Mod please move the thread to right place if this is not the right forum.
Suggestion for GW 2:
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Some ppl likes to linger for a long time in the training area and they even stay there and level their char to level 20.
Why not create a similar training area in GW 2 and enhance it a little more like Diablo style. I meant, why not add the following features to the training area:
- The area is more for a PvM but...
- The area also allows PvP (for low level, mid level, high level, merc duel games)
- The area has limited number of items including high power items (50 or so) where ppl can farm them through magic finding, rune words, upgrade, sockets, enhancement, boss run, etc.
- The area has limited skill sets but complex enough and powerfull enough (if combine with the high power items) to kill bosses in 1 player game. The purpose is to let ppl do the farming for specific items.
- The area is a little more generous for giving out the high level items, runes, enhancement, etc.
- The area has its own story and goals. The purpose is to make the char more powerful when it reach certain goal (more resistance, more attributes, more skills, etc.)
- The area allow the char to get marry with other char, have babies, raise them, etc.
- Once the chars leave the training area, all their high power items and skill sets become obsolete or become a so-so items/skills. Purpose is to create a story that the world (game) is huge and a small island hero is just another regular char in the game world.
So what is the point to this suggestion? some ppl like me gets overwhelm quickly with the massive items and skills to find/achieve from one patch to another. I like to play PvM (solo player) but at the same time need some goals/challenges to make me continue to play.
The current training area in GW 1 does not make me want to stay there forever (no powerful item, boss, etc.) but at the same time the non training area does not give me the incentives to continue to play either (too complex, too many items, must party on some quests, etc.)
What make people continue to play? challenges and goals. If ppl can focus their farming on limited items and the possibility to get them is not bad..... they will continue to play. Give some stories to create goals. Limit the high power items so ppl can focus clearly on what they want to get to make their chars powerful in this small island (training area). Once they have achieved their goal to become the elite dueler (low, mid, high level), the elite merc, the fastest runner, the 1000% damage reduction char, the unbeatable char in PvM, etc., they can still go out of the island and start over (including playing in guild, party, etc.) in the actual realms or visit their old char in the island once a while. With this features, the training area will be a real fun place to train my char and stay there forever if I want to.
Don't forget for every patch you release, please add more stories to the training areas for goals, items, challenges to make a unique char, etc. This way, I will want to continue to buy the patch too .
SUGGESTION for GW 2
papyrus
Rexion
the topic says it all...
wrong place to put it
here is the right THREAD to put this
'nough said here.
wrong place to put it
here is the right THREAD to put this
'nough said here.
Tachyon
Quote:
Originally Posted by papyrus
- The area allow the char to get marry with other char, have babies, raise them, etc.
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papyrus
Thanks for the direction for the correct forum.
Getting married? what?
The idea is to make the training area different than the actual realms. Make it weird, fun to play, casual but still a good place for a devoted player, more for individual player, yet still allow you to party if you want to.
So toss your other weird ideas for this training area in this thread:
http://www.guildwarsguru.com/forum/s...=1#post3385245
Getting married? what?
The idea is to make the training area different than the actual realms. Make it weird, fun to play, casual but still a good place for a devoted player, more for individual player, yet still allow you to party if you want to.
So toss your other weird ideas for this training area in this thread:
http://www.guildwarsguru.com/forum/s...=1#post3385245
Neo Nugget
Good idea's, just moving this to Sardelac.
thedeadlyassassin
Quote:
Originally Posted by Azagoth
You what? That's got to be the worst idea ever mentioned!
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Guild Chat has turned into more then just Guildies
You can't see me
Quote:
Originally Posted by papyrus
Suggestion for GW 2:
================ - The area allow the char to get marry with other char, have babies, raise them, etc. |
Online games have never, and will never become online dating services for people that cannot go out and get the real thing due to being glued to a game screen. When will this sink in?
AuraofMana
Quote:
Once the chars leave the training area, all their high power items and skill sets become obsolete or become a so-so items/skills. Purpose is to create a story that the world (game) is huge and a small island hero is just another regular char in the game world. |
Onarik Amrak
Quote:
Originally Posted by You can't see me
Online games have never, and will never become online dating services for people that cannot go out and get the real thing due to being glued to a game screen. When will this sink in?
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Hopefully they won't be replaced by more.
AuraofMana
Nah in our lifetime, we will have virtual reality and a lot of people won't ever get out of it.
papyrus
Interesting responses.
I guess I never thought the getting married things will make the game as online dating or sort, I was thinking more like SIMS game.
The idea here is to make training area small enough in scopes (features) yet unique enough so it is different than the main realms. This way Anet can attract more players to the games and don't have to spend too much time on developing the training area.
Ok, no getting married.... how about small racing or arcade game like the ones in final fantasy game.
Man, I keep using the hat as the ANET company. I wish they can respond to this thread and let me know whether they have enough people or not to do something different like this on their game or not.
I guess I never thought the getting married things will make the game as online dating or sort, I was thinking more like SIMS game.
The idea here is to make training area small enough in scopes (features) yet unique enough so it is different than the main realms. This way Anet can attract more players to the games and don't have to spend too much time on developing the training area.
Ok, no getting married.... how about small racing or arcade game like the ones in final fantasy game.
Man, I keep using the hat as the ANET company. I wish they can respond to this thread and let me know whether they have enough people or not to do something different like this on their game or not.