Do Paragons Make You Feel Dirty?
fishy go moo
1. my paragon rarely uses shouts because i have an awsome spear build that fricking owns about every class
2. motavation needs a buff, lolz, and that one shout that heals a party if you use a skill, useless
3. Command needs a buff
2. motavation needs a buff, lolz, and that one shout that heals a party if you use a skill, useless
3. Command needs a buff
Terraban
Quote:
Originally Posted by fishy go moo
1. my paragon rarely uses shouts because i have an awsome spear build that fricking owns about every class
Invalidates your opinion.
fishy go moo
how that that invalidate my opinion, dont u fricking tell me what i think i hate when people do that
Bobby2
I've been playing Para for a while now and PvP-wise they rock. [skill]"Never Surrender!"[/skill] isn't even considered overpowered but it's +4 regen can't be removed by any means. That's IMO the issue with Shouts and Chants: TOTALLY DEPENDABLE Shouts can't even be interrupted.
Then I paired him up with another Para in AB... <3 <3 <3
In PvE there's SY!... what was this discussion about? My Paragon is God!
@ fishy go moo: the simple fact of the matter is YOU SUCK @ GW
Then I paired him up with another Para in AB... <3 <3 <3
In PvE there's SY!... what was this discussion about? My Paragon is God!
@ fishy go moo: the simple fact of the matter is YOU SUCK @ GW
fishy go moo
i dont suck at GW dont make accuasiations or how ever you spell it just because i make some comments.
and BTW in the one mish where you have to tame the wurms this guy used cry of pain on our monk and the AOE interupt interupted my watch yourself somehow (no the skill did not carry thru)
and BTW in the one mish where you have to tame the wurms this guy used cry of pain on our monk and the AOE interupt interupted my watch yourself somehow (no the skill did not carry thru)
Savio
Not using shouts on a paragon is like not using attack skills on a warrior.
Also, shouts cannot be interrupted.
Also, shouts cannot be interrupted.
fishy go moo
if they cant then why did it happen to me? and nvm, i have go for the eyes
Rexion
who doesn't love a man that:
1. has a looong stick
2. shouts all the time
3. doesn't wear pants
...i feel very dirty :]
1. has a looong stick
2. shouts all the time
3. doesn't wear pants
...i feel very dirty :]
Mickey
Quote:
Originally Posted by fishy go moo
how that that invalidate my opinion, dont u fricking tell me what i think i hate when people do that
Not using shouts on a paragon is like not using Prot on a monk. It's like willingly picking underpowered skills over overpowered ones.
upier
Quote:
Originally Posted by fishy go moo
2. motavation needs a buff, lolz, and that one shout that heals a party if you use a skill, useless
3. Command needs a buff
Guru has officially been mooed!
Quote:
Originally Posted by Rexion
who doesn't love a man that:
1. has a looong stick 2. shouts all the time 3. doesn't wear pants ...i feel very dirty :] ![]() NeverAlive
fishy go moo is exactly why pugs don't like para..... if u wanna play para like u play warrior with spear, then do it with warrior, better tanking, better damage with str attrib.
para shouts and chants to buff party. because para gets energy back for using them(if u have point in leadership of course), if u don't use them, u can pick ranger or warrior that are more versatile and still chucks the same spear doing the same or more damage. most professions works the same way, mostly wrap around the primary attributes. wazz
fishy go moo I suppose your -awsome spear build- uses anthems/refrains ?
anthems/refrains/echos/chants all fall under shouts. Or do you rly only use spear attacks ? (if so share it with us :-p) paragons are best at hybrid: a bunch of buffs+ some offence skills. That gives the best results most of the time. btw:most pugs wouldn't really mind if you grab a bar full of spear attacks. :-p fishy go moo
yes i use anthems and stuff and one build i have crippling anthem
fishy go moo
ok here is the build i use in pvp (dont diss it because i can kill lots of things with it, and no i dont RA)
14 spear (headpiece + minor) 12 leader 2 command 2 beast master (i like to show off my black widow) Charm Anmial sunspear rebirth signet (take maiming spear / spear swipe/ burning shield for pvp) go for the eyes hekets rampage (to build up adrn fast) spear of lightning barbed spear cruel spear blazing spear Terraban
Quote:
Originally Posted by fishy go moo
ok here is the build i use in pvp (dont diss it because i can kill lots of things with it, and no i dont RA)
14 spear (headpiece + minor) 12 leader 2 command 2 beast master (i like to show off my black widow) Charm Anmial sunspear rebirth signet (take maiming spear / spear swipe/ burning shield for pvp) go for the eyes hekets rampage (to build up adrn fast) spear of lightning barbed spear cruel spear blazing spear 5 attack skills? No PvP res? No pet res in PvE? fishy go moo
lol, why would i want a rez pet or a people rez in alliance battles and fort aspenwood? are you looking for lame excuses to pick on me?
Terraban
Quote:
Originally Posted by fishy go moo
lol, why would i want a rez pet or a people rez in alliance battles and fort aspenwood? are you looking for lame excuses to pick on me?
Nope...if you bring a pet in PvE, and don't bring a rez for it, you are just wasting a slot.
And about the people rez, I missed the part where you don't RA, so nevermind. And I don't need to look for excused to pick on you, you have given me plenty. wazz
eh one question why leadership 12 ?
You don't use anything in the leadership tree nor does it seem to be for energy (and in ab/fort aspenwood people will be quite hard to keep in your shouting range). fishy go moo
my pet never dies in pve anyways and
a ranger / warrior brings 5 attack skills and thats not bad, so if im a monk i shouldent bring 5 monk skills? and if i did bring party buffs instead of attack skills i would still be doing more dmg than if i brought anthem of flame or something, because guess what, THEY MADE SPEAR MASTERY FOR A REASON fishy go moo
Quote:
Originally Posted by wazz
eh one question why leadership 12 ?
You don't use anything in the leadership tree nor does it seem to be for energy (and in ab/fort aspenwood people will be quite hard to keep in your shouting range). im usually in cap groups, and i usually run into those stupid energy surge mesmers so thats y, or to bring burning shield, or spear swipe Terraban
Quote:
Originally Posted by fishy go moo
a ranger / warrior brings 5 attack skills and thats not bad, so if im a monk i shouldent bring 5 monk skills? and if i did bring party buffs instead of attack skills i would still be doing more dmg than if i brought anthem of flame or something, because guess what, THEY MADE SPEAR MASTERY FOR A REASON
What ranger or warrior brings 5 attack skills? And that monk comment was just retarded.
jaeharys targaryen
Quote:
Originally Posted by fishy go moo
1. my paragon rarely uses shouts because i have an awsome spear build that fricking owns about every class
2. motavation needs a buff, lolz, and that one shout that heals a party if you use a skill, useless 3. Command needs a buff moomoomoomooomooo FISHHHHH <3 i'd say ur a retard for that post, but, the moo gives you away. (its /sarcasm) candyman_sb
Quote:
Originally Posted by fishy go moo
ok here is the build i use in pvp (dont diss it because i can kill lots of things with it, and no i dont RA)
14 spear (headpiece + minor) 12 leader 2 command 2 beast master (i like to show off my black widow) Charm Anmial sunspear rebirth signet (take maiming spear / spear swipe/ burning shield for pvp) go for the eyes hekets rampage (to build up adrn fast) spear of lightning barbed spear cruel spear blazing spear Why do you need 12 leadership if you only have 1 shout which is linked to comand? Hekets rampage is bad because it can't be used with attack skills taking away a lot of your dps. Please don't be so ignorant and listen to other players sugestions. jaeharys targaryen
Quote:
Why do you need 12 leadership if you only have 1 shout which is linked to comand?
i have no idea |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() fishy go moo
idk ill change it to command but anyways
hekets rampage is to build up ADRENLIN and you can use one attack skill and throw it 33% faster then it ends i think its a bug or something and leadership is for burning shield / spearswipe ensoriki
Well paragons are dirt =P
They'd make me feel dirty if I had enough cash to support one. isamu kurosawa
Quote:
Originally Posted by Rexion
who doesn't love a man that:
1. has a looong stick 2. shouts all the time 3. doesn't wear pants ...i feel very dirty :] Hmmm.... Also for a more sophisticated night out.... ![]() Caoimhe
Isamu wins the thread. Hands down.
Johnny_Chang
what does imba stand for
blue.rellik
Quote:
Originally Posted by Johnny_Chang
what does imba stand for
It stands for imbalanced
Theo Godscythe
Quote:
Originally Posted by Toxage
Mesmers?
Assassins? Ritualists? There are more professions that are "shunned" more then paragons... paragons aren't even shunned. but they don't get some super awsome build from god.... I have no problems with paragons being powerful, but let's be honest... Isn't 87% Damage Reduction for the whole party WITH powerful dps a little imbalanced? I find it interesting people claim paragons, are not wanted. I use my brother's paragons at times and I am BEGGED to join groups to the point I have to put people on my ignore list because they pester me so much to join their groups. PvE guilds would LOVE to have another paragon in their guild because paragons are the GW GODS, they are unstoppable angels of death. Not when you are taking 300 damage[on average] from Bosses in Hard Mode! Cleavage
Quote:
Originally Posted by Toxage
Do you feel bad when you used a Paragon in PvE? It's just that there so powerful I almost feel bad using them. When a Paragon it is almost boring to play, just c+space, your literally invincible. There is no thinking involved.
Anytime I see a Paragon they are 90% of the time running a variation of this: Aggressive Refrain Save Yourselves Focussed Anger {E} They're On Fire! There's Nothing To Fear! For Great Justice "They're on Fire!" at Leadership 12 = 29% reduction / 71% damage "There's Nothing to Fear!" at Sunspear rank 8 = 31% reduction / 69% damage (ToF) .71 x (TNtF) .69 = .49 (or 49% damage is received / 51% reduction) Then with +100 Armor - Every 40 Armor Reduces Damage Dealt By Half 51%/2 = 25.5% 25.5%/2 = 12.75% 87.25% Reduction From 1 Charecter and that's balance? Interesting read. I saved this link a few weeks back and have been reading this. Trying different builds with my new Paragon.... I now was looking to set up this build. Problem thou.... This Godly Build requres you to have 2 farmed skills at high ranks to be the totally dominant build its claimed to be. I think I have 10 kurzick points and not even rank 1 sunspear for my paragon. Thats 2 skills down. So who wants to FFF for me ? Whiskeyjack
Quote:
Originally Posted by Cleavage
Interesting read. I saved this link a few weeks back and have been reading this. Trying different builds with my new Paragon.... I now was looking to set up this build. Problem thou.... This Godly Build requres you to have 2 farmed skills at high ranks to be the totally dominant build its claimed to be.
I think I have 10 kurzick points and not even rank 1 sunspear for my paragon. Thats 2 skills down. So who wants to FFF for me ? Not really tbh, sy! "requires" only rank 1 which is very easy to obtain, and you will get at least rank 7 sunspear just by completing NF. Jaceb
Dirty - nah. I felt dirtier playing my necro but that comes with the profession, handling the undead isn't that clean.
Seriously, i dont feel dirty at all but then again i'm not using that overly defensive build - i'm more in the middle most of the time. I feel like an walking medical station but that's what i like. hlc617
Ah, I guess ToF does stack with TNTF after all? I'd been wondering about that.
Using PvE only skills that provide good defense on a character who's class is meant to provide good defense? Dosen't feel too dirty to me lol. I feel dirtier playing ele and doing a buttload of damage, but then again that's their job too. 'Cept ya know, they don't have to have pve only skills to do that. yesitsrob
When anet implemented the armor stacking cap, you would have thought they'd like... balance the damage numbers of the enemy mobs keeping in mind that peoples max armor will be around 140 and the minimum about 60. Instead they give you a skill that stops you from dying by giving you a maintainable +100.
I think the best bet would be to hope they don't make the same mistakes in Guild Wars 2, I'm sure to a casual player that doesn't really pay a great deal of attention to all the skills Guild Wars can still offer a substantial challenge, to someone that's played for a while, the only way to make the game a challenge is gimping your bars and intentionally playing badly. The elite areas generally are not elite either - in other MMOs if you were casual, you wouldn't do "elite" things because well, you couldn't. Guild Wars really lacks high end difficult content and a lot of it has to do with the options givens to players in poorly designed skills which take all challenge out of the game. (and consumables) But everyone should be able to do everything right? balance in pve doesn't matter, it doesn't matter what other people are doing, I don't have to use them skills.. all that other bullshit people tend to use as an argument etc.. Also i like how all the different people in SMS contradict each other, so amazing. wazz
Quote:
Originally Posted by yesitsrob
I think the best bet would be to hope they don't make the same mistakes in Guild Wars 2, I'm sure to a casual player that doesn't really pay a great deal of attention to all the skills Guild Wars can still offer a substantial challenge, to someone that's played for a while, the only way to make the game a challenge is gimping your bars and intentionally playing badly. The elite areas generally are not elite either - in other MMOs if you were casual, you wouldn't do "elite" things because well, you couldn't. Guild Wars really lacks high end difficult content and a lot of it has to do with the options givens to players in poorly designed skills which take all challenge out of the game. (and consumables) But everyone should be able to do everything right? balance in pve doesn't matter, it doesn't matter what other people are doing, I don't have to use them skills.. all that other bullshit people tend to use as an argument etc.. Also i like how all the different people in SMS contradict each other, so amazing. I kinda hope they do, for the sole reason that I know that in gw2 there will be cookiecutter builds again. And there will be elite missions/areas where people will refuse to take people of proffesion A in there party becuase there is no cookiecutterbuild for that area that contains proffesion A. Now titlebased pve skills are most of the time not proffesionbased so if they would become part of a cookiecutterbuild there would be less chance that only that sole proffesion can run that build. (like ursans now) Any proffesion can put sy in there skill bar and use it up to some efficienty. IMO pve skills are the biggest skillbalance that pve ever had. As now finally every proffesion can do each area in the entire game (something that was only possible for a couple of proffesions before). Also a question to all the people who find this build overpowered (time before ursans): a.how many of you tried to get in a random pug (none allaince/guild/friends) at an elite mission running that build ? b.And if you tried how many times you actually got in a group ? c.And if you did get in a group and entered the elite mission/area, how many groups did you manage to kill before people started to leave because someone died, blaiming you for waisting there time with your "so called godmode" build ? to anwer my own questions: a. long, atleast 3 months b. around 20 c. each single time, max amount killed groups: about 4 So when it comes to elite missions that build already is a no-go. NM doesn't really needs this build. So the only place you can use this build is when vanquishing (at wich it rocks). At the other hand the 3 n/rt builds are equally powerfull as the 1 paragon 2 fire eles set up. I agree with that pre-last sentence, if you leave out the sarcasm that is. yesitsrob
Quote:
Any proffesion can put sy in there skill bar and use it up to some efficienty.
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Quote: Also a question to all the people who find this build overpowered (time before ursans):
a.how many of you tried to get in a random pug (none allaince/guild/friends) at an elite mission running that build ?
b.And if you tried how many times you actually got in a group ?
c.And if you did get in a group and entered the elite mission/area, how many groups did you manage to kill before people started to leave because someone died, blaiming you for waisting there time with your "so called godmode" build ? a) I tend to not associate with random pugs so non-friends list based pick ups have absolutely no relevance to me. I would not want to for one second join a pug for an elite area because I've took the time to be in guilds and make friends with people who know how to play so I simply have no reason wasting my time to do that - I'm sure there are quite a few other people who could do such, but they'd rather argue with them instead about how hard the game was for their assassin before pve skills so they are good.
b) Didn't try
c) Never, obviously.
But quite frankly I don't see why the opinions and actions of such terrible players of the game should determine why PVE skills are good for the game. Anet simply dumbed the game down because a very large majority of their players are bad at it.
Quote: to anwer my own questions:
a. long, atleast 3 months
b. around 20
c. each single time, max amount killed groups: about 4 Get a guild?
Quote:
Well ever considered that some people who want to do an elite mission don't are in a huge allaince ? Or don't have a full friendlist of elite mission/area farmers ?
IMO pve skills are the biggest skill balance that pve ever had. As now finally every proffesion can do each area in the entire game (something that was only possible for a couple of proffesions before). PVE skills every class could still do these elite areas, sure they might not get in pick ups, but as I determined, picks ups aren't worth getting in, quite frankly I don't believe in area can be a real challenge is a pick up group is able to do it. I don't think giving mesmers skill like Cry of Pain is a good means to get them used, frankly I think it's a complete cop-out on anets behalf, they should have got mesmers used by adding mobs that had realistic energy pools and good AI. I find it hillarious how they knew how subpar mesmers are to many other classes in PVE and when they inroduced Hard Mode they gave everything rocket speed cast times and 9,000+ energy making them even worse comparatively to other classes for PVE. Quote:
Well I said up to some sort of efficienty... and they can still spamm it and give 3-6 sec of +100 or don't they ?
Quote: b) Didn't try c) Never, obviously. But quite frankly I don't see why the opinions and actions of such terrible players of the game should determine why PVE skills are good for the game. Anet simply dumbed the game down because a very large majority of their players are bad at it. |
Everyone should be able to do an elite mission or elite area... and I personally don't think a-net would make it impossible for one proffesion to do an elite mission/area but as we all know people prefer not to think out of the box...
Still those same people are angry about this build beeing to powerfull while they would never allow a paragon in there teams because they would have to change the cookiecutterbuild they are playing. And if you do get em far enough to get you in your team than they start quiting the moment it get messy.
Well ever considerd that mabye the not elitest gwplayer isn't dumb but just doesn't want to do it with a cookiecutterbuild ?
Ever considerd that they mabye want to do that elite mission with there ,godforbid, paragon ?
But that before pve skills get inplented that was a no-go ?
Ever considerd that anet mabye didn't want it that only people playing proffesion x,y and z can do the elite mission while the rest of the proffesion are left out ?
Ever considerd that those people are happy that they can finally do there elite missions, something they wanted to do for o so long but couldn't due to cookiecutterbuilds ?
Also those terrible players you are talking about are the better normal players...
Also:
elite missions are intended to be hard ---> a big part of the gwplayers can't do elite missions becuase they are to hard...
you might claim that elite missions and etc are tooo eassy for you
but a big part of the people who play gw actually think different.
Mabye you are the one beeing wrong instead of them ?
Mabye elite missions are actually hard... mabye not for you, but for other people
and for THOSE people pve skills are a great thing, mabye not for you...
but for them, the biggest part of the gwplayers.
Quote:
And I don't think I'm the only one...
And this build is the only way I can vanquish.
Quote:
Originally Posted by yesitsrob
PVE skills every class could still do these elite areas, sure they might not get in pick ups, but as I determined, picks ups aren't worth getting in, quite frankly I don't believe in area can be a real challenge is a pick up group is able to do it. I don't think giving mesmers skill like Cry of Pain is a good means to get them used, frankly I think it's a complete cop-out on anets behalf, they should have got mesmers used by adding mobs that had realistic energy pools and good AI. I find it hillarious how they knew how subpar mesmers are to many other classes in PVE and when they inroduced Hard Mode they gave everything rocket speed cast times and 9,000+ energy making them even worse comparatively to other classes for PVE.
For alot of people pugs are the only way, and those people still diserve to do the elite mission, no? Quote:
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