Whirlwind Vs Chain Lightning!

Vanchatron

Banned

Join Date: May 2007

[MNM]

E/Me

Sorry for having 3 threads in this section but they're all related to different things so I wasn't sure what to do.

Anyway, I have a question:

Which is generally more useful for an air elementalist in PvP - Whirlwind or Chain Lightning? Chain Lightning does more damage & can hit multiple targets but Whirlwind could be used for if there is a dervish, assassin or warrior attacking you as it causes AOE damage to all adjacent foes.

E.g. If you HAD to pick one which would you pick?

Thanks.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Neither.
They're both pretty bad.

There's better alternative skills... what campaigns do you own?

GD Defender

GD Defender

Frost Gate Guardian

Join Date: Sep 2006

A/

If I had to choose between those two skills I would spec into a different attribute, or worst comes to worst roll a different profession.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Blinding flash

Vanchatron

Banned

Join Date: May 2007

[MNM]

E/Me

I'm Ele/Anything (Currently Mesmer) and I own Prophecies + Factions.

Having just changed from Fire to Air for PvP, currently my PvP build is:

[skill]elemental attunement[/skill][skill]air attunement[/skill][skill]blinding flash[/skill][skill]lightning hammer[/skill][skill]lightning orb[/skill][skill]chain lightning[/skill][skill]lightning strike[/skill][skill]resurrection signet[/skill]

GD Defender

GD Defender

Frost Gate Guardian

Join Date: Sep 2006

A/

http://www.pvxwiki.com/wiki/Build:E/...g_Surge_Warder

Alternately, if you want to run fire:

http://www.pvxwiki.com/wiki/Build:E/...d_Blast_Warder

GD Defender

GD Defender

Frost Gate Guardian

Join Date: Sep 2006

A/

Shame.

NF has some of the best skills. I'd highly recommend it.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Enervating Charge over Chain Lightning, adds another condition to the mix.
Or Ward vs Melee, or Draw Conditions, Convert Hexes... any kinda utility skill is better than Whirlwind/Chain.

Lightning Strike is also kinda lame and can be dropped for more utility, especially when you're casting Flash/Orb/Hammer near enough back-to-back.

Also, I'd consider AoR or some cover enchant, dual attunes are horendously fragile.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

[skill]elemental attunement[/skill][skill]air attunement[/skill][skill]blinding flash[/skill][skill]lightning hammer[/skill][skill]lightning orb[/skill][skill]gale[/skill][skill]aura of restoration[/skill][skill]resurrection signet[/skill]

cookie cutter dual attuned guy for RA. Run a 40/40 set for extra spammage.