What is, in your opinion, the best profession for farming?

Divinity Coast

Divinity Coast

Ascalonian Squire

Join Date: Sep 2007

Tranquility United [TU]

Mo/E

Ok guys, I need some advice. I've decided for myself to get into farming a bit, my guild members are farming all kinds of things and make lots of money while the maximum I ever had is about 10k.

Now, I had a level 20 monk, but I deleted her. I'm so sorry for that now, I could've been 55/600 farming...

Anyways, I want your opinion about what is the best farming profession.

Should I choose a VwK 330 ritualist, a 55 monk, 130hp dervish, Green farmer Assassin or what?

I'd also like something that doesn't cost a fortune to set up. I'm not that rich.

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

We'll, 330 rits seem to be able to farm in a large variety of places, so I'd go get a rit.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Um ... there isn't a 'best' farming profession. It depends totally on what you want to farm, whether you want a steady, dependable income, or one rare but very valuable item every 50 hours or so in average, and whether you want stuff that you can merch right away for a quick buck, or something that you must sell to other players to make it worth the effort.

Let's have an example: any lv20 character can trivially farm lv2 - lv8 gargoyles in Ascalon. They drop Singed Gargoyle Skulls, which can be traded for Spiked Eggnog during the Wintersday. You can drink the nogs yourself if you're going for the title, or sell them to somebody who does. Just by swatting low level monsters you can earn the equivalent of about 40k per hour, thus bypassing the loot scaling system which tries to cap your average solo farming income to around 10k per hour.

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

Necro or Monk, as for 55 is fun and has a ton of variety

Armond

Frost Gate Guardian

Join Date: Jun 2006

California

W/E

Imo, monk, hands down. As tmakinen said, there's no "best" profession for farming, but the monk can farm a whole bunch of stuff. I do monk farms all the time, and I know it's bragging, but at this point I suspect that I could 55/600 nearly anywhere in the game (with one exception being places with that anti-farmer stance. You know what I mean if you've ever done tombs. But even there there's alternate farming builds).

(ninja edit typo)

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Terra tank does nice work too. Obsidian flesh is for spell caster farm.

Skinny Corpse

Skinny Corpse

Lion's Arch Merchant

Join Date: Mar 2007

Company of Corpses [CoC]

If "best" is like in "most fun" I'd go for the 330 rit, for sure.

...but I guess this is a money making-thing, right?

attackofthecold

Academy Page

Join Date: Nov 2006

Mo/

Monk or Ele or Warrior. Cant decide the best >.<

Abonai Laguna

Abonai Laguna

Wilds Pathfinder

Join Date: Jun 2006

Isle of the Dead [CoC] GH

Company Of Corpses [CoC]

E/

This is about teh 1000th thread about that, gratz!!
Everything has his specialty, accept para's.. they suxx0r

krypt1200

krypt1200

Banned

Join Date: Jul 2006

Atomik Fear [aF]

W/E

A 55 ranger does nice i think.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by krypt1200
A 55 ranger does nice i think. Lol wut?

Best professions - Ritualist, Monk and Elementalist.

afya

Wilds Pathfinder

Join Date: Mar 2006

Mo/Me

i would say monk
they can play 55/13/600...etc...
second profession variable, anti-interupt, knockdown
can also use different elite for AoE/ life loss/cold damage...etc...etc...

blackknight1337

Jungle Guide

Join Date: Jan 2007

USA

Mo/

i say have all of them, if you want any at all :P

xx hells paladin xx

xx hells paladin xx

Frost Gate Guardian

Join Date: Aug 2007

virginia

No your a towel [hiGh]

Mo/

i think ele hands down

Shadowkiller Seth

Frost Gate Guardian

Join Date: Mar 2006

Die Nordmannen

R/W

paragon is one of the best

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

nec atm since I like to farm greens and the solo nec 55 sv farmer is awsome in HM and NM depends on how bored i am.
But ranger also used to work very well beyond the toucher farming allthough that is fun the barrage winnowing splinter Margonite build was fun. i can't remember if you can do in on HM though

skinkboy

Ascalonian Squire

Join Date: Oct 2007

StaR

W/

What is, in your opinion, the best profession for farming?


Now that my friend is the million dollar question.

Divinity Coast

Divinity Coast

Ascalonian Squire

Join Date: Sep 2007

Tranquility United [TU]

Mo/E

Now that, Skinkboy, is a reeeaaalllyyy clever answer....

I asked my question here on the forums, because I would like to hear you opinions, try them out and then form my own opinion.

xx hells paladin xx

xx hells paladin xx

Frost Gate Guardian

Join Date: Aug 2007

virginia

No your a towel [hiGh]

Mo/

Quote:
Originally Posted by Sir Pandra Pierva
nec atm since I like to farm greens and the solo nec 55 sv farmer is awsome in HM and NM depends on how bored i am.
But ranger also used to work very well beyond the toucher farming allthough that is fun the barrage winnowing splinter Margonite build was fun. i can't remember if you can do in on HM though splinter barrage margonites is nerfed dude.

Valeria

Valeria

Wilds Pathfinder

Join Date: Oct 2005

Germany

PaRe

W/

Ele sure is a nice profession for farming with shadow form or as terra tank.

But making a farming char??? You have to play the whole game with it in order to get to the farming spots. Might as well play a profession you enjoy in normal game as well.

Lima

Lima

Frost Gate Guardian

Join Date: Jan 2006

Notts

W/

Elementalist IMHO, just so tough

Armond

Frost Gate Guardian

Join Date: Jun 2006

California

W/E

Quote:
Originally Posted by Valeria
But making a farming char??? You have to play the whole game with it in order to get to the farming spots. Might as well play a profession you enjoy in normal game as well. Heh, not if you're going somewhere in Tyria...

Azeren Wrathe

Azeren Wrathe

Ascalonian Squire

Join Date: Nov 2007

Dragon Force

D/

i solo farm with a 130hp dervish, cost me about 30k (maybe a bit less) to set up, thats for armour, runes, insignia, skills, weapon. i farm outside nundu bay on NM (kill the healers really slowly in HM, makes each run too long for me lol), i can make like 1k on a great run and like 200g on a bad run just from merchant junk and coin drops (runs take about 15 mins). also the rare greens from bosses drop often enough and each one can be sold for 5k. I find this build and place great for solo farming because its nice steady money so u dont have to rely on that 1 really lucky drop. Also i find farming this spot works best if u have a goal to keep u focused as money is made steadily and not in spikes so ur guna have to be in it for the long haul rather than getting really lucky in 4 hours of farming and getting that drop u wanted. When i wanted my primeval armour i farmed for about 8 hrs or so and made the money ( had lucky drops and guildies gave me the materials for armour)

so for me i find dervish best as ive only farmed with it but since the 130hp build is a rip off of the 55 monk build, monks are probably better than dervishes for farming :P

Tyla

Emo Goth Italics

Join Date: Sep 2006

VwK gogo!
12chars

govolunteers05

Ascalonian Squire

Join Date: Nov 2006

within the spirit world

Satsu Motte Menboku [Tora]

Rt/

Having all Professions ftw?
With all professions, you have more versatility.
Monks can farm something, but not everything
Rits can farm somethings that monks can't farm, but not everything
Eles can farm somethings that rits and monks can't farm, but not everything.
See the pattern?
Unless you want to stick with certain farming spots, I prefer having all professions available to farm at anytime

If you are able to say "I don't need to buy those, I can farm all of those" you are truly the farmer.

Of Course, all of these are my opinion

杀TanK杀

杀TanK杀

Frost Gate Guardian

Join Date: Oct 2007

W/

IMO, go ele..
They can farm simple gold areas,
Solo bosses,
Specific spots (like glacial stones)
And if you make a female one they look good

Armond

Frost Gate Guardian

Join Date: Jun 2006

California

W/E

Not to go too far off topic here, but imo female rit > female sin > female ele.

political necro

Pre-Searing Cadet

Join Date: Jul 2007

[CASH]

N/Me

money wise ele is the best hands down

terra tank UW is the most protfitable farm ive seen yet

i have 55 necro, 55 monk, terra tank, warrior, and a ranger (trapping)

i can average 12 minutes a smite run with terra tank and i average 1 ecto a run thats 5 ecto an hour, do the math...

but as far as the most fun builds i would have to say trapper, its always fun to get another guildie or 2 and kill the aatxes in hard mode

outside of UW id say 55 necro it can farm just about anywhere and is very versatile if u know how to use it.

max_rulez

max_rulez

Lion's Arch Merchant

Join Date: Jul 2006

Fallit Imago [Fi]

W/

Quote:
Originally Posted by Abonai Laguna
Everything has his specialty, accept para's.. they suxx0r Hell dude... if you think paragons Suck im wondering where you've been since NF came out...

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

Quote:
Originally Posted by max_rulez
Hell dude... if you think paragons Suck im wondering where you've been since NF came out... At farming I'm pretty sure they do.

~A Leprechaun~

Chaos Stein

Academy Page

Join Date: Nov 2007

Belgrade, Serbia

Povratak Otpisanih [SCG]

A/

Assassins.
Reason?They have farming spots in every campaign...
They can farm bosses, rare swords(colossal&elemental), DoA, hulkings etc.

Armond

Frost Gate Guardian

Join Date: Jun 2006

California

W/E

Yeah, but how effective are those farms? Colossals and elementals don't exactly drop every run, and once you get one, you'll sell it for maybe 70, 80k. Imo, if I'm going to be working for a rare drop, I want it to be worth something significant.

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Elementalist.
Outside Rata Sum.
Guaranteed 20k minimum every hour.
Alternative Assassin/Elementalist.
Boom - Its a leet farm
Btws, Elementalist are among the best farmers these days, since they have the highest damagespells in the game. I.E Sliver Armor. (can deal thousands of damage over 15 seconds) - AND, they can go 55hp aswell, which means that they can tank a large amount of mobs, whilst nuking, and dealing very high damage.
Monks on the other hand do not have so much "raw" damage, mainly SoJ, SS and SV, but then again, you have to go Mo/N - results in losing a choise of second profession.
I know very little about Ritualists, but from what I've heard, the only "real" farm skill they have is VwK, and they have to use a second profession to reduce their input damage, which also limits their restrictions.
Thats my oppinion.

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

Quote:
Originally Posted by Mr.Kotte
Elementalist.

I know very little about Ritualists, but from what I've heard, the only "real" farm skill they have is VwK, and they have to use a second profession to reduce their input damage, which also limits their restrictions.
Thats my oppinion. Maybe VwK is the only "real" farm skill we have, but is hits everybody and it heals us, unlike Sliver Armour wich only kill's one target at a time,

And Rt have good self heal so we don't need a sec prof for that, we usually need a sec prof for dmg reduction(war+armour monk+prot).

MywayFtw

MywayFtw

Academy Page

Join Date: Dec 2007

Glob Of Ectospasm [GoE]

Rt/

Monks.

The original farmers...they can solo many areas, if there is a problem with hex removal, they can either cover it, or take SB and a partner.

UW, FoW...there arent many places some form of Mo/X can do.

Only thing I dont like about monks, is that most builds are 'gimped' 55's, 600's etc, wish they were a bit more original.

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Quote:
Originally Posted by spirit of defeat
Maybe VwK is the only "real" farm skill we have, but is hits everybody and it heals us, unlike Sliver Armour wich only kill's one target at a time,

And Rt have good self heal so we don't need a sec prof for that, we usually need a sec prof for dmg reduction(war+armour monk+prot). An elementalist dont need no self healing and if it need something, just toss in aura of restoration. Also, an elementalist can farm in heavy spellcaster-crowded areas, since its among the few professions who can keep up a "anti-spell-shield" at all time.
About Sliver armor; It killes one foe at the time = more loot, due to lootscaling. So a skill like SoJ or VwK doesnt bring you more loot.

Armond

Frost Gate Guardian

Join Date: Jun 2006

California

W/E

Quote:
Originally Posted by Mr.Kotte
An elementalist dont need no self healing and if it need something, just toss in aura of restoration. Also, an elementalist can farm in heavy spellcaster-crowded areas, since its among the few professions who can keep up a "anti-spell-shield" at all time.
About Sliver armor; It killes one foe at the time = more loot, due to lootscaling. So a skill like SoJ or VwK doesnt bring you more loot. Aura of resto is horribad for healing. And according to another thread in this same forum, the game doesn't give a damn when or how you kill things - just that you kill them - for loot.

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

I would say monk as they seem to be able to kill things that are difficult if not impossible for others to kill.

Plus they have the added benefit to being easily moved through campaigns via pugs who are always in need of healers. Thus able to reach to more farming areas quicker than most other classes.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Gonna stick with the Monk here. Ele's are great but more prone, at this point, to nerfing for the PvP crowd. Stick with the tried-and-true.

KANE

1337stra

Pre-Searing Cadet

Join Date: Dec 2007

Quote:
Originally Posted by Armond
Aura of resto is horribad for healing. And according to another thread in this same forum, the game doesn't give a damn when or how you kill things - just that you kill them - for loot. I seriously disagree with the fact that Aura should be bad, whilst farming you cast alot of high energy spells ( 10e+) which gives you a load of healing.

Mostly you dont need it, because the only damage u will take with terratank or something similiar is 0.