The game currently uses two AI technologies to provide henches and heroes and it doesnt really make sense anymore. Its like having a redundant technology existing along side a superiour one.
Its mostly not fair on those who dont own NF or GWEN and have to maker do with henches which are sub-standard. I'm not going to suggest giving full hero functionalty to henches though, because I accept they are a sales technique to sell NF and GWEN.
However Anet isnt likely to add the option for 7 heroes, so they need to update henches somehow. I can only suggest they make a few changes to bring them inline with heroes, or atleast almost an equal level.
1) Allow us to control them individually and not as a group of 4.
2) Allow us to see their skill bar through an option when talking to them in outposts.
3) Allow us a selection of 3-4 different builds per hench to better suit different situations, and we would pay 10-50g to change it.
We wouldnt be able to change their skills individually and create unique builds. We would only have the choice to use "cookie cut" builds which they offer.
For instance, an elemental hench might offer a set fire, water, earth and fire build. A warrior hench might offer a tank, brawler or guardian build. A necro might offer a curses, blood or death build, etc etc etc!
It wouldnt be exactly the same as a heros funcationality and customisability, but thats understandable because henches are only helping for the pay, not out of the kindness of their heart like heroes (sorry speculation)!
You would have to pay a tiny fee to change what they can do and only a limited degree. But we need something improved.
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