Eye of the North too hard mode
Tab
Reversal of Fortune.
Wakka
RoF is great i'll admit. But it was an optional skill in that build and ran down to personal preferance.
Tab
RoF was not an optional skill and never has been.
Wakka
In a LoD/Infuse bar, yes, yes it is.
Yichi
Wow I honestly dont knwo where to begin with that load of fail, but ill try...
You're runnign a bar with a huge handicap, and that is that you have no damage mitigation. Preventing damage in this game > over healing damage any day. You have a 10e spell in Healing Ribbon thats garbage and 90% of the time is basically a weaker Heal Other. Sig Rejuve is ok, but youre a little overdoing it on the attempted energy management with GOLE and Sig rejuve.
Your ideal bar would consist of a few things for a monk in PvE.
You want some way to prevent massive damage from happening. Either Prot Spirit or spirit bond. As a small prot, rof is amazing for negating low to mid amounts of damage and can be amazing if used properly. You're going to want some form of healing. This comes in effect of having a skill like WoH, dwaynas kiss, etc. Make sure you have at least one heal that can target yourself incase the other monk is out of action for a little bit. Youre going to want some kind of condition removal. Dismiss Condition, Mend condition, Mend ailment to a lesser extent are all great at this with dismiss probably being the frontrunner due to having the prots benefit and self targeting. Youre going to want hex removal. If you have access to it, cure hex is probably the most amazing PvE hex removal you can have due to it having a healing benefit to it as well and with a 40/40 healing set, this can be easily spammed in heavy hex areas. and finally, you're going to want either partywide defense or partywide healing. Aegis and Heal Party can easily be swapped out in one another's spot for pve and have a similar result.
My bar I run (I know Divine runs a similar bar to this) goes like this:
Template Code = OwYT04nCxZTrR2Izkpf9IggMAA
14 Healing (12+1+1)
11 Prot (10+1)
9 Divine (8+1)
Dismiss Condition
Word of Healing [E]
Dwayna's Kiss
Reversal of Fortune
Cure Hex
Prot Spirit / Spirit Bond
Aegis / Heal Party
Glyph of Lesser Energy
This bar is an amazing PvE bar and compliments itself very well. It takes care of the fundimentals I pointed out which is what youre looking for in a PvE monk bar. It is effective in that it is not very energy heavy and can be run by heroes very very well and actually gets better with multiple copies of this build. I used to run LoD in place of WoH and not run HP at all, but with the recent change, this bar is more efficent than a LoD+Holy Haste bar.
You're all healer bar was just a steaming pile of dog crap to be honest with you.
Quote:
Originally Posted by Wakka
You're runnign a bar with a huge handicap, and that is that you have no damage mitigation. Preventing damage in this game > over healing damage any day. You have a 10e spell in Healing Ribbon thats garbage and 90% of the time is basically a weaker Heal Other. Sig Rejuve is ok, but youre a little overdoing it on the attempted energy management with GOLE and Sig rejuve.
Your ideal bar would consist of a few things for a monk in PvE.
You want some way to prevent massive damage from happening. Either Prot Spirit or spirit bond. As a small prot, rof is amazing for negating low to mid amounts of damage and can be amazing if used properly. You're going to want some form of healing. This comes in effect of having a skill like WoH, dwaynas kiss, etc. Make sure you have at least one heal that can target yourself incase the other monk is out of action for a little bit. Youre going to want some kind of condition removal. Dismiss Condition, Mend condition, Mend ailment to a lesser extent are all great at this with dismiss probably being the frontrunner due to having the prots benefit and self targeting. Youre going to want hex removal. If you have access to it, cure hex is probably the most amazing PvE hex removal you can have due to it having a healing benefit to it as well and with a 40/40 healing set, this can be easily spammed in heavy hex areas. and finally, you're going to want either partywide defense or partywide healing. Aegis and Heal Party can easily be swapped out in one another's spot for pve and have a similar result.
My bar I run (I know Divine runs a similar bar to this) goes like this:
Template Code = OwYT04nCxZTrR2Izkpf9IggMAA
14 Healing (12+1+1)
11 Prot (10+1)
9 Divine (8+1)
Dismiss Condition
Word of Healing [E]
Dwayna's Kiss
Reversal of Fortune
Cure Hex
Prot Spirit / Spirit Bond
Aegis / Heal Party
Glyph of Lesser Energy
This bar is an amazing PvE bar and compliments itself very well. It takes care of the fundimentals I pointed out which is what youre looking for in a PvE monk bar. It is effective in that it is not very energy heavy and can be run by heroes very very well and actually gets better with multiple copies of this build. I used to run LoD in place of WoH and not run HP at all, but with the recent change, this bar is more efficent than a LoD+Holy Haste bar.
You're all healer bar was just a steaming pile of dog crap to be honest with you.
Quote:
Nah not too true ^^
Switching to pvp for a mo here. Look at the old LoD/Infuse build that dominated GvG for ages. It normally ran one enchantment (normally Prot Spirit, and of course veil but unless pre-veiled it came off right away) and it was great
So yes enchantents are good, but imo monks over-glorify them. No, the old LoD/infuse bar had rof, veil, aegis, and prot spirit. Try again.
Switching to pvp for a mo here. Look at the old LoD/Infuse build that dominated GvG for ages. It normally ran one enchantment (normally Prot Spirit, and of course veil but unless pre-veiled it came off right away) and it was great
So yes enchantents are good, but imo monks over-glorify them. No, the old LoD/infuse bar had rof, veil, aegis, and prot spirit. Try again.
Wakka
Quote:
You're runnign a bar with a huge handicap, and that is that you have no damage mitigation. Preventing damage in this game > over healing damage any day. You have a 10e spell in Healing Ribbon thats garbage and 90% of the time is basically a weaker Heal Other. Sig Rejuve is ok, but youre a little overdoing it on the attempted energy management with GOLE and Sig rejuve. The whole idea of the bar was to run a healing bar with no enchantments lol read the topic. I think Sig of Rejuv is a decent healing output and yes it is another form of energy mangement on the bar but I dont think dropping GoLE is an option
But yes that bar (the one you posted) is very similar to the bar my monk hero runs.
Tab
Quote:
Originally Posted by Wakka
In a LoD/Infuse bar, yes, yes it is.
No, No it isnt.
Wakka
Quote:
No, No it isnt.
GvG Finals this month, neither of the WoH monks ran Rev of Fortune in thier bars.http://www.guildwars.com/competitive...ls.php?lang=en
Tab
Quote:
Originally Posted by Wakka
GvG Finals this month, neither of the WoH monks ran Rev of Fortune in thier bars.
http://www.guildwars.com/competitive...ls.php?lang=en That's because they're bad. Try paying attention to what good monks use instead.
http://www.guildwars.com/competitive...ls.php?lang=en That's because they're bad. Try paying attention to what good monks use instead.
Stormlord Alex
Quote:
Originally Posted by Wakka
The whole idea of the bar was to run a healing bar with no enchantments lol read the topic.
And you posted such a bar.
Which was, funnily enough, really bad - proving Holy's point correct.
/clap
Which was, funnily enough, really bad - proving Holy's point correct.
/clap
Wakka
Quote:
Div
Quote:
Originally Posted by Wakka
Originally Posted by Wakka
Switching to pvp for a mo here
I'm sorry I'm not as knowledgeable as you are in terms of PvP monking and their builds, and that you think I know nothing.
But I just got my Golden title. That makes me good, right? And being able to do the dungeon in HM means nothing. I can finish that dungeon with mending and watchful spirit on my bar if I really wanted. Bad players get the misconception that being able to do something with a bar means the bar is good. But who am I to call someone bad? After all, I know nothing and have no understanding of PvP monking. Tab
Quote:
Originally Posted by Wakka
Tenner says I can run a monk with that bar and do the dungeon in HM
Tenner says you can't effectively GvG with it.
Stormlord Alex
Quote:
Originally Posted by Wakka
Tenner says I can run a monk with that bar and do the dungeon in HM
Tenner says I can run that bar in a top-100 GvG and get torn to shreds.
C WHUT I DID THAR? Holy is correct - enchantless-healers are 'passable' for PvE, on account of PvE being easy. Wakka
Quote:
Tenner says you can't effectively GvG with it.
No I hide in the midline ^^
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You do realise this is the PvE Section?
Wakka
Quote:
Holy is correct - enchantless-healers are 'passable' for PvE, on account of PvE being easy.
Tab
Quote:
Originally Posted by Wakka
You do realise this is the PvE Section?
You do realise he was talking about PvE?
Stormlord Alex
Quote:
Originally Posted by Wakka
You do realise this is the PvE Section?
Yes.
That's still no reason to run bad builds. lolol Div
Quote:
Originally Posted by Stormlord Alex
Yes.
That's still no reason to run bad builds. lolol Yeah it is. He says I know nothing. He probably thinks you guys know nothing as well. His build has to be the correct one and our builds are the ones that are actually bad, because after all, he can beat the game with his build, which is quite an accomplishment. Yichi
Quote:
Originally Posted by Wakka
You do realise this is the PvE Section?
and its misconceptions posted in such forums like an all heal bar is good that makes pug monks suck because they are told that the shit bar they found on the forums was good.
Stormlord Alex
Quote:
Originally Posted by holymasamune
Yeah it is. He says I know nothing. He probably thinks you guys know nothing as well. His build has to be the correct one and our builds are the ones that are actually bad, because after all, he can beat the game with his build, which is quite an accomplishment.
My build beats his by a long way.
I can finish the game with it too! ~ Dan ~
This thread is full of win
BOOKMARKED! Tab
Bring Up My Post.
jaeharys targaryen
Quote:
Originally Posted by Wakka
In a LoD/Infuse bar, yes, yes it is.
you are wrong.
nyltak
This is the bar Dunkoro used.
[skill]Dwayna's Kiss[/skill][skill]Orison of Healing[/skill][skill]Blessed Light[/skill][skill]Deny Hexes[/skill][skill]Words of Comfort[/skill][skill]Healing Touch[/skill][skill]Mend Ailment[/skill][skill]Rebirth[/skill] xDusT II
Rebirth on a hero, in particular a hero monk is a sure way to fail.
Coloneh
that bar sucks. why would you give a hero B-light, why would you give anyone B-light? baed condition removal. baed hex removal. orison, need i say more? healing touch, why? words of confort, why, you have dwanya's kiss.
bars without enchantments are bad for a very simple reason: all the non-enchantment skills only do a few things! spike heal: having 2 spike heals is understandable, a big one and a little one. but RoF should be the little one because it has 3 effects, divine favor, prevent damage, heal. condition removal: alright, these are good. but you only need one hex removal: same as condition. rez: you really dont need this on a monk, but i guess it could be used. what else can you put on a (useful) monk's bar thats not an enchantment. how can you handle a party without RoF, SoA, and prot spirit? why would you? nyltak
Quote:
Originally Posted by xDusT II
Rebirth on a hero, in particular a hero monk is a sure way to fail.
it would be disabled.
Terraban
BRING MENDING!!!!!!!111111111oneoneoneoneleven
Nornagest
I still agree with all the Uberpros of you, that prot is better than heal.
But I stay with my example of Rraga's Menagerie: Use Aegis on the group and ProtSpirit on someone you like and you might see some great effects... Defile/Desecreate Enchantments hits most of your group harder than without Aegis. The Charrs target gets its ProtSpirit Shattered and Aegis corrupted and ýou will quickly see his health dropping, when hit by some decent AoE and 2 warriors. Sure you can do it this way anyway. But why not prot using spirits, shouts, wards and weapon spells and spare the conditional damage of the skills mentioned above. (Which do far more damage than in PvP) Most arguments I read here are imho absolutely right, but you have to mind the situation we are talking about. In GvG every monk brings some prot and heal and maybe this is good everywhere, but why should you rely so much on enchantments, when you know that your foes are prepared to use them against you? bungusmaximus
If you need pure healers, N/Rt healers are way better. They have infinite energy. Stick hex remove on another caster and you' re set.
blue.rellik
Cut the guy some slack, while I do not under any situation advocate prot-less monks (I can't imagine Dunk or Ogden with prot spirit or rof) except doing Mallyx, that pure healing bar he bought is around 50x better than a pug monk bar. At least he bought gole
The Meth
You definitely need some form of protection in the party, but in very heavy enchant removal areas not using prots on a monk is acceptable if you are getting protection some other way. Shouts/weapon spells/spirits work much better in such areas. As a monk myself, it sucks in certain high level areas where often as soon as you put a prot on someone it gets taken off in a tenth of a second by perfect AI reflexes, often getting shattered for something like 200 damage. I try to explain this to pug monks who think PvP experience works everywhere but end up actually causing the party more damage because of this.
Burst Cancel
I like this thread.
Remember guys, you're not allowed to post anything if it isn't something the OP wants to hear. Also, sending emails to support about being unable to beat parts of the game = ftw. Dementiak
Quote:
Originally Posted by Washi
Quoted for truth.
1 human paragon makes ALL the difference. SY and TINTF are just uber imba. To bad heroes cant use those SY? TINTF? might wanna elaborate since youre trying to help people who have no clue.... like me. Coloneh
Quote:
Originally Posted by Dementiak
SY?
TINTF? might wanna elaborate since youre trying to help people who have no clue.... like me. might wanna be smart and look it up. do write a letter to the author of a book when you dont know a word? http://gw.gamewikis.org/wiki/Main_Page moko
how did i miss this?
Div
Quote:
Originally Posted by Mokone
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Quote:
Originally Posted by ibreaktoilets
Bring Up My Post.
Biostem
Quote:
Originally Posted by Dementiak
SY?
TINTF? might wanna elaborate since youre trying to help people who have no clue.... like me. TNTF/TINTF - "There's nothing to fear!" - A very useful Sunspear PvE skill. SY - "Save yourselves!" - Another very useful alliance skill (from Factions). Whenever I see an abbreviation or shorthand I don't know, I look it up on Guild Wars Wiki - it is a very useful resource and should be among every GW players' bookmarks/favorites. Arkantos
A thread complaining about hard mode being too hard, bad builds and loltrolls. So epic it's fail.
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