What is, in your opinion, the best profession for farming?
Divinity Coast
Ok guys, I need some advice. I've decided for myself to get into farming a bit, my guild members are farming all kinds of things and make lots of money while the maximum I ever had is about 10k.
Now, I had a level 20 monk, but I deleted her. I'm so sorry for that now, I could've been 55/600 farming...
Anyways, I want your opinion about what is the best farming profession.
Should I choose a VwK 330 ritualist, a 55 monk, 130hp dervish, Green farmer Assassin or what?
I'd also like something that doesn't cost a fortune to set up. I'm not that rich.
Now, I had a level 20 monk, but I deleted her. I'm so sorry for that now, I could've been 55/600 farming...
Anyways, I want your opinion about what is the best farming profession.
Should I choose a VwK 330 ritualist, a 55 monk, 130hp dervish, Green farmer Assassin or what?
I'd also like something that doesn't cost a fortune to set up. I'm not that rich.
Solus Spartan
We'll, 330 rits seem to be able to farm in a large variety of places, so I'd go get a rit.
tmakinen
Um ... there isn't a 'best' farming profession. It depends totally on what you want to farm, whether you want a steady, dependable income, or one rare but very valuable item every 50 hours or so in average, and whether you want stuff that you can merch right away for a quick buck, or something that you must sell to other players to make it worth the effort.
Let's have an example: any lv20 character can trivially farm lv2 - lv8 gargoyles in Ascalon. They drop Singed Gargoyle Skulls, which can be traded for Spiked Eggnog during the Wintersday. You can drink the nogs yourself if you're going for the title, or sell them to somebody who does. Just by swatting low level monsters you can earn the equivalent of about 40k per hour, thus bypassing the loot scaling system which tries to cap your average solo farming income to around 10k per hour.
Let's have an example: any lv20 character can trivially farm lv2 - lv8 gargoyles in Ascalon. They drop Singed Gargoyle Skulls, which can be traded for Spiked Eggnog during the Wintersday. You can drink the nogs yourself if you're going for the title, or sell them to somebody who does. Just by swatting low level monsters you can earn the equivalent of about 40k per hour, thus bypassing the loot scaling system which tries to cap your average solo farming income to around 10k per hour.
thedeadlyassassin
Necro or Monk, as for 55 is fun and has a ton of variety
Armond
Imo, monk, hands down. As tmakinen said, there's no "best" profession for farming, but the monk can farm a whole bunch of stuff. I do monk farms all the time, and I know it's bragging, but at this point I suspect that I could 55/600 nearly anywhere in the game (with one exception being places with that anti-farmer stance. You know what I mean if you've ever done tombs. But even there there's alternate farming builds).
(ninja edit typo)
(ninja edit typo)
Targuil
Terra tank does nice work too. Obsidian flesh is for spell caster farm.
Skinny Corpse
If "best" is like in "most fun" I'd go for the 330 rit, for sure.
...but I guess this is a money making-thing, right?
...but I guess this is a money making-thing, right?
attackofthecold
Monk or Ele or Warrior. Cant decide the best >.<
Abonai Laguna
This is about teh 1000th thread about that, gratz!!
Everything has his specialty, accept para's.. they suxx0r
Everything has his specialty, accept para's.. they suxx0r
krypt1200
A 55 ranger does nice i think.
Abedeus
Quote:
Originally Posted by krypt1200
A 55 ranger does nice i think.
Lol wut?
Best professions - Ritualist, Monk and Elementalist.
Best professions - Ritualist, Monk and Elementalist.
afya
i would say monk
they can play 55/13/600...etc...
second profession variable, anti-interupt, knockdown
can also use different elite for AoE/ life loss/cold damage...etc...etc...
they can play 55/13/600...etc...
second profession variable, anti-interupt, knockdown
can also use different elite for AoE/ life loss/cold damage...etc...etc...
blackknight1337
i say have all of them, if you want any at all :P
xx hells paladin xx
i think ele hands down
Shadowkiller Seth
paragon is one of the best
Sir Pandra Pierva
nec atm since I like to farm greens and the solo nec 55 sv farmer is awsome in HM and NM depends on how bored i am.
But ranger also used to work very well beyond the toucher farming allthough that is fun the barrage winnowing splinter Margonite build was fun. i can't remember if you can do in on HM though
But ranger also used to work very well beyond the toucher farming allthough that is fun the barrage winnowing splinter Margonite build was fun. i can't remember if you can do in on HM though
skinkboy
What is, in your opinion, the best profession for farming?
Now that my friend is the million dollar question.
Now that my friend is the million dollar question.
Divinity Coast
Now that, Skinkboy, is a reeeaaalllyyy clever answer....
I asked my question here on the forums, because I would like to hear you opinions, try them out and then form my own opinion.
I asked my question here on the forums, because I would like to hear you opinions, try them out and then form my own opinion.
xx hells paladin xx
Quote:
Originally Posted by Sir Pandra Pierva
nec atm since I like to farm greens and the solo nec 55 sv farmer is awsome in HM and NM depends on how bored i am.
But ranger also used to work very well beyond the toucher farming allthough that is fun the barrage winnowing splinter Margonite build was fun. i can't remember if you can do in on HM though splinter barrage margonites is nerfed dude.
But ranger also used to work very well beyond the toucher farming allthough that is fun the barrage winnowing splinter Margonite build was fun. i can't remember if you can do in on HM though splinter barrage margonites is nerfed dude.
Valeria
Ele sure is a nice profession for farming with shadow form or as terra tank.
But making a farming char??? You have to play the whole game with it in order to get to the farming spots. Might as well play a profession you enjoy in normal game as well.
But making a farming char??? You have to play the whole game with it in order to get to the farming spots. Might as well play a profession you enjoy in normal game as well.
Lima
Elementalist IMHO, just so tough
Armond
Quote:
Originally Posted by Valeria
But making a farming char??? You have to play the whole game with it in order to get to the farming spots. Might as well play a profession you enjoy in normal game as well.
Heh, not if you're going somewhere in Tyria...
Azeren Wrathe
i solo farm with a 130hp dervish, cost me about 30k (maybe a bit less) to set up, thats for armour, runes, insignia, skills, weapon. i farm outside nundu bay on NM (kill the healers really slowly in HM, makes each run too long for me lol), i can make like 1k on a great run and like 200g on a bad run just from merchant junk and coin drops (runs take about 15 mins). also the rare greens from bosses drop often enough and each one can be sold for 5k. I find this build and place great for solo farming because its nice steady money so u dont have to rely on that 1 really lucky drop. Also i find farming this spot works best if u have a goal to keep u focused as money is made steadily and not in spikes so ur guna have to be in it for the long haul rather than getting really lucky in 4 hours of farming and getting that drop u wanted. When i wanted my primeval armour i farmed for about 8 hrs or so and made the money ( had lucky drops and guildies gave me the materials for armour)
so for me i find dervish best as ive only farmed with it but since the 130hp build is a rip off of the 55 monk build, monks are probably better than dervishes for farming :P
so for me i find dervish best as ive only farmed with it but since the 130hp build is a rip off of the 55 monk build, monks are probably better than dervishes for farming :P
Tyla
VwK gogo!
12chars
12chars
govolunteers05
Having all Professions ftw?
With all professions, you have more versatility.
Monks can farm something, but not everything
Rits can farm somethings that monks can't farm, but not everything
Eles can farm somethings that rits and monks can't farm, but not everything.
See the pattern?
Unless you want to stick with certain farming spots, I prefer having all professions available to farm at anytime
If you are able to say "I don't need to buy those, I can farm all of those" you are truly the farmer.
Of Course, all of these are my opinion
With all professions, you have more versatility.
Monks can farm something, but not everything
Rits can farm somethings that monks can't farm, but not everything
Eles can farm somethings that rits and monks can't farm, but not everything.
See the pattern?
Unless you want to stick with certain farming spots, I prefer having all professions available to farm at anytime
If you are able to say "I don't need to buy those, I can farm all of those" you are truly the farmer.
Of Course, all of these are my opinion
杀TanK杀
IMO, go ele..
They can farm simple gold areas,
Solo bosses,
Specific spots (like glacial stones)
And if you make a female one they look good
They can farm simple gold areas,
Solo bosses,
Specific spots (like glacial stones)
And if you make a female one they look good
Armond
Not to go too far off topic here, but imo female rit > female sin > female ele.
political necro
money wise ele is the best hands down
terra tank UW is the most protfitable farm ive seen yet
i have 55 necro, 55 monk, terra tank, warrior, and a ranger (trapping)
i can average 12 minutes a smite run with terra tank and i average 1 ecto a run thats 5 ecto an hour, do the math...
but as far as the most fun builds i would have to say trapper, its always fun to get another guildie or 2 and kill the aatxes in hard mode
outside of UW id say 55 necro it can farm just about anywhere and is very versatile if u know how to use it.
terra tank UW is the most protfitable farm ive seen yet
i have 55 necro, 55 monk, terra tank, warrior, and a ranger (trapping)
i can average 12 minutes a smite run with terra tank and i average 1 ecto a run thats 5 ecto an hour, do the math...
but as far as the most fun builds i would have to say trapper, its always fun to get another guildie or 2 and kill the aatxes in hard mode
outside of UW id say 55 necro it can farm just about anywhere and is very versatile if u know how to use it.
max_rulez
Quote:
Originally Posted by Abonai Laguna
Everything has his specialty, accept para's.. they suxx0r
Hell dude... if you think paragons Suck im wondering where you've been since NF came out...
A Leprechaun
Quote:
Originally Posted by max_rulez
Hell dude... if you think paragons Suck im wondering where you've been since NF came out...
At farming I'm pretty sure they do.
~A Leprechaun~
~A Leprechaun~
Chaos Stein
Assassins.
Reason?They have farming spots in every campaign...
They can farm bosses, rare swords(colossal&elemental), DoA, hulkings etc.
Reason?They have farming spots in every campaign...
They can farm bosses, rare swords(colossal&elemental), DoA, hulkings etc.
Armond
Yeah, but how effective are those farms? Colossals and elementals don't exactly drop every run, and once you get one, you'll sell it for maybe 70, 80k. Imo, if I'm going to be working for a rare drop, I want it to be worth something significant.
Mr.Kotte
Elementalist.
Outside Rata Sum.
Guaranteed 20k minimum every hour.
Alternative Assassin/Elementalist.
Boom - Its a leet farm
Btws, Elementalist are among the best farmers these days, since they have the highest damagespells in the game. I.E Sliver Armor. (can deal thousands of damage over 15 seconds) - AND, they can go 55hp aswell, which means that they can tank a large amount of mobs, whilst nuking, and dealing very high damage.
Monks on the other hand do not have so much "raw" damage, mainly SoJ, SS and SV, but then again, you have to go Mo/N - results in losing a choise of second profession.
I know very little about Ritualists, but from what I've heard, the only "real" farm skill they have is VwK, and they have to use a second profession to reduce their input damage, which also limits their restrictions.
Thats my oppinion.
Outside Rata Sum.
Guaranteed 20k minimum every hour.
Alternative Assassin/Elementalist.
Boom - Its a leet farm
Btws, Elementalist are among the best farmers these days, since they have the highest damagespells in the game. I.E Sliver Armor. (can deal thousands of damage over 15 seconds) - AND, they can go 55hp aswell, which means that they can tank a large amount of mobs, whilst nuking, and dealing very high damage.
Monks on the other hand do not have so much "raw" damage, mainly SoJ, SS and SV, but then again, you have to go Mo/N - results in losing a choise of second profession.
I know very little about Ritualists, but from what I've heard, the only "real" farm skill they have is VwK, and they have to use a second profession to reduce their input damage, which also limits their restrictions.
Thats my oppinion.
spirit of defeat
Quote:
Originally Posted by Mr.Kotte
Elementalist.
I know very little about Ritualists, but from what I've heard, the only "real" farm skill they have is VwK, and they have to use a second profession to reduce their input damage, which also limits their restrictions.
Thats my oppinion. Maybe VwK is the only "real" farm skill we have, but is hits everybody and it heals us, unlike Sliver Armour wich only kill's one target at a time,
And Rt have good self heal so we don't need a sec prof for that, we usually need a sec prof for dmg reduction(war+armour monk+prot).
I know very little about Ritualists, but from what I've heard, the only "real" farm skill they have is VwK, and they have to use a second profession to reduce their input damage, which also limits their restrictions.
Thats my oppinion. Maybe VwK is the only "real" farm skill we have, but is hits everybody and it heals us, unlike Sliver Armour wich only kill's one target at a time,
And Rt have good self heal so we don't need a sec prof for that, we usually need a sec prof for dmg reduction(war+armour monk+prot).
MywayFtw
Monks.
The original farmers...they can solo many areas, if there is a problem with hex removal, they can either cover it, or take SB and a partner.
UW, FoW...there arent many places some form of Mo/X can do.
Only thing I dont like about monks, is that most builds are 'gimped' 55's, 600's etc, wish they were a bit more original.
The original farmers...they can solo many areas, if there is a problem with hex removal, they can either cover it, or take SB and a partner.
UW, FoW...there arent many places some form of Mo/X can do.
Only thing I dont like about monks, is that most builds are 'gimped' 55's, 600's etc, wish they were a bit more original.
Mr.Kotte
Quote:
Originally Posted by spirit of defeat
Maybe VwK is the only "real" farm skill we have, but is hits everybody and it heals us, unlike Sliver Armour wich only kill's one target at a time,
And Rt have good self heal so we don't need a sec prof for that, we usually need a sec prof for dmg reduction(war+armour monk+prot). An elementalist dont need no self healing and if it need something, just toss in aura of restoration. Also, an elementalist can farm in heavy spellcaster-crowded areas, since its among the few professions who can keep up a "anti-spell-shield" at all time.
About Sliver armor; It killes one foe at the time = more loot, due to lootscaling. So a skill like SoJ or VwK doesnt bring you more loot.
And Rt have good self heal so we don't need a sec prof for that, we usually need a sec prof for dmg reduction(war+armour monk+prot). An elementalist dont need no self healing and if it need something, just toss in aura of restoration. Also, an elementalist can farm in heavy spellcaster-crowded areas, since its among the few professions who can keep up a "anti-spell-shield" at all time.
About Sliver armor; It killes one foe at the time = more loot, due to lootscaling. So a skill like SoJ or VwK doesnt bring you more loot.
Armond
Quote:
Originally Posted by Mr.Kotte
An elementalist dont need no self healing and if it need something, just toss in aura of restoration. Also, an elementalist can farm in heavy spellcaster-crowded areas, since its among the few professions who can keep up a "anti-spell-shield" at all time.
About Sliver armor; It killes one foe at the time = more loot, due to lootscaling. So a skill like SoJ or VwK doesnt bring you more loot. Aura of resto is horribad for healing. And according to another thread in this same forum, the game doesn't give a damn when or how you kill things - just that you kill them - for loot.
About Sliver armor; It killes one foe at the time = more loot, due to lootscaling. So a skill like SoJ or VwK doesnt bring you more loot. Aura of resto is horribad for healing. And according to another thread in this same forum, the game doesn't give a damn when or how you kill things - just that you kill them - for loot.
Cobalt
I would say monk as they seem to be able to kill things that are difficult if not impossible for others to kill.
Plus they have the added benefit to being easily moved through campaigns via pugs who are always in need of healers. Thus able to reach to more farming areas quicker than most other classes.
Plus they have the added benefit to being easily moved through campaigns via pugs who are always in need of healers. Thus able to reach to more farming areas quicker than most other classes.
KANE OG
Gonna stick with the Monk here. Ele's are great but more prone, at this point, to nerfing for the PvP crowd. Stick with the tried-and-true.
KANE
KANE
1337stra
Quote:
Originally Posted by Armond
Aura of resto is horribad for healing. And according to another thread in this same forum, the game doesn't give a damn when or how you kill things - just that you kill them - for loot.
I seriously disagree with the fact that Aura should be bad, whilst farming you cast alot of high energy spells ( 10e+) which gives you a load of healing.
Mostly you dont need it, because the only damage u will take with terratank or something similiar is 0.
Mostly you dont need it, because the only damage u will take with terratank or something similiar is 0.