Quit feeding the PvE, ADD PvP
Wretchman Drake
I have not played this game for almost half a year now, I migrated to WoW. I wasn't a huge fan of the PvE in this game. I played this game for PvP. It was made as a PvP game, but why Anet hasn't done anything for it in over a year is beyond me. The Hero Battles were a joke. Factions was a game that brought something new and exciting to PvP at the time, Alliance Battles. I don't understand why Anet doesn't add a new mode of PvP.
They claim they're too busy on GW2, but they don't understand if they lose people because of lack of content, they are going to lose some players who will switch to other games. At least that's my opinion. The RA/TA/HA's were fun for a little while, but I would like to see some bigger scale battles, or a Capture the Flag game type. So many new strageties, builds, and players would be seen playing this game again. Either a CTF or perhaps some type of conquest game, similar to AB. If they added a CTF mode that's on a scale of 10v10 or so, I would come back in an instant.
I know these are just my own selfish wants, but basically what I'm trying to say to anyone who is part of Anet is... to bring something new to PVP because this game wasn't about PvE. It's about PvP. I can get to lvl20 in 2 days it's a joke. PvP is where it was/is(?) at.
They claim they're too busy on GW2, but they don't understand if they lose people because of lack of content, they are going to lose some players who will switch to other games. At least that's my opinion. The RA/TA/HA's were fun for a little while, but I would like to see some bigger scale battles, or a Capture the Flag game type. So many new strageties, builds, and players would be seen playing this game again. Either a CTF or perhaps some type of conquest game, similar to AB. If they added a CTF mode that's on a scale of 10v10 or so, I would come back in an instant.
I know these are just my own selfish wants, but basically what I'm trying to say to anyone who is part of Anet is... to bring something new to PVP because this game wasn't about PvE. It's about PvP. I can get to lvl20 in 2 days it's a joke. PvP is where it was/is(?) at.
Bryant Again
Why aren't they marketing it for PvP anymore? Because they've found that they can make a killing (or attempt to) by catering to the much larger majority that is the PvE crowd.
Not only that, but I feel as though that adding too much PvP content in the form of skills and professions then it could further hinder the PvP game. As my favorite saying goes: "The scales can only hold so much" - add too much and it'll become a failing mess.
It would be interesting to see a new game mode, but ANet's excuse towards that has been what's already stated ("GW2, sorry").
Not only that, but I feel as though that adding too much PvP content in the form of skills and professions then it could further hinder the PvP game. As my favorite saying goes: "The scales can only hold so much" - add too much and it'll become a failing mess.
It would be interesting to see a new game mode, but ANet's excuse towards that has been what's already stated ("GW2, sorry").
Kattar
Quote:
Originally Posted by Wretchman Drake
to bring something new to PVP because this game wasn't about PvE. It's about PvP.
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Amalek
Quote:
Originally Posted by Katsumi Rikyu
Orly? Says who?
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Kattar
NO
But most of the people I know who play aren't in it for the PvP aspect. PvP is a giant part of the game, but PvP isn't what they use to market to the mass audience of players. People go to WoW for PvP, not Guild Wars.
All this is just my opinion, so take what you will from it.
EDIT: Thanks to nebuchanezzar for summing up what I was trying to say.
But most of the people I know who play aren't in it for the PvP aspect. PvP is a giant part of the game, but PvP isn't what they use to market to the mass audience of players. People go to WoW for PvP, not Guild Wars.
All this is just my opinion, so take what you will from it.
EDIT: Thanks to nebuchanezzar for summing up what I was trying to say.
nebuchanezzar
Quote:
Originally Posted by Amalek
Do we need to rehash the old "this game was built from the ground up to be a competitive game" again?
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In principle I agree with the OP and would like to see something for pvp but we all know that isn't going to happen. Sorry, a few years too late. ANet had attempted to create a Cooperative Online RolePlaying game that was based on PvP as it's high-end content. The PvE player base totally dwarfs the PvP base and from a money stand point you cannot fault ANet for following this trend. Adding heroes removed any real connection to it being a Coop game for all but a small amount of content. Honestly at this point GW is not far removed from offline gaming anymore except that you must connect to the GW servers online.
Yes the game was designed for pvp and cooperative playing. No that is not the focus anymore but that was forced upon Anet, not their choice originally. Unfortunately, I think this will be part of the design in GW2. PvE will get a larger priority from the design process onward instead of as an afterthought to the original design. Take that as you will but I don't see PvP as ever being the center piece like it was.
Wretchman Drake
Quote:
Originally Posted by nebuchanezzar
Agreed. The game WAS designed to be pvp oriented. As Anet has stated though, the consumer base has pushed it into pve. That was not Anet's original idea behind GW, it has been forcibly evolved into the current state of PvE preference.
In principle I agree with the OP and would like to see something for pvp but we all know that isn't going to happen. Sorry, a few years too late. ANet had attempted to create a Cooperative Online RolePlaying game that was based on PvP as it's high-end content. The PvE player base totally dwarfs the PvP base and from a money stand point you cannot fault ANet for following this trend. Adding heroes removed any real connection to it being a Coop game for all but a small amount of content. Honestly at this point GW is not far removed from offline gaming anymore except that you must connect to the GW servers online. Yes the game was designed for pvp and cooperative playing. No that is not the focus anymore but that was forced upon Anet, not their choice originally. Unfortunately, I think this will be part of the design in GW2. PvE will get a larger priority from the design process onward instead of as an afterthought to the original design. Take that as you will but I don't see PvP as ever being the center piece like it was. |
I just can't fathom why people would stay in Guild Wars PvE. Lvl in 2 days, beat campaign in 3. WHat the hell more else can you possibly do in this limited game? Stand in town dancing with mini pets? My god, PvP has everlasting playability so long as the people still PvP. PvE ends in this game. Unless you decide to farm for gold for different weapon skins. I mean come on...
Or maybe right now people just suck at being skilled in this game and lose in PvP so they go over and QQ to PvE. THat's my thought.
Kudos to those who have balls to enter PvP then.
Yes Anet you are a sellout. Start with one thing, and get whipped by others into creating something you made into something completely different.
And adding Heroes... THat killed the co-op playability. Might as well go play a Single Player RPG.
I can only hope GW2 will be similar to my WoW and can support good PvP.
~ Dan ~
Quote:
Originally Posted by Katsumi Rikyu
But most of the people I know who play aren't in it for the PvP aspect.
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Operative 14
Quote:
Originally Posted by Wretchman Drake
That's called "Sellout".
I just can't fathom why people would stay in Guild Wars PvE. Lvl in 2 days, beat campaign in 3. WHat the hell more else can you possibly do in this limited game? Stand in town dancing with mini pets? My god, PvP has everlasting playability so long as the people still PvP. PvE ends in this game. Unless you decide to farm for gold for different weapon skins. I mean come on... Or maybe right now people just suck at being skilled in this game and lose in PvP so they go over and QQ to PvE. THat's my thought. Kudos to those who have balls to enter PvP then. Yes Anet you are a sellout. Start with one thing, and get whipped by others into creating something you made into something completely different. And adding Heroes... THat killed the co-op playability. Might as well go play a Single Player RPG. I can only hope GW2 will be similar to my WoW and can support good PvP. |
Kattar
Quote:
Originally Posted by Wretchman Drake
I can only hope GW2 will be similar to my WoW and can support good PvP.
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And there's the flaw in your argument. If you want to play WoW then go play WoW. Don't try and make this game a copy of something else. Play what you like. Don't force what you like on others.
Yichi
I'm just dying inside from laughter from all of you saying WoW has better PvP.
Especially the O.P. sayign he went to WoW because he hates PvE... LMFAO
Especially the O.P. sayign he went to WoW because he hates PvE... LMFAO
Taurucis
What was the phrase that PvPers say to PvEers who request things?
Right. QQ MOAR.
Actually, IMHO WoW has better PvE, and GW has better PvP. *Agrees with Katsumi by the way*
By the way, where's the actual suggestion?
Right. QQ MOAR.
Actually, IMHO WoW has better PvE, and GW has better PvP. *Agrees with Katsumi by the way*
By the way, where's the actual suggestion?
BlackEagle
Quote:
Originally Posted by Katsumi Rikyu
But most of the people I know who play aren't in it for the PvP aspect.
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Don't get me wrong, more people do play the game for pve than pve, but that argument doesn't hold any weight.
Oh, and lol at going to wow for better pvp.
Wretchman Drake
Quote:
Originally Posted by MistressYichi
I'm just dying inside from laughter from all of you saying WoW has better PvP.
Especially the O.P. sayign he went to WoW because he hates PvE... LMFAO |
WoW PvE sucks too, it's just a grind to 70, but recently they released a patch to allow lvling ALOT faster so getting to 70 may only take less than half the time it did before.
At least in there you can run into others with the same quests, dungeon raids, etc. No heroes, no singleplayer-ness.
And I hope GW2 becomes something like that. I still like GW, and wouldn't mind going back. Idiots that say "you are playing this game, so stfu and stay there" don't really help the fanbase. Fool I had GW the month it first came out in APril2005.
TaCktiX
WoW PvP is laughable next to GW PvP. I have tried to make the point countless times to D&D-addicted folks that GW's PvP is special because the equipment has an upper ceiling. A max sword will always do 15-22 damage, no matter how ridiculously cool it looks, making it no different from the Short Sword packaged as PvP Sword. You don't need phat lewt to succeed in PvP in GW, which is a SHARP and GOOD difference between GW and all other PvP. So what if I don't have a 5% chance of cutting someone's head off instantly?
And I'm one of those folks who likes both PvP and PvE. I burn out of one temporarily, I switch to the other, having each hone the other.
As for new modes of PvP, I see a HEAVY possibility in taking your HvH maps and the ones present in the Costume Brawl, and creating a 4v4 or 6v6 real human cap points map. When they added the HB maps to RA/TA, I liked playing the maps, but the length of time for each map was ridiculously longer than RA (bad thing). If anything, all they have to do is repackage ALREADY EXISTENT content, give it a new name, and shove it on an island.
And I'm one of those folks who likes both PvP and PvE. I burn out of one temporarily, I switch to the other, having each hone the other.
As for new modes of PvP, I see a HEAVY possibility in taking your HvH maps and the ones present in the Costume Brawl, and creating a 4v4 or 6v6 real human cap points map. When they added the HB maps to RA/TA, I liked playing the maps, but the length of time for each map was ridiculously longer than RA (bad thing). If anything, all they have to do is repackage ALREADY EXISTENT content, give it a new name, and shove it on an island.
rohara
Quote:
Originally Posted by Wretchman Drake
I have played both games, GW for over 2k hours, and a million faction, so I know how the PvP is in both. Sorry, WoW has better PvP. THey have 4 different types of PvP, from a 10v10 CTF, an AB of their own, 40v40 conquest, etc.
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GW has AB, GvG, HA, HB, TA, RA, as well as Fort Aspenwood and Jade Quarry. you could even break it down further and have many more possibilities if you count scrimmages where you can make up your own rules.
not that i wouldn't like more options, but there's already quite a few. automated tournaments and pvp rewards was a nice addition.
GW's pvp certainly has some issues that need addressed, but adding new forms of pvp isn't going to solve the problems with the existing ones.
Sol Deathgard
Quote:
Originally Posted by Wretchman Drake
That's called "Sellout".
I just can't fathom why people would stay in Guild Wars PvE. Lvl in 2 days, beat campaign in 3. WHat the hell more else can you possibly do in this limited game? Stand in town dancing with mini pets? My god, PvP has everlasting playability so long as the people still PvP. PvE ends in this game. Unless you decide to farm for gold for different weapon skins. I mean come on... Or maybe right now people just suck at being skilled in this game and lose in PvP so they go over and QQ to PvE. THat's my thought. Kudos to those who have balls to enter PvP then. Yes Anet you are a sellout. Start with one thing, and get whipped by others into creating something you made into something completely different. And adding Heroes... THat killed the co-op playability. Might as well go play a Single Player RPG. I can only hope GW2 will be similar to my WoW and can support good PvP. |
As for what else is there to do in PvE, let's see, Beat Deep, Urgoz, DoA, SF, UW, FoW. Get masters on all missions, Vanquish every zone of all foes, Cap all skills, uncover every inch of the maps, ect.
What is there for Pvp? RA, in which people like you quit when you don't get "the team" to win. TA which is just a more orginazed version of RA. HA, which is filled with egotistic morons that cling to their FTM builds to farm fame. AB which is filled with people that don't understand that the object isn't to kill every human player you see, but to cap more shrines then the other side. Or there's what many consider the "holy grail" of serious pvp, GvG, which in many ways is just like HA.
When it comes down to it, PvP is just the same old thing every time you do it, same maps, same builds, same jerks, while in PvE you have so much more to do, if you honestly don't think there is, then that's your own fault for not looking at the world around you.
And before you claim I don't have the balls to PvE, I'm HA Rank 4 which I had before Factions came out, & I'm Kurzick Rank 6. For me PvP is something to do when I'm tired of PvE, but PvE is what keeps bringing me back to this game.
IslandHermet
Quote:
Originally Posted by MistressYichi
I'm just dying inside from laughter from all of you saying WoW has better PvP.
Especially the O.P. sayign he went to WoW because he hates PvE... LMFAO |
Cammy
Quote:
Originally Posted by Sol Deathgard
Or there's what many consider the "holy grail" of serious pvp, GvG, which in many ways is just like HA.
When it comes down to it, PvP is just the same old thing every time you do it, same maps, same builds, same jerks, while in PvE you have so much more to do, if you honestly don't think there is, then that's your own fault for not looking at the world around you. And before you claim I don't have the balls to PvE, I'm HA Rank 4 which I had before Factions came out, & I'm Kurzick Rank 6. |
GvG => quite different from HA.
PvE => same wammos and meteor shower necros, same solo grind.
HA Rank 4 pre-factions => IWAY much?
Kurzick Rank 6 => AB is obviously the epitome of PvP T_T
The only reason to go through any campaign more than once is for pretty skins and armor to use in PvP. None of the campaigns has an especially strong story line.
I don't really have anything against PvE. It can be entertaining from time to time, which seems to be the main draw for weekend warriors.
However, PvP remains the true test of skill and should remain the focus of the game. Note how:
ANet still publishes a "State of the Game" article dedicated to PvP.
Note how everyone can participate in the (admittedly buggy) Xunlai Tournament House and make predictions for PvP guilds.
Note how PvE'ers pay exorbitant sums for champ point ranged guilds (and then proceed to tank the rating -.-)
I have to agree with whoever it was saying the majority of people are too weak to stomach the abrupt change in nature from PvE to PvP. They get discouraged too easily and don't use the resources they have available to get better. Instead they go back to PvE and cry about PvP when instead they could improve and work their way up the PvP ranks.
I really hope anet makes good on its promise to improve uses for balth faction (hopefully that Isles of Nameless chest ^_^) so it will reward current PvP players and maybe encourage more PvE players to be more persistent.
The Way Out
Did you call guildwars limited in PvP?
How many games blatantly ripped off gw in their PvP updates.... GW revolutionized PvP as everyone knew it. However, there are just far too many people interested in the PvE side of it... and understandably so. How often are you able to get 10 people on every time you want to PvP? Am I the only one who likes gw the way it is?
Lastly, WOW is great if you are a WOW fan. GW is not WOW and never will be. Personally, I think WOW sucks... and I have no interest in being a level 30 hunter/seamstress... I play GW because it balances both aspects out well. I do both... and I am good at both... but I tend to lean towards PvE because I have more fun capping dungeons and grinding with friends on vent then listening to ppl complain about sins and dervs and what skills got nerfed because of exploits. If you don't like gw... don't play. Simple.
Also, read up on gw2 before you post things... they are instituting castle seiges (rumored) and shards (rumored) so you can either PvE in your own mini world... or PvP in an area accessible by all of GW.
How many games blatantly ripped off gw in their PvP updates.... GW revolutionized PvP as everyone knew it. However, there are just far too many people interested in the PvE side of it... and understandably so. How often are you able to get 10 people on every time you want to PvP? Am I the only one who likes gw the way it is?
Lastly, WOW is great if you are a WOW fan. GW is not WOW and never will be. Personally, I think WOW sucks... and I have no interest in being a level 30 hunter/seamstress... I play GW because it balances both aspects out well. I do both... and I am good at both... but I tend to lean towards PvE because I have more fun capping dungeons and grinding with friends on vent then listening to ppl complain about sins and dervs and what skills got nerfed because of exploits. If you don't like gw... don't play. Simple.
Also, read up on gw2 before you post things... they are instituting castle seiges (rumored) and shards (rumored) so you can either PvE in your own mini world... or PvP in an area accessible by all of GW.
Wretchman Drake
Quote:
Originally Posted by Cammy
I have to agree with whoever it was saying the majority of people are too weak to stomach the abrupt change in nature from PvE to PvP. They get discouraged too easily and don't use the resources they have available to get better. Instead they go back to PvE and cry about PvP when instead they could improve and work their way up the PvP ranks.
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I agree with most of your points. THe PvE is the same, you can take the same builds almost anywhere so I don't understand whoever said there are so many varities in PvE.
Point of my original post: Anet should concentrate their efforts into the PvP aspect of the game instead of giving you 1k ecto tards apple cider drops and stupid holiday masks along with pointless weapon skins. Oh, and about 99% of the "titles" they brought into the game. A title is supposed to show your achievements with gameplay itself, not how much money you have to go ahead and buy tons of candies.
Fried Tech
Quote:
Originally Posted by Wretchman Drake
That's called "Sellout".
Or maybe right now people just suck at being skilled in this game and lose in PvP so they go over and QQ to PvE. THat's my thought. |
Quote:
Originally Posted by Wretchman Drake
Yes Anet you are a sellout. Start with one thing, and get whipped by others into creating something you made into something completely different.
|
Quote:
Originally Posted by Wretchman Drake
And adding Heroes... THat killed the co-op playability. Might as well go play a Single Player RPG.
I can only hope GW2 will be similar to my WoW and can support good PvP. |
and GW2 will be more like WOW. A grind. So, I guess your still out of luck
Wretchman Drake
LOL @ the "better graphics always win" post.
THat has been many pathetic trash talkers' excuse for the whole WoW vs GW thing... Not saying I side more with one side or the other, but whoever says and thinks "we have better graphics and dances" makes a game better, go /killself.
THat has been many pathetic trash talkers' excuse for the whole WoW vs GW thing... Not saying I side more with one side or the other, but whoever says and thinks "we have better graphics and dances" makes a game better, go /killself.
The Way Out
ROFLMAO...
Shing Jea is a really good chat room, man! lol
Guild Wars is slowly dying in content, because guild wars 2 is coming out. Let her rest, she gave you 2k hours worth of enjoyment for free I may add (minus the initial campaign purchases.
Shing Jea is a really good chat room, man! lol
Guild Wars is slowly dying in content, because guild wars 2 is coming out. Let her rest, she gave you 2k hours worth of enjoyment for free I may add (minus the initial campaign purchases.
MithranArkanere
When you hit 'Create' in the Character selection screen two squares with THE SAME SIZE appear:
Create Roleplaying Character
Create PvP Character.
That sums it all.
Create Roleplaying Character
Create PvP Character.
That sums it all.
IslandHermet
Quote:
Originally Posted by Wretchman Drake
That would be me.
I agree with most of your points. THe PvE is the same, you can take the same builds almost anywhere so I don't understand whoever said there are so many varities in PvE. Point of my original post: Anet should concentrate their efforts into the PvP aspect of the game instead of giving you 1k ecto tards apple cider drops and stupid holiday masks along with pointless weapon skins. Oh, and about 99% of the "titles" they brought into the game. A title is supposed to show your achievements with gameplay itself, not how much money you have to go ahead and buy tons of candies. |
my question is what titles are usesless besides the Lb/SS/norn/asura/vangard/dwarf/sugar/drunk/wisdom/treasure/
unlucky/lucky which are not grind nor useless this is the closest thing you will get to gambling in GW which is fun for nearly everyone who has problems with gambling real money.
12 total
the titles that make you better at playing the game are
cart/vanq/guard/prot/skill hunter
all of wich are 3 titles+legendary
20 total
PvP titles:
rank/glad/champ/gamer/kurz/luxon/
6 titles
now go ahead and find 99% in those numbers
The Way Out
Quote:
Originally Posted by IslandHermet
this is no WoW vs GW this is better graphics vs outof date graphics.
In the world of gameing Graphics are number 1 than game plot/play \ |
Sleeper Service
gameplay over N graphics gameplay over graphics gameplay over I graphics gameplay over T graphics gameplay over E graphics gameplay over N graphics gameplay over D graphics gameplay over O graphics.
needs to be stamped onto every single gamepad, keyboard, mouse.
needs to be stamped onto every single gamepad, keyboard, mouse.
Fried Tech
Quote:
Originally Posted by Sleeper Service
gameplay over N graphics gameplay over graphics gameplay over I graphics gameplay over T graphics gameplay over E graphics gameplay over N graphics gameplay over D graphics gameplay over O graphics.
needs to be stamped onto every single gamepad, keyboard, mouse. |
nintendo came back style
grottoftl
Quote:
Originally Posted by Wretchman Drake
I can only hope GW2 will be similar to my WoW
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if you read the articles of guild wars 2, it seems the pvp is going to be somewhat like dark age of camelot, an old pvp focused mmo. i suggest reading about that game, you will become a little smarter and not have world of warcraft in the brain so much
Tyla
Quote:
Originally Posted by Wretchman Drake
I have not played this game for almost half a year now, I migrated to WoW. I wasn't a huge fan of the PvE in this game. I played this game for PvP. It was made as a PvP game, but why Anet hasn't done anything for it in over a year is beyond me. The Hero Battles were a joke. Factions was a game that brought something new and exciting to PvP at the time, Alliance Battles. I don't understand why Anet doesn't add a new mode of PvP.
They claim they're too busy on GW2, but they don't understand if they lose people because of lack of content, they are going to lose some players who will switch to other games. At least that's my opinion. The RA/TA/HA's were fun for a little while, but I would like to see some bigger scale battles, or a Capture the Flag game type. So many new strageties, builds, and players would be seen playing this game again. Either a CTF or perhaps some type of conquest game, similar to AB. If they added a CTF mode that's on a scale of 10v10 or so, I would come back in an instant. I know these are just my own selfish wants, but basically what I'm trying to say to anyone who is part of Anet is... to bring something new to PVP because this game wasn't about PvE. It's about PvP. I can get to lvl20 in 2 days it's a joke. PvP is where it was/is(?) at. |
A:if this game wasnt about pve,why did they promote the bonus mission pack?
B:most of the community of GW is pve
C:Shrine Capping - its techniaclly capture the flag...and you have your CTF in ab - with 12v12 instead of 10v10!
Quote:
Originally Posted by Wretchman Drake
That's called "Sellout".
I just can't fathom why people would stay in Guild Wars PvE. Lvl in 2 days, beat campaign in 3. WHat the hell more else can you possibly do in this limited game? Stand in town dancing with mini pets? My god, PvP has everlasting playability so long as the people still PvP. PvE ends in this game. Unless you decide to farm for gold for different weapon skins. I mean come on... Or maybe right now people just suck at being skilled in this game and lose in PvP so they go over and QQ to PvE. THat's my thought. Kudos to those who have balls to enter PvP then. Yes Anet you are a sellout. Start with one thing, and get whipped by others into creating something you made into something completely different. And adding Heroes... THat killed the co-op playability. Might as well go play a Single Player RPG. I can only hope GW2 will be similar to my WoW and can support good PvP. |
anet did good up to now but they are slipping.
heroes didnt kill the co-op playability,pugs did
if you want gw2 to be similar to wow,then why dont you play wow instead???
Quote:
Originally Posted by Wretchman Drake
WoW does have better PvP. Maybe play it and not talk down something of which you have no knowledge of? I have played both games, GW for over 2k hours, and a million faction, so I know how the PvP is in both. Sorry, WoW has better PvP. THey have 4 different types of PvP, from a 10v10 CTF, an AB of their own, 40v40 conquest, etc. And you can also make builds in WoW, by spending attribute points that can allow you to learn new skills and add effects to yourself and skills. So it's not just "I use my most uber skill and kill you" like all the ignorant idiots think. I have over 30 skills with my Mage and use them ALL stragetically.
WoW PvE sucks too, it's just a grind to 70, but recently they released a patch to allow lvling ALOT faster so getting to 70 may only take less than half the time it did before. At least in there you can run into others with the same quests, dungeon raids, etc. No heroes, no singleplayer-ness. And I hope GW2 becomes something like that. I still like GW, and wouldn't mind going back. Idiots that say "you are playing this game, so stfu and stay there" don't really help the fanbase. Fool I had GW the month it first came out in APril2005. |
however gws is more coop.the reason gws has limit of skills is because it creates more balance and versatility to stop care-free picking of skills.
YOU sir are ignorant trying to turn gws into wow.heroes>you anyway.and also - you say you had gws since april 2005....but you quit for the majority of that...
Quote:
Originally Posted by Wretchman Drake
That would be me.
I agree with most of your points. THe PvE is the same, you can take the same builds almost anywhere so I don't understand whoever said there are so many varities in PvE. Point of my original post: Anet should concentrate their efforts into the PvP aspect of the game instead of giving you 1k ecto tards apple cider drops and stupid holiday masks along with pointless weapon skins. Oh, and about 99% of the "titles" they brought into the game. A title is supposed to show your achievements with gameplay itself, not how much money you have to go ahead and buy tons of candies. |
also - 99% of the titles? epic fail. true,most are grindfest but the cashgrinders arent as much as the timegrinders...
Bryant Again
Quote:
Originally Posted by tyla salanari
WoW has CRAP PvP...walk up to someone,and 1v1 duel.however gws is more coop.the reason gws has limit of skills is because it creates more balance and versatility to stop care-free picking of skills.YOU sir are ignorant trying to turn gws into wow.
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As for the Arenas in WoW, it's pretty similar to TA: Quick battles that do require coordination. 2v2 isn't too great though, since the game is based around teamplay. So a lot of instances in 2v2 and to some extent 3v3 can at times become rock-paper-scissors. I mean so is GW but Arena is the high-end in WoW.
Tyla
Quote:
Originally Posted by Bryant Again
Battlegrounds are pretty similar to Alliance Battles. It only gets 1v1 if you run off from the group, but why would you do that?
As for the Arenas in WoW, it's pretty similar to TA: Quick battles that do require coordination. 2v2 isn't too great though, since the game is based around teamplay. So a lot of instances in 2v2 and to some extent 3v3 can at times become rock-paper-scissors. I mean so is GW but Arena is the high-end in WoW. |
Bryant Again
Oh no worries, I'm just informing you. In regards to who has better PvP, they're both too different in that respect to evenly compare. Both are fun though.
Oh hey Grotto 'Tendant.
Oh hey Grotto 'Tendant.
HawkofStorms
This is just a terrible flamebait thread.
PvE and PvP are both two equal halves of a very complex game. Anybody who screams that their side is better or worse is full of themselves. The arguement that a.net cares more about x type of players over y have been used by both sides, so clearly there is no credibility AT ALL to those cliams. Of course people who have biases will see it that way... I have yet to met somebody who PvEs a lot who says a.net cares too much about PvE or somebody who PvPs a lot who says a.net cares too much about PvP. People always just want more content for the area of the game that they enjoy, and somehow feel like that in order to get things they have to take stuff away from and diminsh the other half of the game.
PvE and PvP are both two equal halves of a very complex game. Anybody who screams that their side is better or worse is full of themselves. The arguement that a.net cares more about x type of players over y have been used by both sides, so clearly there is no credibility AT ALL to those cliams. Of course people who have biases will see it that way... I have yet to met somebody who PvEs a lot who says a.net cares too much about PvE or somebody who PvPs a lot who says a.net cares too much about PvP. People always just want more content for the area of the game that they enjoy, and somehow feel like that in order to get things they have to take stuff away from and diminsh the other half of the game.
ValaOfTheFens
I don't PvP because I just don't feel like it. I like exploring areas and socializing with other players. Whenever I go to RA or TA I can't help but be discouraged by the attitudes of the people there. If you don't run FoTM then STFU and GTFO. So I do. I'd like to get into GvG but my guildies are newish and my allies are all too casual to practive against.
I'd like there to be an arena dedicated to 1 vs 1 battling. I enjoy doing a 1 vs 1scrimmage in my GH and would like to 1 vs 1 in a real PvP environment. I see 1 vs 1 on the automated tournament thingy but thats for pros. Since I'm not a pro I want to start small and go from there.
I'd like there to be an arena dedicated to 1 vs 1 battling. I enjoy doing a 1 vs 1scrimmage in my GH and would like to 1 vs 1 in a real PvP environment. I see 1 vs 1 on the automated tournament thingy but thats for pros. Since I'm not a pro I want to start small and go from there.
Tender Wolf
Personally I see that if this game wasn't meant for PVE, ANet wouldn't have made the storylines in it. I think the PVP is fine the way it is, but then again the only PVP I do is AB. And that's rarely. My main focuses in the game are mostly armors and titles, which most of those are obtained through PVE. But I can see your point, some new things could make the game more exciting while we all wait for Guild Wars 2.
genofreek
Quote:
Originally Posted by Taurucis
What was the phrase that PvPers say to PvEers who request things?
Right. QQ MOAR. [...] By the way, where's the actual suggestion? |
gremlin
Love some of the posts here
Pve sucks because you can level up in 2 days hmm not in prophesies I would have thought but yep easy in factions.
Beat campaign in 3 days yes if you can spend 12 or 14 hours a day on it but then paying $50 for a game and deliberatly finishing it in 3 days seems a pointless excersise.
I bought the game for pve with players and have little interest in pvp unless it is regulated more.
You need to grade the quality of teams so new players can pvp against teams with comparable abilities.
The really good players and teams need to play at their own level so no easy kills for them.
If thats now the norm for pvp then I am plaeased and might take part more.
To all those who persistantly come over to tell us just how much better wow is and how gw is terrible I refer you to what Cromwell said to the English parliament.
You have sat too long for any good you have been doing lately ... Depart, I say; and let us have done with you. In the name of God, go!
Pve sucks because you can level up in 2 days hmm not in prophesies I would have thought but yep easy in factions.
Beat campaign in 3 days yes if you can spend 12 or 14 hours a day on it but then paying $50 for a game and deliberatly finishing it in 3 days seems a pointless excersise.
I bought the game for pve with players and have little interest in pvp unless it is regulated more.
You need to grade the quality of teams so new players can pvp against teams with comparable abilities.
The really good players and teams need to play at their own level so no easy kills for them.
If thats now the norm for pvp then I am plaeased and might take part more.
To all those who persistantly come over to tell us just how much better wow is and how gw is terrible I refer you to what Cromwell said to the English parliament.
You have sat too long for any good you have been doing lately ... Depart, I say; and let us have done with you. In the name of God, go!
Burst Cancel
As I've said elsewhere, one of the fundamental conundrums of game design is that casual players are where the money is, but casual players cannot drive a quality game. Games for casual players don't need depth - they need content, at a level of difficulty and complexity that the average, hour-a-day, don't-care-to-think player could manage. Take a look at the fundamentals - some of the best games ever made: Chess, Go, etc. These games aren't fundamentally for casual players, because they're very technically complex, and have very little 'content'.
As such, the real issue here isn't PvE vs. PvP, but that the game simply fails to evolve and improve in any format.
As such, the real issue here isn't PvE vs. PvP, but that the game simply fails to evolve and improve in any format.