My Dervish healing
Destromath
Hey guys. I'm kind of new to Dervishes and was wondering how well these skills combined would work for my Dervish's healing.
[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Zealous Renewal[/skill][skill]Faithful Intervention[/skill]
This is my usual skill set for healing whenever I'm using an Elite attack skill. I use Faithful Intervention beforehand to act as another enchant without having to constantly reapply (and it gives a nice emergency heal when needed), then when I go into battle, I use the other 3. This allows me to spam my attack skills (usually the Elite, Mystic Sweep, and Crippling Sweep) and still regain my energy to recast enchants through Zealous Renewal. Also, my stats tend to be something like this:
Scythe Mastery:11+1+1
Mysticism:11+1
Earth Prayers:8+1 (might as well, to counter Weakness at the cost of only 10 health).
Thanks in advance if you can help me out with this.
[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Zealous Renewal[/skill][skill]Faithful Intervention[/skill]
This is my usual skill set for healing whenever I'm using an Elite attack skill. I use Faithful Intervention beforehand to act as another enchant without having to constantly reapply (and it gives a nice emergency heal when needed), then when I go into battle, I use the other 3. This allows me to spam my attack skills (usually the Elite, Mystic Sweep, and Crippling Sweep) and still regain my energy to recast enchants through Zealous Renewal. Also, my stats tend to be something like this:
Scythe Mastery:11+1+1
Mysticism:11+1
Earth Prayers:8+1 (might as well, to counter Weakness at the cost of only 10 health).
Thanks in advance if you can help me out with this.
~ Dan ~
Faithful intervention is an okish skill i guess. Definately not needed in most cases and rarely sees a place on my bar.
Zealous renewal is pointless. If you're having trouble with your energy, there's something you're doing wrong.
The other 2 are fine staple skills.
Zealous renewal is pointless. If you're having trouble with your energy, there's something you're doing wrong.
The other 2 are fine staple skills.
ShadowsRequiem
Yah instead of having zealous renewal switch to a Zealous Scythe that way you'll free up a skill when you need to get energy.
What elite are you using? reapers sweep?
What elite are you using? reapers sweep?
Coloneh
to many skills!
only use 2 or 3 to keep yourself alive, focus more on DPS.
mystic regen along with heart of fury and another enchantment should be just fine.
only use 2 or 3 to keep yourself alive, focus more on DPS.
mystic regen along with heart of fury and another enchantment should be just fine.
Destromath
The only reason why I use Zealous Renewal is that I usually have 3 standard attack skills on my bar: Reaper's/Wounding (8/3 second recharge), Mystic Sweep (4 second recharge), and Crippling Sweep (6 second recharge). So yeah, I do tend to have energy problems
. I'll give the Zealous Scythe idea a try though.
So maybe something more along the line of this?
[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Heart of Fury[/skill]
Any ideas what another good attack skill is for me to use now that I've freed up a slot?

So maybe something more along the line of this?
[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Heart of Fury[/skill]
Any ideas what another good attack skill is for me to use now that I've freed up a slot?
Str0b0
Faithful is kind of a waste honestly by the time it kicks in it is usually too little too late and you get killed anyway. the only use it has is to give you an extra perma enchant for those +damage per enchant skills. Vital boon and signet of pious light should be all the heal you ever need honestly. every 8 seconds you can cast and then strip Vital boon for a big heal using Signet of pious light for another good heal. Much more reliable than Faithful intervention and does more to actually heal you than Mystic regen
Marverick
For PvP just use [skill]Watchful Intervention[/skill], large heal right when you need it, quick cast, and can also be used on allies when your Monks are getting overwhelmed
For PvE [skill]Mystic Vigor[/skill] along with some enchantments to fuel it like [skill]Heart of Fury[/skill][wiki]Great Dwarf Armor[/wiki] [wiki]Aura of Holy Might[/wiki]
For PvE [skill]Mystic Vigor[/skill] along with some enchantments to fuel it like [skill]Heart of Fury[/skill][wiki]Great Dwarf Armor[/wiki] [wiki]Aura of Holy Might[/wiki]
Destromath
Quote:
Originally Posted by Str0b0
Faithful is kind of a waste honestly by the time it kicks in it is usually too little too late and you get killed anyway. the only use it has is to give you an extra perma enchant for those +damage per enchant skills. Vital boon and signet of pious light should be all the heal you ever need honestly. every 8 seconds you can cast and then strip Vital boon for a big heal using Signet of pious light for another good heal. Much more reliable than Faithful intervention and does more to actually heal you than Mystic regen
If you read earlier posts, you would have seen that I've already decided to get rid of Faithful Intervention. Also, spending 3.5 every 9 seconds (including cast time) just to heal yourself when under pressure isn't too good compared to laying down a few enchants in 3 seconds and continuing to attack for 20 seconds while being healed.
Str0b0
yes but you're relying on regen to heal you primarily which won't help you if you catch a damage spike or against increased damage in HM. also 5e every 9 seconds netting you a total of 279 health sounds like a great investment to me. I don't think there is a monk heal that can boast that kind of healing for that cost. considering both of them have a 1 second activation time. So you end up laying down one enchant and then the strip in 2 seconds and getting a better return than your current heals are netting you with only 2 skills slots used. Vital boon also has utility against degen in that it gives you more health until you strip it. Contrary to popular belief the best counter to degen is not regen.
Destromath
Quote:
Originally Posted by Str0b0
yes but you're relying on regen to heal you primarily which won't help you if you catch a damage spike or against increased damage in HM. also 5e every 9 seconds netting you a total of 279 health sounds like a great investment to me. I don't think there is a monk heal that can boast that kind of healing for that cost. considering both of them have a 1 second activation time. So you end up laying down one enchant and then the strip in 2 seconds and getting a better return than your current heals are netting you with only 2 skills slots used. Vital boon also has utility against degen in that it gives you more health until you strip it. Contrary to popular belief the best counter to degen is not regen.
Yeah, I see what you're getting to with that. The thing is that Monks are in the game for a reason though. Regeneration and the health I get from Mystic Vigor (54 health per attack if 3 foes are around me
) helps a ton with pressure, and Monks can simply heal the spiking with Infuse/WoH/ZB whenever I need it. Why use up about 2 seconds when you can still keep on attacking and let your Monks heal the damage? Besides, either all the enemies are all focusing on you (which should allow easy protting), or your Monks are done for if multiple people in your group are getting hit by a massive spike at once >.>

Str0b0
If you are going to rely on your monks for your primary healing then honestly you can dispense with healing skills entirely and use armor buffs like conviction to mitigate damage and stack on a few more attack skills. It's sort of a fine line there. Me personally I have yet to find a monk worth their salt and so I just do my own healing 90% of the time and let their party wide heals help with mop up damage. I guess it is just a difference in play styles. As far as health gained per energy invested though it's hard to beat the Signet of pious light+vital boon combo.
Terraban
Quote:
Originally Posted by Str0b0
If you are going to rely on your monks for your primary healing then honestly you can dispense with healing skills entirely and use armor buffs like conviction to mitigate damage and stack on a few more attack skills. It's sort of a fine line there. Me personally I have yet to find a monk worth their salt and so I just do my own healing 90% of the time and let their party wide heals help with mop up damage. I guess it is just a difference in play styles. As far as health gained per energy invested though it's hard to beat the Signet of pious light+vital boon combo.
[skill]Healing Signet[/skill]
Divide by zero, beat that.
Divide by zero, beat that.
Destromath
I guess we each have our own playstyles, then
. I just prefer to have an efficient defense to take most of the load off the monks while letting them heal the major damage that I take.
Also, lol at Terraban's comment. First good laugh I've had in the day
.

Also, lol at Terraban's comment. First good laugh I've had in the day

blue.rellik
Quote:
Originally Posted by Terraban
[skill]Healing Signet[/skill]
Divide by zero, beat that. [skill]Mending[/skill]
Can heal an infinite amount of damage
Divide by zero, beat that. [skill]Mending[/skill]
Can heal an infinite amount of damage
Draginvry
Quote:
Originally Posted by blue.rellik
[skill]Mending[/skill]
Can heal an infinite amount of damage Over an infinite amount of time. You lose, [skill]signet of pious light[/skill] wins.
On a more serious note, Faithfull Intervention is really only good as a free perma chant for [skill]Mystic Sweep[/skill] and a couple of other skills. But sometimes I'll run it with [skill]vital boon[/skill] and [skill]twin moon sweep[/skill] or similar skills because it can be really usefull to recover from spikes. But as far as verstatility and pure healing power, [skill]signet of pious light[/skill] is your best bet in a lot of areas of the game. The casting time isn't as dreadfull as it looks.
Can heal an infinite amount of damage Over an infinite amount of time. You lose, [skill]signet of pious light[/skill] wins.
On a more serious note, Faithfull Intervention is really only good as a free perma chant for [skill]Mystic Sweep[/skill] and a couple of other skills. But sometimes I'll run it with [skill]vital boon[/skill] and [skill]twin moon sweep[/skill] or similar skills because it can be really usefull to recover from spikes. But as far as verstatility and pure healing power, [skill]signet of pious light[/skill] is your best bet in a lot of areas of the game. The casting time isn't as dreadfull as it looks.
GForce9x
Quote:
Originally Posted by Destromath
The only reason why I use Zealous Renewal is that I usually have 3 standard attack skills on my bar: Reaper's/Wounding (8/3 second recharge), Mystic Sweep (4 second recharge), and Crippling Sweep (6 second recharge). So yeah, I do tend to have energy problems
. I'll give the Zealous Scythe idea a try though.
So maybe something more along the line of this?
[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Heart of Fury[/skill]
Any ideas what another good attack skill is for me to use now that I've freed up a slot? These aren't bad if you are having energy problems with your scythe attacks:
[skill]Lyssa's Assault[/skill] and [wiki]Zealous Sweep[/wiki]

So maybe something more along the line of this?
[skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Heart of Fury[/skill]
Any ideas what another good attack skill is for me to use now that I've freed up a slot? These aren't bad if you are having energy problems with your scythe attacks:
[skill]Lyssa's Assault[/skill] and [wiki]Zealous Sweep[/wiki]
~ Dan ~
Quote:
Originally Posted by GForce9x
These aren't bad if you are having energy problems with your scythe attacks:
[skill]Lyssa's Assault[/skill] and [wiki]Zealous Sweep[/wiki] No, actually, Lyssa's assault is bad.
[skill]Lyssa's Assault[/skill] and [wiki]Zealous Sweep[/wiki] No, actually, Lyssa's assault is bad.
blurmedia
I like Lyssa's Assault tbh. If you are running an EDA build, or any build with HoF you will have enchantments on you pretty much all the time (mostly that's not the problem though ><)
My usual combo is [skill]Lyssas Assault[/skill]+[skill]Victorious Sweep[/skill]+[skill]Chilling Victory[/skill]
I like to spam attacks and Lyssa has a nice +damage and it let's me spam even more skills. Lyssas Assault is baed in PvP though.... And anything works in PvE so meh...
My usual combo is [skill]Lyssas Assault[/skill]+[skill]Victorious Sweep[/skill]+[skill]Chilling Victory[/skill]
I like to spam attacks and Lyssa has a nice +damage and it let's me spam even more skills. Lyssas Assault is baed in PvP though.... And anything works in PvE so meh...
~ Dan ~
Quote:
Originally Posted by blurmedia
I like Lyssa's Assault tbh. If you are running an EDA build, or any build with HoF you will have enchantments on you pretty much all the time (mostly that's not the problem though ><)
My usual combo is [skill]Lyssas Assault[/skill]+[skill]Victorious Sweep[/skill]+[skill]Chilling Victory[/skill]
I like to spam attacks and Lyssa has a nice +damage and it let's me spam even more skills. Lyssas Assault is baed in PvP though.... And anything works in PvE so meh... I'm against all this e-management business: Zealous sweep / [skill]Zealous Renewal[/skill] / [skill]Lyssa's Assault[/skill]. You already have Mysticism. Put that at a suitable breakpoint and it's all the e-management you need, and it's not taking up slots on your bar. A zealous scythe is also pretty standard unless there is a good reason you need something else (ebon for EDA for example).
If there is some dire rare case i need such a skill, zealous sweep gets my vote. Although i'd probably resort to running a totally different build with zealous vow in that case.
My usual combo is [skill]Lyssas Assault[/skill]+[skill]Victorious Sweep[/skill]+[skill]Chilling Victory[/skill]
I like to spam attacks and Lyssa has a nice +damage and it let's me spam even more skills. Lyssas Assault is baed in PvP though.... And anything works in PvE so meh... I'm against all this e-management business: Zealous sweep / [skill]Zealous Renewal[/skill] / [skill]Lyssa's Assault[/skill]. You already have Mysticism. Put that at a suitable breakpoint and it's all the e-management you need, and it's not taking up slots on your bar. A zealous scythe is also pretty standard unless there is a good reason you need something else (ebon for EDA for example).
If there is some dire rare case i need such a skill, zealous sweep gets my vote. Although i'd probably resort to running a totally different build with zealous vow in that case.