Make Togo and Mhenlo Move Faster in Vizunah
MrGuildBoi
thread name says it all... Yes, I know it's still possible to get masters right now, but its annoying when they stand still for 3 mins >.<
thedeadlyassassin
Or just get rid of them, I hate factions campaign because I have to watch over those too that I don't even need!
Tatile
I'd like to just be able to flag them (unlikely, but hey, I'm a Sunspear Castellan, they should respect my authority), but making them move in the first place would be nice.
I was annoyed to the point of wanting to kill Togo myself when I was 45 seconds off Master's; it's not alot, I know, but still annoyed me. Surprisingly I haven't had that much trouble with Mhenlo, except for the bit where he got confused and constantly healed a minion.
I was annoyed to the point of wanting to kill Togo myself when I was 45 seconds off Master's; it's not alot, I know, but still annoyed me. Surprisingly I haven't had that much trouble with Mhenlo, except for the bit where he got confused and constantly healed a minion.
Cebe
Quote:
Originally Posted by thedeadlyassassin
Or just get rid of them, I hate factions campaign because I have to watch over those too that I don't even need!
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legion_rat
Agreed with Beaver, let them stay behind if they want. I am sure mhenlo is trying to hook up with some cute girl (theres a 4yr old somewhere he hasnt played with)
Just let us keep moving and spawning with out them. they can catch up at the cinematics.
~the rat~
Just let us keep moving and spawning with out them. they can catch up at the cinematics.
~the rat~
Tyla
yeah - make em move faster,or atleast remove those damn bugs when they just stand there doing nothing
genofreek
I can agree with Beaver. Is there any way to let us progress without them and let the dialogue roll even if they're not physically nearby? Masters is a pain in Vizunah because of this.
Hyper Cutter
/signed
They really should respond to flags, too (this is more a Tahnnakai thing, though)
They really should respond to flags, too (this is more a Tahnnakai thing, though)
BLOODGOAT
lol I got Master's on the mission second try within about 10 seconds of failure... because Mhenlo kept stopping to heal my goddamn minions.
But I do agree it is very annoying. I actually thought we didn't have Masters until the cut-scene played.
But I do agree it is very annoying. I actually thought we didn't have Masters until the cut-scene played.
MithranArkanere
Many NPCs move a bit lower. Same goes for Minions.
When they ally with the party (when they appear in the party panel) They should both move a bit faster than the character, like Pets and Henchmen, and become non-bodyblocking for the characters.
When they ally with the party (when they appear in the party panel) They should both move a bit faster than the character, like Pets and Henchmen, and become non-bodyblocking for the characters.
Biostem
Not only should they move faster, but I'd like to see them *not* heal minions. I had a time where a bone minion got stuck, and mhenlo stood there healing it. ugh!
Also, maybe give master togo enough sense to run away from enemies instead of into them...
Also, maybe give master togo enough sense to run away from enemies instead of into them...