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Originally Posted by Longasc
I also noticed that the area where this takes place is in the green jungle area between the Verdant Cascades and Kryta. This could mean the Charr tried to invade over the Norn territory and not through the more southern Stone Summit part of the Shiverpeaks near Ascalon.
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That's because the Norn and the Charr aren't exactly enemies. Single Norn can take on a few warbands at once. Overall, the Charr had the military might to push through them, which the Norn were aware of, but it'd come at a great cost and their forces would be diminished too great to take on the armies of Kryta.
Sort of a looking the other way for both sides kind of deal.
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Originally Posted by Longasc
Gwen's Story: Rank 3
Not much fighting, and often I ran around rather helpless having no idea where to go. Also, having "FLEE" and "THROW ROCK" as skills for a PvE Mesmer made me chuckle.
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I found this to be excellent at showing how the game is based on tactics in and out of combat. Although the last part, Distortion + Illusion of Haste and Play Dead if you get into trouble is all you really needed.
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Originally Posted by Longasc
Turai seems to be a half-Jotun, he giant stomps the little undead guys and well... pure carnage. He reminds me of William Wallace, who is also a giant, shoots lightning from his eyes and whose farts knock down people, too. He walks a bit sluggish and slow for his size, the animation was not right imo.
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The animation was spot on. His slow paced jogging held firm with the ground and didn't show any signs of him sliding foward or slipping on mud. I figured he might have some Norn blood in him.
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Originally Posted by icedwhitemocha
That was caused by your comp, not your internet. Hopefully this will dispel once and for all people's want for "huge battles" on the Guild Wars engine.
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I run an Intel Core 2 Quad Q6600, Asus 8800 Ultra on a Gigabyte X38-DQ6 motherboard (1600Mhz FSB and 1066 RAM Bus) with 2GB of 800Mhz DDR2 RAM. I had horrible issues with framerate dropping to 9fps during Turai's mission. This is a definite problem on their end.