling

zling

Desert Nomad

Join Date: Apr 2006

actually I'm thinking more towards [skill]extend conditions[/skill] on some whacky [skill]mystic sandstorm[/skill] dervish build
with stuff like [skill]aura of thorns[/skill] [skill]heart of holy flame[/skill] etc
but even that is meh... maybe the longer cripple is somewhat useful nothing more than that.