idea for a new skill
if anti warriors get ward vs melee why not a ward vs projectiles?
it will be in the same mold of the melee ward except it wards against projectiles including arrows and wand throws
*hears sparks flying from ranger spikers*
to make things a bit easier, it can have a scaling % unlike melee in which you'll need 16 water to get the full 50% evade rate
to help even things out even further it can be a water ele skill, giving the least used ele line some sort of value
ward against projectiles
audioaxes
pagansaint
Would make more sense as an Air Magic Line defensive skill.
Kai Nui
So let's just make it so you can ward against everything? Then as long as we maintain wards, we're unstoppable.
lyra_song
Oh you mean like:
"Shields Up!" - Shout
For 8-18 seconds you and nearby allies gain 50 armor against piercing damage and 10-34% chance to block incoming projectile attacks.
>.>
"Shields Up!" - Shout
For 8-18 seconds you and nearby allies gain 50 armor against piercing damage and 10-34% chance to block incoming projectile attacks.
>.>