idea for a new skill
if anti warriors get ward vs melee why not a ward vs projectiles?
it will be in the same mold of the melee ward except it wards against projectiles including arrows and wand throws
*hears sparks flying from ranger spikers*
to make things a bit easier, it can have a scaling % unlike melee in which you'll need 16 water to get the full 50% evade rate
to help even things out even further it can be a water ele skill, giving the least used ele line some sort of value
ward against projectiles
audioaxes
pagansaint
Would make more sense as an Air Magic Line defensive skill.
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Kai Nui
So let's just make it so you can ward against everything? Then as long as we maintain wards, we're unstoppable.
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lyra_song
Oh you mean like:
"Shields Up!" - Shout
For 8-18 seconds you and nearby allies gain 50 armor against piercing damage and 10-34% chance to block incoming projectile attacks.
>.>
"Shields Up!" - Shout
For 8-18 seconds you and nearby allies gain 50 armor against piercing damage and 10-34% chance to block incoming projectile attacks.
>.>
