I had this thought about capes...

Tokimasa

Ascalonian Squire

Join Date: Nov 2007

P/

I was talking with my guildies the other day, and I think it would be kinda cool if you could "age" your cape on individual characters. The guild would have a pristine cape design, but individual characters might have burned, tattered, or damages capes of the same design. The appearance (colors, logo, shape) would be the same, but there would just be some effects added to the damaged/worn capes.

It would be kinda cool, I think. I kinda doubt ANet would put it in GW1, though.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Hmm interesting concept. It would only work (in my opinion that is) if your armour did the same though. If you could pick what condition your armour is in I would agree to picking the condition of your cape. It just wouldn't make asthetic sense having pristine armour and a tatty cape... (Unless it was already designed that way)

Tokimasa

Ascalonian Squire

Join Date: Nov 2007

P/

"Worn" armor is also interesting. But it could be "explained" by saying that a warrior or such cares more about his weapons and armor than his cape.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Worn armor would be interesting. But it's a short hop from worn armor to armor durability.

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Having 'worn' capes would be interesting and possibly fun, and the armour needn't match. It's prefectly normal for a person to take better care of their armour (it does after all protect them) than their cape, which is an accesory.

Selket

Desert Nomad

Join Date: Aug 2005

Grand Court of Selket/Sebelkeh

What If You Had An Outpost Named After You [slkt]

W/

Maybe they should fix cape clipping (or lack thereof) issues first.

arbiter

Desert Nomad

Join Date: Sep 2005

that dwarven house in beacons perch

koss

W/

i like this idea, but it might be hard to do

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I'll go for partial customization:

- Leader sets Icon, pattern, default trim, colors and default lenght.
- Then guild members can change trim and lenght, by paying 500..1k.

Tokimasa

Ascalonian Squire

Join Date: Nov 2007

P/

I'm not sure how that would work, though, as different guild members would have different trims and lengths. But having more cape options (another thread I saw here, dealing with choosing a cape style) is good. But I think adding wear marks to capes would be really cool, if not in GW1, then GW2. But either way, I hope ANet thinks about this, at least in the back of their minds.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

what if you have to move through a pool of lava? no cape then? :P

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

Quote:
Originally Posted by the Puppeteer
what if you have to move through a pool of lava? no cape then? :P
Then your guild pools money for yet another cape, and yells "NO MORE FIRE ISLANDS JIMMY!@@#"

Tokimasa

Ascalonian Squire

Join Date: Nov 2007

P/

The capes won't get damaged by the environment. Just each player can take the guild's cape and and a number of different effects to it, each of which represents damage and wear. Although color fading probably won't be an option, as the cape's colors help identify the guild.

Lepton CFd

Lepton CFd

Frost Gate Guardian

Join Date: May 2006

Pantheon of Shadows [dei]

Mo/Me

Quote:
Originally Posted by Selket
Maybe they should fix cape clipping (or lack thereof) issues first.
I agree...perhaps work on cape animations before worrying about displaying the condition of the cape. Still it would be interesting to have deteriorating capes and armor perhaps, but something like that would never be introduced until GW2. I'm assuming that from now until GW2, ANet will just add things such as Sorrows Furnace.

Cyclades of Knossos

Academy Page

Join Date: Oct 2006

UK

SNOW (GoW)

W/

I like the idea.

personally though I don't like capes on my warrior, I'd prefer the guild emblem appear on my chest or shield.

Or in towns I carry a standard banner instead.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

I think it'd be interesting if we could have pink trim on the cape.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by holymasamune
I think it'd be interesting if we could have pink trim on the cape.
/signed.

I think you should have a pure yellow cape that shows up automatically if you're an epic failure at this game.

Sort of like the dishonorable hex, but more noticeable.

silv3rr

silv3rr

Desert Nomad

Join Date: Mar 2006

Quote:
Originally Posted by MithranArkanere
I'll go for partial customization:

- Leader sets Icon, pattern, default trim, colors and default lenght.
- Then guild members can change trim and lenght, by paying 500..1k.
I like this idea more

Duke.07

Duke.07

Ascalonian Squire

Join Date: Nov 2007

W/

I like this idea, but I seriously don't think this will be anywhere near number 1000 on ANET's to-do list. Nothing is really wrong with the capes, and improving them when they could be getting more servers for Aspenwood or developing a better economy would make some people mad. Look I admit this: I USED to play Runescape and the reason I got fed up with it is this: Jagex kept pumping in updates that no one wanted and didn't fix old stuff. We don't want another Jagex on our hands.

JeniM

Desert Nomad

Join Date: May 2007

W/E

I personally would prefer to see enviroments affecting capes, if you burn it in lava you can ask Guild Lord for a replacement, or new guild NPC, Tailor